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@6208
|
15 years |
dafrick |
Small error in SoundManager. Compiles now.
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|
|
@6207
|
15 years |
youngk |
Speed dependent pitching of the sounds works now for engine states: …
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|
|
@6205
|
15 years |
youngk |
Resolved Conflicts, edited a few COUTs and commented out a …
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|
|
@6204
|
15 years |
rgrieder |
Better error handling for sound.
|
|
|
@6203
|
15 years |
rgrieder |
Added buffer buffering: Sounds are only loaded into one buffer and …
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|
|
@6202
|
15 years |
youngk |
Implemented speed dependent audio pitch. pitching doesn't …
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|
|
@6199
|
15 years |
scheusso |
hide controller overlay when in gui mode
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|
|
@6197
|
15 years |
dafrick |
Small adjustments, better code re-use, added getConfig() function to …
|
|
|
@6196
|
15 years |
landauf |
fixed some warnings in IOConsole
|
|
|
@6195
|
15 years |
wirthmi |
More camera easing, new center overlay and pauseControl/resumeControl
|
|
|
@6194
|
15 years |
dafrick |
Some adjustments regarding tolua export and sound menu.
|
|
|
@6193
|
15 years |
scheusso |
forgot to readd
|
|
|
@6192
|
15 years |
scheusso |
some cleaning up and improvements in synchronisation of vector2,3,4 …
|
|
|
@6191
|
15 years |
rgrieder |
Moved sound listener to the active camera and fixed the ambient …
|
|
|
@6190
|
15 years |
rgrieder |
Small style changes (no code changes).
|
|
|
@6189
|
15 years |
rgrieder |
Didn't see that the compiler threw some errors after all.
Fixed.
|
|
|
@6188
|
15 years |
rgrieder |
Fixed a bug in BaseSound that caused every sound to play immediately …
|
|
|
@6187
|
15 years |
rgrieder |
Added better engine effects: you can still add any WorldEntity to the …
|
|
|
@6186
|
15 years |
dafrick |
Some cleanup in SoundManager and related classes. Overrall volume …
|
|
|
@6185
|
15 years |
rgrieder |
Extended ExprParser to support arbitrary variables. You can set them …
|
|
|
@6184
|
15 years |
dafrick |
Created capability in SoundManager to set an overall volume, and to …
|
|
|
@6183
|
15 years |
rgrieder |
Added preUpdate and postUpdate methods for all classes inheriting …
|
|
|
@6182
|
15 years |
rgrieder |
Singleton pointer initialisation should be part of the …
|
|
|
@6181
|
15 years |
rgrieder |
Fixed Linux IOConsole
|
|
|
@6180
|
15 years |
rgrieder |
Extended Shell line colouring in order to distinguish output from …
|
|
|
@6179
|
15 years |
rgrieder |
Fixed Linux build and removed a warning
|
|
|
@6178
|
15 years |
rgrieder |
IOConsole: Restructured some code and added more documentation.
|
|
|
@6177
|
15 years |
rgrieder |
Performance and robustness improvements for the IOConsole under …
|
|
|
@6175
|
15 years |
rgrieder |
And I thought I really though this one through…
The frame rate was …
|
|
|
@6174
|
15 years |
rgrieder |
Moved fps hack to the right position. I still have no idea why the fps …
|
|
|
@6173
|
15 years |
wirthmi |
Working permanent acceleration.
|
|
|
@6172
|
15 years |
scheusso |
actually i think it's nicer this way
|
|
|
@6171
|
15 years |
scheusso |
fixed problem with ioconsole not restoring terminal settings when a …
|
|
|
@6170
|
15 years |
rgrieder |
Reduced camera lag induced by occasional high delta times.
|
|
|
@6169
|
15 years |
rgrieder |
Fixed config value not setting problem in Core and Game.
|
|
|
@6167
|
15 years |
landauf |
- you don't have to set the syncMode of the CameraPosition to 0x0, …
|
|
|
@6166
|
15 years |
rgrieder |
Fixed auto completion:
- When completing for instance "KeyBin", it was …
|
|
|
@6165
|
15 years |
landauf |
"Fixed" 'Can't assign NULL identifier' error message and replaced it …
|
|
|
@6164
|
15 years |
landauf |
bots now also hit their target
|
|
|
@6162
|
15 years |
landauf |
fixed build, we have to link network into tools since r6160 (maybe …
|
|
|
@6161
|
15 years |
rgrieder |
Fixed uninitialised value problem with the statistics (at least for …
|
|
|
@6160
|
15 years |
scheusso |
server may now pause/slow the game (also on clients) with commands …
|
|
|
@6159
|
15 years |
rgrieder |
Fixed bug in HumanController introduced with the virtual functions.
|
|
|
@6158
|
15 years |
rgrieder |
Fixed mouse look in slow motion.
