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@2490
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16 years |
scheusso |
some cleanup and fix concerning trafficcontrol (cutting gamestates)
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@2489
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16 years |
landauf |
tried to steer the spaceship with the engine.
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@2488
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16 years |
landauf |
backlights work
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@2487
|
16 years |
landauf |
fixed mouselook in SpaceShip
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@2486
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16 years |
rgrieder |
Added 2 new collision shapes: cone and box.
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@2485
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16 years |
landauf |
Merged objecthierarchy2 into presentation branch
Couln't merge 2 …
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@2484
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16 years |
rgrieder |
Bugfix within CompoundCollisionShape.
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@2483
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16 years |
scheusso |
removed shipdid from welcome because it's not needed anymore
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@2482
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16 years |
scheusso |
hackfixed problem with client reconnects (originally triggered by …
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@2481
|
16 years |
rgrieder |
Amateurs…
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@2480
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16 years |
scheusso |
another small fix according to dedicated server
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@2477
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16 years |
rgrieder |
Bugfix for the server crash when the client leaves.
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@2476
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16 years |
scheusso |
fix of possible bug
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@2475
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16 years |
scheusso |
small fix (inverted roll)
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@2474
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16 years |
rgrieder |
A little tweak and physics seems to work over the network
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@2473
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16 years |
scheusso |
fix for dedicated server
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@2472
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16 years |
rgrieder |
Trying to minimise changes to Bullet v2.73.
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@2471
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16 years |
landauf |
changed lines 230-235 (everything else is just whitespace)
this fixes …
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@2470
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16 years |
rgrieder |
Fixed bug that caused MovableEntities to jump around on the client.
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@2469
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16 years |
rgrieder |
Resolved the issue with the collision shape synchronisation.
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@2468
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16 years |
rgrieder |
Bugfix for dedicated mode. Should work now except for an exception …
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@2466
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16 years |
rgrieder |
Added callback for collisions. Every WorldEntity that collides against …
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@2465
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16 years |
rgrieder |
Bugfix in WorldEntity: It creates a CompoundCollisionShape in its …
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@2464
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16 years |
rgrieder |
Bugfix in network: When checking for other objectIDs, it was possible …
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@2463
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16 years |
rgrieder |
Two bugfixes and an optimisation.
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@2460
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16 years |
rgrieder |
Switched level file to "presentation.oxw".
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@2459
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16 years |
rgrieder |
Merged physics_merge back to presentation branch.
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@2436
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16 years |
rgrieder |
Added svn:eol-style "native" to all files.
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@2435
|
16 years |
rgrieder |
- updated msvc files
- Fixed build by including util/Integer.h in …
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@2420
|
16 years |
scheusso |
merged lodfinal (planet) branch to presentation branch
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@2419
|
16 years |
scheusso |
some cleaning up in TrafficControl
small bugfix in Gamestate …
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@2418
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16 years |
scheusso |
TrafficControl usage can now be steered by the config value bActive_
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@2417
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16 years |
scheusso |
further improvements in diffing (around 50% reduction of traffic)
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@2416
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16 years |
scheusso |
some improvement in diffing (after trimming the objectlist we sort the …
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@2415
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16 years |
scheusso |
- adjusted some priorities of objects (movableentity, …
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@2413
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16 years |
scheusso |
trafficControl working now, but further tweaking in diff and …
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@2387
|
16 years |
chpeter |
added fct pri- and pubRemoveClient to help remove Info in lists when …
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@2385
|
16 years |
dafrick |
Merged questsystem3.
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@2382
|
16 years |
scheusso |
changes in trafficcontrol:
- configvalue for targetsize (size of each …
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@2381
|
16 years |
scheusso |
corrected some problem with scheduling and cutting (in trafficcontrol)
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@2378
|
16 years |
chpeter |
process ack- solved set back of schedValue, watching targetsize from cut
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@2371
|
16 years |
scheusso |
merged network branch to presentation branch
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@2370
|
16 years |
scheusso |
create our presentation branch
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|
copied from code/trunk/src:
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@2295
|
16 years |
rgrieder |
Removed depricated testing folder in util.
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