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@6340
|
15 years |
rgrieder |
Fixed bug: Ambient sounds were sometimes not played at all (caused by …
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|
@6339
|
15 years |
dafrick |
Undid an error I mad while removing empty lines. Quitting from …
|
|
|
@6338
|
15 years |
youngk |
Added a little sound to the presentation level.
|
|
|
@6336
|
15 years |
dafrick |
Forgot to remove debug output…
|
|
|
@6335
|
15 years |
dafrick |
Removed empty lines.
Adjusted size of boxes in KeyBindMenu so that the …
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|
|
@6334
|
15 years |
cmueri |
All the menus (inclusive InGameMenus) have an equal design, some menus …
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|
|
@6332
|
15 years |
rgrieder |
Improved SoundBuffer class design and removed its pooling property …
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|
|
@6329
|
15 years |
rgrieder |
Who the hell uses ints to synchronise part of a float vector? Well, I …
|
|
|
@6328
|
15 years |
landauf |
warnings -= 2
|
|
|
@6327
|
15 years |
rgrieder |
Engine synchronisation seems to work more or less.
Fire sound still …
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|
|
@6326
|
15 years |
scheusso |
ambient sound synchronisation now working (however not in combination …
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|
|
@6325
|
15 years |
rgrieder |
Disabled drag in mouse look.
|
|
|
@6324
|
15 years |
dafrick |
Improved KeyBindMenu further. This is the final version for the …
|
|
|
@6323
|
15 years |
rgrieder |
Added engine sounds to the presentation space ship.
|
|
|
@6322
|
15 years |
rgrieder |
Added audio source management. This should reduce the problems when …
|
|
|
@6321
|
15 years |
scheusso |
small fix
|
|
|
@6320
|
15 years |
scheusso |
various fixes for client: NHC, sound, callback handling of Vector4 & …
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|
|
@6319
|
15 years |
rgrieder |
Simplified the Clock code a little (doesn't mean it got simpler though ).
|
|
|
@6318
|
15 years |
rgrieder |
This should fix the fps limiter if you play longer than 232 nanoseconds.
|
|
|
@6316
|
15 years |
scheusso |
fixed NHC behaviour in rocket mode
|
|
|
@6315
|
15 years |
scheusso |
fixed rocket on client (uninitialised values)
|
|
|
@6314
|
15 years |
landauf |
fixed some warnings
|
|
|
@6313
|
15 years |
scheusso |
further network fixes
changed screenshot format from jpeg to tiff …
|
|
|
@6312
|
15 years |
wirthmi |
Fixes for damage overlay
|
|
|
@6311
|
15 years |
dafrick |
The KeyBindMenu now shows all Keybindings and allows for various …
|
|
|
@6310
|
15 years |
wirthmi |
Added damage overlays
|
|
|
@6307
|
15 years |
scheusso |
Approach to make sounds synchronisable (not yet working)
|
|
|
@6306
|
15 years |
decapitb |
new backlight
|
|
|
@6305
|
15 years |
decapitb |
added some enemies and stuff
|
|
|
@6303
|
15 years |
rgrieder |
Removed deprecated method in GUIManager.
|
|
|
@6302
|
15 years |
rgrieder |
Fixed cursor not showing in full screen when returning to the main menu.
|
|
|
@6301
|
15 years |
rgrieder |
Changed an input strategy: When you press a key but don't release it …
|
|
|
@6300
|
15 years |
decapitb |
weaponsettings for HXY
|
|
|
@6299
|
15 years |
decapitb |
added basic weapon and control to HXY
|
|
|
@6298
|
15 years |
scheusso |
hackfix with config values/sound device
|
|
|
@6295
|
15 years |
wirthmi |
Changed a function call when hit from damage() to hit(). Pass through …
|
|
|
@6293
|
15 years |
rgrieder |
Fixed HUDNavigation: Aim position is not available anymore (projectile …
|
|
|
@6292
|
15 years |
cmueri |
New layout of the keybind menu.
|
|
|
@6291
|
15 years |
decapitb |
-d
|
|
|
@6290
|
15 years |
decapitb |
fixed a bug
|
|
|
@6289
|
15 years |
wirthmi |
Fixed bug: overlays hide when ingame menu is brought up
|
|
|
@6287
|
15 years |
decapitb |
ghost has second weapon
|
|
|
@6286
|
15 years |
decapitb |
ghost has backlights
|
|
|
@6285
|
15 years |
youngk |
Launching sound of the Rocket plays normally now. Changed …
|
|
|
@6284
|
15 years |
dafrick |
Bug fix. 0 != nil in lua…
|
|
|
@6283
|
15 years |
dafrick |
Some enhancements in KeyBindMenu.lua and InfoPopup, clear doesn't …
|
|
|
@6282
|
15 years |
decapitb |
removed some useless lines
|
|
|
@6281
|
15 years |
rgrieder |
Added LuaFunctor that can execute arbitrary lua code.
