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@2515
|
16 years |
rgrieder |
Callbacks with function pointers work virtually after all.
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|
|
@2514
|
16 years |
rgrieder |
Resolved four issues with the collision shapes:
- NetworkCallback will …
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|
|
@2513
|
16 years |
rgrieder |
Fixed a bug in Timer.h: Include of Executor was missing, but when …
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|
@2506
|
16 years |
rgrieder |
Changed all C-Style casts with C++ casts that I was able to find with …
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|
|
@2505
|
16 years |
rgrieder |
- Removed XMLPortVariableOnLoad macro (can't possibly work at all)
- …
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|
|
@2504
|
16 years |
rgrieder |
Typo or not?
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|
|
@2503
|
16 years |
rgrieder |
Updated msvc files.
Maybe fixed a bug in:
if (condition); Note the …
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|
|
@2502
|
16 years |
landauf |
ups
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|
|
@2501
|
16 years |
landauf |
- GlobalShader in dedicated mode works again
- Shooting as a client …
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|
|
@2500
|
16 years |
landauf |
merged pickups2 to presentation
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|
|
@2499
|
16 years |
scheusso |
small fix in cmakelists
( client cannot steer, if server spawned …
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|
@2498
|
16 years |
landauf |
removed additional gametype_ from scoreboard
initialize scoreboard …
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|
@2497
|
16 years |
landauf |
- some changes, maybe fixed a crash, not sure
- fixed strange camera …
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|
|
@2495
|
16 years |
rgrieder |
Added stats overlay. "OverlayGroup toggleVisibility Stats" will do …
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|
|
@2494
|
16 years |
landauf |
shooting, hitting and killing works
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|
|
@2493
|
16 years |
landauf |
merged weapon2 branch to presentation
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|
|
@2492
|
16 years |
rgrieder |
Merged overlay branch into presentation branch.
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|
|
@2491
|
16 years |
rgrieder |
- "gravity" xml parameter got missed in Scene
- fixed issue with …
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|
|
@2490
|
16 years |
scheusso |
some cleanup and fix concerning trafficcontrol (cutting gamestates)
|
|
|
@2489
|
16 years |
landauf |
tried to steer the spaceship with the engine.
|
|
|
@2488
|
16 years |
landauf |
backlights work
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|
|
@2487
|
16 years |
landauf |
fixed mouselook in SpaceShip
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|
|
@2486
|
16 years |
rgrieder |
Added 2 new collision shapes: cone and box.
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|
|
@2485
|
16 years |
landauf |
Merged objecthierarchy2 into presentation branch
Couln't merge 2 …
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|
|
@2484
|
16 years |
rgrieder |
Bugfix within CompoundCollisionShape.
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|
|
@2483
|
16 years |
scheusso |
removed shipdid from welcome because it's not needed anymore
|
|
|
@2482
|
16 years |
scheusso |
hackfixed problem with client reconnects (originally triggered by …
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|
|
@2481
|
16 years |
rgrieder |
Amateurs…
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|
|
@2480
|
16 years |
scheusso |
another small fix according to dedicated server
|
|
|
@2477
|
16 years |
rgrieder |
Bugfix for the server crash when the client leaves.
|
|
|
@2476
|
16 years |
scheusso |
fix of possible bug
|
|
|
@2475
|
16 years |
scheusso |
small fix (inverted roll)
|
|
|
@2474
|
16 years |
rgrieder |
A little tweak and physics seems to work over the network
|
|
|
@2473
|
16 years |
scheusso |
fix for dedicated server
|
|
|
@2472
|
16 years |
rgrieder |
Trying to minimise changes to Bullet v2.73.
|
|
|
@2471
|
16 years |
landauf |
changed lines 230-235 (everything else is just whitespace)
this fixes …
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|
|
@2470
|
16 years |
rgrieder |
Fixed bug that caused MovableEntities to jump around on the client.
|
|
|
@2469
|
16 years |
rgrieder |
Resolved the issue with the collision shape synchronisation.
|
|
|
@2468
|
16 years |
rgrieder |
Bugfix for dedicated mode. Should work now except for an exception …
|
|
|
@2466
|
16 years |
rgrieder |
Added callback for collisions. Every WorldEntity that collides against …
|
|
|
@2465
|
16 years |
rgrieder |
Bugfix in WorldEntity: It creates a CompoundCollisionShape in its …
|
|
|
@2464
|
16 years |
rgrieder |
Bugfix in network: When checking for other objectIDs, it was possible …
|
|
|
@2463
|
16 years |
rgrieder |
Two bugfixes and an optimisation.
|
|
|
@2460
|
16 years |
rgrieder |
Switched level file to "presentation.oxw".
|
|
|
@2459
|
16 years |
rgrieder |
Merged physics_merge back to presentation branch.
|
|
|
@2436
|
16 years |
rgrieder |
Added svn:eol-style "native" to all files.
|
|
|
@2435
|
16 years |
rgrieder |
- updated msvc files
- Fixed build by including util/Integer.h in …
|
|
|
@2420
|
16 years |
scheusso |
merged lodfinal (planet) branch to presentation branch
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|
|
@2419
|
16 years |
scheusso |
some cleaning up in TrafficControl
small bugfix in Gamestate …
|
|
|
@2418
|
16 years |
scheusso |
TrafficControl usage can now be steered by the config value bActive_
|
|
|
@2417
|
16 years |
scheusso |
further improvements in diffing (around 50% reduction of traffic)
|
|
|
@2416
|
16 years |
scheusso |
some improvement in diffing (after trimming the objectlist we sort the …
|
|
|
@2415
|
16 years |
scheusso |
- adjusted some priorities of objects (movableentity, …
|
|
|
@2413
|
16 years |
scheusso |
trafficControl working now, but further tweaking in diff and …
|
|
|
@2387
|
16 years |
chpeter |
added fct pri- and pubRemoveClient to help remove Info in lists when …
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|
|
@2385
|
16 years |
dafrick |
Merged questsystem3.
|
|
|
@2382
|
16 years |
scheusso |
changes in trafficcontrol:
- configvalue for targetsize (size of each …
|
|
|
@2381
|
16 years |
scheusso |
corrected some problem with scheduling and cutting (in trafficcontrol)
|
|
|
@2378
|
16 years |
chpeter |
process ack- solved set back of schedValue, watching targetsize from cut
|
|
|
@2371
|
16 years |
scheusso |
merged network branch to presentation branch
|
|
|
@2370
|
16 years |
scheusso |
create our presentation branch
|
|
copied from code/trunk/src:
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|
|
@2295
|
16 years |
rgrieder |
Removed depricated testing folder in util.
|