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source: code/branches/presentation3/data/levels

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Diff Rev Age Author Log Message
(edit) @7148   15 years adrfried Typos fixed (recIEved → recEIved)
(edit) @7129   15 years rgrieder svn:eol-style "native" for all text-based files.
(edit) @7113   15 years scheusso fixed ambient sound in pong level
(edit) @7108   15 years landauf added rockets to the weapons of the swallow ship
(edit) @7103   15 years scheusso fixed case-sensitivity issues
(edit) @7102   15 years landauf drone-pirate shouldn't join the formation
(edit) @7101   15 years decapitb dave's new spaceship is the controllable ship in demo now
(edit) @7099   15 years decapitb formationFlight demo added
(edit) @7096   15 years dafrick Some more attempts regarding pickups. Also removed and reodered …
(edit) @7091   15 years dafrick Removed some things that were thought to be commented but actually …
(edit) @7089   15 years dafrick Relieved the level of some tabs.
(edit) @7088   15 years dafrick Got TimeMachine working, also the two teams have different team …
(edit) @7085   15 years dafrick Fixed and cleaned level.
(edit) @7084   15 years stmathia Fight in our Back: removed superfluous billboards The Time Machine: …
(edit) @7083   15 years landauf added lod-template where necessary
(edit) @7081   15 years landauf removed "fpshud" template name in FpsPlayer, since there's no such …
(edit) @7073   15 years landauf merged fps branch to presentation3
(edit) @7072   15 years dafrick Made the QuestGUI completely lua based in an attempt to remove a …
(edit) @7069   15 years decapitb basic template and weaponsettings for swallow spaceship
(edit) @7065   15 years scheusso small testlevel for the presentation screenshot
(edit) @7063   15 years jo stable version without the ghost-spaceship
(edit) @7062   15 years jo coloured messages, different spaceships in one level, with bug
(edit) @7061   15 years dafrick Cleaning up some levels.
(edit) @7060   15 years gasserlu drone shootingRange implemented
(edit) @7058   15 years stmathia empty_level:erased unnecessary code Fight in our Back: added quests …
(edit) @7054   15 years kolibri7 * slightly changed the algorithm for computing the distvalues for lod …
(edit) @7048   15 years kolibri7 *deleted old lod levels *changed presentationLOD.oxw for better view …
(edit) @7046   15 years scheusso using lod templates in this level renamed the filename
(edit) @7042   15 years dafrick Updates in presentation level.
(edit) @7038   15 years dafrick Updated pickups level and template and include file to properly …
(edit) @7036   15 years scheusso some changes regarding lod: - added lodtemplate in different levels - …
(edit) @7034   15 years landauf merged ai branch to presentation3
(edit) @7032   15 years landauf eol-style native
(edit) @7031   15 years landauf merged dynamicmatch to presentation3
(edit) @7027   15 years decapitb got to work on that level… minor cosmetic changes to AnimatedModel.cc
(edit) @7023   15 years dafrick Made gametype_asteroids level easier to play and erased some debug …
(edit) @7020   15 years scheusso some enhancements to lod (can be disabled now in the lodinformation …
(edit) @7018   15 years scheusso merged rocket2 branch back into presentation3 branch
(edit) @7017   15 years scheusso low lod level for high-quality hsw01 (still used on some spaceships)
(edit) @7008   15 years dafrick Fixed a bug in pickups that caused the clone method of Pickup.h not to …
(edit) @7007   15 years dafrick Tested and cleaned all levels (except for the ones that someone is …
(edit) @7005   15 years scheusso same for ghost and HXY
(edit) @7004   15 years scheusso less damage for the pirate ships
(edit) @7003   15 years scheusso less damage for the H2 ships
(edit) @7000   15 years dafrick Renamed Triple Pickup to Tri Pickup. This was important. Believe me…
(edit) @6998   15 years dafrick Merged pickup branch into presentation3 branch. Seems to be working …
(edit) @6994   15 years scheusso merged skybox2 branch to presentation merger branch
(edit) @6990   15 years scheusso changed weapon damage and added fire mode 3 (use with fire 3) the …
(edit) @6981   15 years decapitb added hsw01_reduced to assff, should improve fps
(edit) @6977   15 years cdaniel Quest level updated
(edit) @6951   15 years scheusso merged rocket branch into presentation3 and cleaned up some things …
(edit) @6946   15 years dafrick Small thing that I forgot (and probably should mention as well). …
(edit) @6944   15 years dafrick No more seg-faults when restarting a game, quests still not working …
(edit) @6939   15 years cdaniel Quest level updated
(edit) @6938   15 years dafrick Resolved issue with lod-template. Now, template inherit the …
(edit) @6935   15 years dafrick Some changed in a level also in Triggers…
(edit) @6932   15 years scheusso this way the default values will not be set when applying this template
(edit) @6926   15 years scheusso merging lod branch into presentation3 merger branch
(edit) @6920   15 years stmathia Changes in level files. Addition to TemaDeathmatch, should now be able …
(copy) @6912   15 years scheusso creating new presentation merger branch
copied from code/trunk/data/levels:
(edit) @6901   15 years dafrick Fixed PickupCollection. It works now the way it was intended and no …
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