Also added …
|
|
|
@6280
|
15 years |
rgrieder |
Changes did not work at all in Release mode (strange).
|
|
|
@6279
|
15 years |
scheusso |
overlay fix in NHC
|
|
|
@6278
|
15 years |
rgrieder |
Use base class method for getInstance (for tolua interface).
|
|
|
@6277
|
15 years |
rgrieder |
Small changes, optimisations and typos.
|
|
|
@6276
|
15 years |
youngk |
Adjusted two calls for differently named sound files.
|
|
|
@6273
|
15 years |
scheusso |
radar working again (also focus incl. cycleNavigationFocus)
|
|
|
@6272
|
15 years |
scheusso |
radar works again now
|
|
|
@6271
|
15 years |
rgrieder |
- alProcessContext isn't necessary after all: the operation is even …
|
|
|
@6270
|
15 years |
rgrieder |
Switched from ResourceInfo to std::string for the buffer …
|
|
|
@6269
|
15 years |
rgrieder |
At last, found the sound bug: A long time ago somebody wrote …
|
|
|
@6268
|
15 years |
dafrick |
Added more Keybindings to the KeyBinMenu and the displayed names of …
|
|
|
@6266
|
15 years |
dafrick |
KeyBindMenu is working now. (Apart from some minor faults)
Found some …
|
|
|
@6265
|
15 years |
scheusso |
fixed weapon sound source problem
|
|
|
@6262
|
15 years |
cmueri |
Fullscreen and resolution changes are now available in the menu.
|
|
|
@6261
|
15 years |
rgrieder |
Tolua interface for GameMode that has functions like playsSound, …
|
|
|
@6260
|
15 years |
rgrieder |
Audio sources seem to be very limited resources. If we create more …
|
|
|
@6259
|
15 years |
scheusso |
menu automatically reads ogre config path
|
|
|
@6258
|
15 years |
cmueri |
The fullscreen button is now available, but you have to change the …
|
|
|
@6257
|
15 years |
decapitb |
new level presentationHS09b with asteroid field fog and most …
|
|
|
@6256
|
15 years |
rgrieder |
Removed debug output.
|
|
|
@6255
|
15 years |
rgrieder |
Temporarily resolved problem of sounds only playing once.
|
|
|
@6254
|
15 years |
rgrieder |
Added sound effects pooling. This should avoid long respawns (due to …
|
|
|
@6252
|
15 years |
decapitb |
Fog and asteroid Tests in Level presentationHS09
|
|
|
@6251
|
15 years |
cmueri |
The menu is now able to switch between normal and derive mouse input.
|
|
|
@6250
|
15 years |
rgrieder |
Fixed a pseudo memory leak.
|
|
|
@6248
|
15 years |
youngk |
Adjusted Sound level to play with Cross-Fading
|
|
|
@6247
|
15 years |
youngk |
Implemented exhaust sound for rocket. Explosion sounds of any sort …
|
|
|
@6245
|
15 years |
youngk |
Implemented Firing sounds in Weapons HsW01, LightningGun and …
|
|
|
@6244
|
15 years |
rgrieder |
Enhanced startup and shutdown sequence of the SoundManager in respect …
|
|
|
@6243
|
15 years |
rgrieder |
Modified config value macros so you can use them as one-liner.
And the …
|
|
|
@6241
|
15 years |
youngk |
Changed COUT level from three to four, because showing volume change …
|
|
|
@6239
|
15 years |
scheusso |
setting bDeriveMouseInput_ now possible from withing the mouse control menu
|
|
|
@6238
|
15 years |
cmueri |
The mouse controls menu has some new buttons and the sensitivity …
|
|
|
@6237
|
15 years |
rgrieder |
Removed (commented) everything related to ALC (OpenAL library part). …
|
|
|
@6236
|
15 years |
scheusso |
showing and hiding of overlays should now work correct with respawning …
|
|
|
@6235
|
15 years |
cmueri |
Small bug in audio menu fixed.
|
|
|
@6234
|
15 years |
rgrieder |
Fixed the sound bug where it didn't play when setting the source too …
|
|
|
@6233
|
15 years |
cmueri |
The audio menu and all its functions are now enabled.
|
|
|
@6232
|
15 years |
rgrieder |
Fixed two problems in the sound system: Buffers did not get removed …
|
|
|
@6231
|
15 years |
dafrick |
Removed a warning in BaseSound.
|
|
|
@6230
|
15 years |
cdaniel |
modified rocketfire.particle
|
|
|
@6228
|
15 years |
cdaniel |
Camera position is now closer to the Rocket (which is now a bit …
|
|
|
@6227
|
15 years |
youngk |
Inserted a firing sound into HsW01. Sound plays only once on …
|
|
|
@6226
|
15 years |
youngk |
At least managed to fix the "not-playing-sound-on-first-load" bug: …
|
|
|
@6224
|
15 years |
scheusso |
adding keybind menu files
|
|
|
@6223
|
15 years |
scheusso |
fixed some uninitialised variables
|
|
|
@6222
|
15 years |
youngk |
Cleaned up the code a little
|
|
|
@6219
|
15 years |
rgrieder |
Don't really know, but the last revision could in same cases lead to …
|
|
|
@6218
|
15 years |
rgrieder |
Fixed at least 8 unitialised value problems though not all of them are …
|
|
|
@6217
|
15 years |
dafrick |
Improved GUI. (Especially IngameMenu)
|
|
|
@6216
|
15 years |
scheusso |
fixed a bug in NewHumanControlled which caused the controller to show …
|
|
|
@6215
|
15 years |
scheusso |
fix in GUI system
|
|
|