|
|
@7148
|
15 years |
adrfried |
Typos fixed (recIEved → recEIved)
|
|
|
@7129
|
15 years |
rgrieder |
svn:eol-style "native" for all text-based files.
|
|
|
@7113
|
15 years |
scheusso |
fixed ambient sound in pong level
|
|
|
@7108
|
15 years |
landauf |
added rockets to the weapons of the swallow ship
|
|
|
@7103
|
15 years |
scheusso |
fixed case-sensitivity issues
|
|
|
@7102
|
15 years |
landauf |
drone-pirate shouldn't join the formation
|
|
|
@7101
|
15 years |
decapitb |
dave's new spaceship is the controllable ship in demo now
|
|
|
@7099
|
15 years |
decapitb |
formationFlight demo added
|
|
|
@7096
|
15 years |
dafrick |
Some more attempts regarding pickups.
Also removed and reodered …
|
|
|
@7091
|
15 years |
dafrick |
Removed some things that were thought to be commented but actually …
|
|
|
@7089
|
15 years |
dafrick |
Relieved the level of some tabs.
|
|
|
@7088
|
15 years |
dafrick |
Got TimeMachine working, also the two teams have different team …
|
|
|
@7085
|
15 years |
dafrick |
Fixed and cleaned level.
|
|
|
@7084
|
15 years |
stmathia |
Fight in our Back: removed superfluous billboards
The Time Machine: …
|
|
|
@7083
|
15 years |
landauf |
added lod-template where necessary
|
|
|
@7081
|
15 years |
landauf |
removed "fpshud" template name in FpsPlayer, since there's no such …
|
|
|
@7073
|
15 years |
landauf |
merged fps branch to presentation3
|
|
|
@7072
|
15 years |
dafrick |
Made the QuestGUI completely lua based in an attempt to remove a …
|
|
|
@7069
|
15 years |
decapitb |
basic template and weaponsettings for swallow spaceship
|
|
|
@7065
|
15 years |
scheusso |
small testlevel for the presentation screenshot
|
|
|
@7063
|
15 years |
jo |
stable version without the ghost-spaceship
|
|
|
@7062
|
15 years |
jo |
coloured messages, different spaceships in one level, with bug
|
|
|
@7061
|
15 years |
dafrick |
Cleaning up some levels.
|
|
|
@7060
|
15 years |
gasserlu |
drone shootingRange implemented
|
|
|
@7058
|
15 years |
stmathia |
empty_level:erased unnecessary code
Fight in our Back: added quests …
|
|
|
@7054
|
15 years |
kolibri7 |
* slightly changed the algorithm for computing the distvalues for lod …
|
|
|
@7048
|
15 years |
kolibri7 |
*deleted old lod levels
*changed presentationLOD.oxw for better view …
|
|
|
@7046
|
15 years |
scheusso |
using lod templates in this level
renamed the filename
|
|
|
@7042
|
15 years |
dafrick |
Updates in presentation level.
|
|
|
@7038
|
15 years |
dafrick |
Updated pickups level and template and include file to properly …
|
|
|
@7036
|
15 years |
scheusso |
some changes regarding lod:
- added lodtemplate in different levels
- …
|
|
|
@7034
|
15 years |
landauf |
merged ai branch to presentation3
|
|
|
@7032
|
15 years |
landauf |
eol-style native
|
|
|
@7031
|
15 years |
landauf |
merged dynamicmatch to presentation3
|
|
|
@7027
|
15 years |
decapitb |
got to work on that level…
minor cosmetic changes to AnimatedModel.cc
|
|
|
@7023
|
15 years |
dafrick |
Made gametype_asteroids level easier to play and erased some debug …
|
|
|
@7020
|
15 years |
scheusso |
some enhancements to lod (can be disabled now in the lodinformation …
|
|
|
@7018
|
15 years |
scheusso |
merged rocket2 branch back into presentation3 branch
|
|
|
@7017
|
15 years |
scheusso |
low lod level for high-quality hsw01 (still used on some spaceships)
|
|
|
@7008
|
15 years |
dafrick |
Fixed a bug in pickups that caused the clone method of Pickup.h not to …
|
|
|
@7007
|
15 years |
dafrick |
Tested and cleaned all levels (except for the ones that someone is …
|
|
|
@7005
|
15 years |
scheusso |
same for ghost and HXY
|
|
|
@7004
|
15 years |
scheusso |
less damage for the pirate ships
|
|
|
@7003
|
15 years |
scheusso |
less damage for the H2 ships
|
|
|
@7000
|
15 years |
dafrick |
Renamed Triple Pickup to Tri Pickup.
This was important.
Believe me…
|
|
|
@6998
|
15 years |
dafrick |
Merged pickup branch into presentation3 branch.
Seems to be working …
|
|
|
@6994
|
15 years |
scheusso |
merged skybox2 branch to presentation merger branch
|
|
|
@6990
|
15 years |
scheusso |
changed weapon damage and added fire mode 3 (use with fire 3) the …
|
|
|
@6981
|
15 years |
decapitb |
added hsw01_reduced to assff, should improve fps
|
|
|
@6977
|
15 years |
cdaniel |
Quest level updated
|
|
|
@6951
|
15 years |
scheusso |
merged rocket branch into presentation3 and cleaned up some things …
|
|
|
@6946
|
15 years |
dafrick |
Small thing that I forgot (and probably should mention as well). …
|
|
|
@6944
|
15 years |
dafrick |
No more seg-faults when restarting a game, quests still not working …
|
|
|
@6939
|
15 years |
cdaniel |
Quest level updated
|
|
|
@6938
|
15 years |
dafrick |
Resolved issue with lod-template. Now, template inherit the …
|
|
|
@6935
|
15 years |
dafrick |
Some changed in a level also in Triggers…
|
|
|
@6932
|
15 years |
scheusso |
this way the default values will not be set when applying this template
|
|
|
@6926
|
15 years |
scheusso |
merging lod branch into presentation3 merger branch
|
|
|
@6920
|
15 years |
stmathia |
Changes in level files. Addition to TemaDeathmatch, should now be able …
|
|
|
@6912
|
15 years |
scheusso |
creating new presentation merger branch
|
|
copied from code/trunk/data/levels:
|
|
|
@6901
|
15 years |
dafrick |
Fixed PickupCollection. It works now the way it was intended and no …
|