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@7129
|
14 years |
rgrieder |
svn:eol-style "native" for all text-based files.
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@7128
|
14 years |
rgrieder |
Removed svn:executable property from source files.
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@7127
|
14 years |
rgrieder |
Removed excess white space at the end of lines.
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@7112
|
14 years |
rgrieder |
Including Ogre.h slows down compilation time considerably. Use …
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@7110
|
14 years |
scheusso |
made pickupmanager network-friendly
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@7109
|
14 years |
scheusso |
radarVisibility gets respected now
hide mainmenu when loading a game
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@7104
|
15 years |
scheusso |
made planet synchronisable
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@7095
|
15 years |
gnadler |
added a launching sound to the rocket.
Added an additional sound-set …
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@7094
|
15 years |
dafrick |
(Hopefully) fix in pickups.
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@7090
|
15 years |
dafrick |
Merged ppspickups4 branch.
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@7087
|
15 years |
landauf |
quick fix in HUDNavigation: If a Pawn becomes invisible and gets …
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@7086
|
15 years |
landauf |
Fixed a bug in PickupSpawner.
When one Pawn picked up the last item, …
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@7077
|
15 years |
landauf |
delete → destroy()
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@7076
|
15 years |
landauf |
removed some tabs in Dynamicmatch and ScreenshotManager
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@7072
|
15 years |
dafrick |
Made the QuestGUI completely lua based in an attempt to remove a …
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@7062
|
15 years |
jo |
coloured messages, different spaceships in one level, with bug
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@7056
|
15 years |
scheusso |
adjusted speed of rocket
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@7051
|
15 years |
scheusso |
HUDNavigation overlays are coloured now
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@7050
|
15 years |
sfluecki |
Added a ConfigValue to limit the amount of marked entities
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@7045
|
15 years |
scheusso |
RadarViewable need a worldentity* when constructing
i really thought i …
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@7044
|
15 years |
scheusso |
fixed build
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|
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@7041
|
15 years |
rgrieder |
ScreenshotManager working now, though there might be a memory leak in …
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@7039
|
15 years |
rgrieder |
Removed some tabs.
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@7038
|
15 years |
dafrick |
Updated pickups level and template and include file to properly …
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@7034
|
15 years |
landauf |
merged ai branch to presentation3
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|
|
@7031
|
15 years |
landauf |
merged dynamicmatch to presentation3
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|
|
@7028
|
15 years |
rgrieder |
Fixed M_PI problem (not C++).
Note: For the future, we should define …
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@7025
|
15 years |
dafrick |
Some cleanup.
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|
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@7022
|
15 years |
scheusso |
fixed some includes
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@7021
|
15 years |
gnadler |
documentation & formatting commit
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|
|
@7019
|
15 years |
scheusso |
some network related fixes
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|
|
@7018
|
15 years |
scheusso |
merged rocket2 branch back into presentation3 branch
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|
@7015
|
15 years |
scheusso |
adding ScreenshotManager in order to be able to make high-resolution …
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@7014
|
15 years |
scheusso |
small fix in hudnavigation (making sure we don't remove the players …
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@7013
|
15 years |
dafrick |
Added some config value to the menu and greyed-out the reset button, …
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@7010
|
15 years |
dafrick |
Loading PickupInventory when the PickupManager gets created to avoid …
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@7008
|
15 years |
dafrick |
Fixed a bug in pickups that caused the clone method of Pickup.h not to …
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|
@7007
|
15 years |
dafrick |
Tested and cleaned all levels (except for the ones that someone is …
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|
@6999
|
15 years |
dafrick |
Commented some unused variables in RocketController that generated …
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@6998
|
15 years |
dafrick |
Merged pickup branch into presentation3 branch.
Seems to be working …
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@6996
|
15 years |
dafrick |
Loads of changes.
1) PickupInventory should now be working even for …
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@6994
|
15 years |
scheusso |
merged skybox2 branch to presentation merger branch
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|
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@6984
|
15 years |
scheusso |
fix in hudradar which caused sigabrts when using a gametype
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@6971
|
15 years |
sfluecki |
Final changes in HUDNavigation. marker are now working and are …
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@6965
|
15 years |
dafrick |
Cleaned up in PickupInventory, to be able to improve it at a later stage.
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|
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@6964
|
15 years |
scheusso |
fix in ClassID (thanks reto)
fix in Rocket
small improvements in model …
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@6957
|
15 years |
scheusso |
deleting some unnesseccary files
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|
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@6951
|
15 years |
scheusso |
merged rocket branch into presentation3 and cleaned up some things …
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@6947
|
15 years |
scheusso |
fixed a bug which caused a segfault when shooting a rocket
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@6945
|
15 years |
dafrick |
A lot of cleanup, mostly increasing output levels, which means, that …
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@6944
|
15 years |
dafrick |
No more seg-faults when restarting a game, quests still not working …
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@6942
|
15 years |
scheusso |
merging hudelements into presentation3 and reducing (or increasing) …
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@6940
|
15 years |
dafrick |
Resolved issue with the Questsystem causing a segfault when a level …
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@6935
|
15 years |
dafrick |
Some changed in a level also in Triggers…
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@6912
|
15 years |
scheusso |
creating new presentation merger branch
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|
copied from code/trunk/src/modules:
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@6906
|
15 years |
dafrick |
Added DistanceTriggerBeacon, which is a device which can be attached …
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