|
|
|
@6157
|
15 years |
scheusso |
fix in NewHumanController which caused the spaceship to shoot always …
|
|
|
@6156
|
15 years |
scheusso |
cleanup in GUIManager
most functionality now in lua
|
|
|
@6155
|
15 years |
rgrieder |
Fixed mouse position problem: Internal value could still be larger than 1.
|
|
|
@6154
|
15 years |
dafrick |
Didn't compile because Pawn.h wasn't included in LightningGun.cc, …
|
|
|
@6153
|
15 years |
scheusso |
some fixes in weapon system / weapons
fabian: projectiles also spawn …
|
|
|
@6152
|
15 years |
dafrick |
Apparently you can introduce a segfault just by setting some default …
|
|
|
@6151
|
15 years |
dafrick |
Added default values in WeaponMode.
|
|
|
@6150
|
15 years |
scheusso |
merged menu branch to presentation2 branch with some additional fixes …
|
|
|
@6149
|
15 years |
wirthmi |
Introduced new feature: permanent speed
|
|
|
@6144
|
15 years |
wirthmi |
New input mode
|
|
|
@6143
|
15 years |
wirthmi |
updateTarget() fixed
|
|
|
@6141
|
15 years |
rgrieder |
Better colour scheme for the IOConsole on Windows.
|
|
|
@6140
|
15 years |
rgrieder |
Extended IOConsole to a Windows implementation. It doesn't yet work …
|
|
|
@6139
|
15 years |
rgrieder |
Fixed a bug in Shell and changed parental order in InGameConsole.
|
|
|
@6138
|
15 years |
landauf |
removed superfluous "it" from two for loops which caused two warnings
|
|
|
@6137
|
15 years |
landauf |
Ogre introduced overloadings of the << operator for Radian and Degree …
|
|
|
@6136
|
15 years |
landauf |
BlinkingBillboard now blinks properly also with ogre 1.6 (which …
|
|
|
@6135
|
15 years |
landauf |
replaced UTFStringConversions.h by DisplayStringConversions.h which …
|
|
|
@6134
|
15 years |
scheusso |
can't imagine why i never encountered any problems with that
|
|
|
@6133
|
15 years |
rgrieder |
Removed annoying "statement has no effect" warning (gcc).
|
|
|
@6132
|
15 years |
scheusso |
reverted r6130
|
|
|
@6131
|
15 years |
scheusso |
forgot a file
|
|
|
@6130
|
15 years |
landauf |
fixed build
|
|
|
@6129
|
15 years |
rgrieder |
Hopefully fixed in game console text visibility issue (again).
|
|
|
@6128
|
15 years |
rgrieder |
Hopefully fixed in game console text visibility issue.
|
|
|
@6127
|
15 years |
rgrieder |
Fixed sound problem (annoying cracking) and increased buffers for …
|
|
|
@6124
|
15 years |
scheusso |
forgot to revert that change
|
|
|
@6123
|
15 years |
scheusso |
synchronisation of pointers to classes that inherit from …
|
|
|
@6122
|
15 years |
rgrieder |
Fixed dedicated problem in NHC and a memory leak on windows in the …
|
|
|
@6121
|
15 years |
rgrieder |
Removed CoreConfiguration and GameConfiguration workaround. I have …
|
|
|
@6120
|
15 years |
rgrieder |
Found some tabs
|
|
|
@6119
|
15 years |
rgrieder |
svn:eol-style "native" should be set for all text files.
|
|
|
@6118
|
15 years |
rgrieder |
Removed two files that the console branch merge didn't remove.
|
|
|
@6117
|
15 years |
rgrieder |
Merged sound3 branch to presentation2.
|
|
|
@6116
|
15 years |
scheusso |
this should prevent unneccessary network traffic
|
|
|
@6115
|
15 years |
scheusso |
mouselook now also working when steering a rocket
|
|
|
@6114
|
15 years |
scheusso |
NHC goes now through all parents of raytraced objects in order to …
|
|
|
@6113
|
15 years |
scheusso |
NHC creator hack is now not so hacky anymore
|
|
|
@6112
|
15 years |
scheusso |
first attempts to have synchronised fire direction and target
however …
|
|
|
@6111
|
15 years |
scheusso |
made some changes in NewHumanController, Pawn, CE, Controller and …
|
|
|
@6108
|
15 years |
scheusso |
merged steering branch to presentation2 branch
|
|
|
@6107
|
15 years |
rgrieder |
Merged particles2 branch to presentation2.
|
|
|
@6106
|
15 years |
rgrieder |
Created merger branch for the HS09 presentation.
|
|
copied from code/trunk/src:
|
|
|
@6105
|
15 years |
rgrieder |
Merged console branch back to trunk.
|