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|
@6389
|
15 years |
rgrieder |
Found some inappropriate tabs.
|
|
|
@6388
|
15 years |
rgrieder |
Found some end of line leftover spaces.
|
|
|
@6387
|
15 years |
rgrieder |
Found some non empty new lines.
|
|
|
@6382
|
15 years |
rgrieder |
Several small changes in sound:
- Fixed a bug that caused a sound …
|
|
|
@6363
|
15 years |
rgrieder |
svn:eol-style "native" for all text files.
Also removed two executable …
|
|
|
@6359
|
15 years |
decapitb |
some minor changes
|
|
|
@6358
|
15 years |
decapitb |
a rocket near the ghost ships triggers an attack (obviously they feel …
|
|
|
@6357
|
15 years |
decapitb |
adjusted speed of the ghost spaceship, the demo won't be so slow now
|
|
|
@6347
|
15 years |
decapitb |
added a second asteroid field with "ghost" and enemies
|
|
|
@6345
|
15 years |
decapitb |
added some "ghost ships" and a destroyer
|
|
|
@6344
|
15 years |
decapitb |
useless
|
|
|
@6343
|
15 years |
decapitb |
added sounless (_SL) Templates for ghost, hxy and transporter to avoid …
|
|
|
@6342
|
15 years |
decapitb |
added Transporter to the level, not too happy with the result yet
|
|
|
@6341
|
15 years |
decapitb |
added weapons and effects to the Transporter
|
|
|
@6338
|
15 years |
youngk |
Added a little sound to the presentation level.
|
|
|
@6323
|
15 years |
rgrieder |
Added engine sounds to the presentation space ship.
|
|
|
@6306
|
15 years |
decapitb |
new backlight
|
|
|
@6305
|
15 years |
decapitb |
added some enemies and stuff
|
|
|
@6300
|
15 years |
decapitb |
weaponsettings for HXY
|
|
|
@6299
|
15 years |
decapitb |
added basic weapon and control to HXY
|
|
|
@6291
|
15 years |
decapitb |
-d
|
|
|
@6290
|
15 years |
decapitb |
fixed a bug
|
|
|
@6287
|
15 years |
decapitb |
ghost has second weapon
|
|
|
@6286
|
15 years |
decapitb |
ghost has backlights
|
|
|
@6282
|
15 years |
decapitb |
removed some useless lines
|
|
|
@6257
|
15 years |
decapitb |
new level presentationHS09b with asteroid field fog and most …
|
|
|
@6252
|
15 years |
decapitb |
Fog and asteroid Tests in Level presentationHS09
|
|
|
@6248
|
15 years |
youngk |
Adjusted Sound level to play with Cross-Fading
|
|
|
@6207
|
15 years |
youngk |
Speed dependent pitching of the sounds works now for engine states: …
|
|
|
@6202
|
15 years |
youngk |
Implemented speed dependent audio pitch. pitching doesn't …
|
|
|
@6191
|
15 years |
rgrieder |
Moved sound listener to the active camera and fixed the ambient …
|
|
|
@6187
|
15 years |
rgrieder |
Added better engine effects: you can still add any WorldEntity to the …
|
|
|
@6147
|
15 years |
youngk |
Corrected a small typo concerning the looping of sounds
|
|
|
@6119
|
15 years |
rgrieder |
svn:eol-style "native" should be set for all text files.
|
|
|
@6117
|
15 years |
rgrieder |
Merged sound3 branch to presentation2.
|
|
|
@6107
|
15 years |
rgrieder |
Merged particles2 branch to presentation2.
|
|
|
@6106
|
15 years |
rgrieder |
Created merger branch for the HS09 presentation.
|
|
copied from code/trunk/data/levels:
|
|
|
@5989
|
15 years |
dave |
ghost weapons added
|