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@7018
|
14 years |
scheusso |
merged rocket2 branch back into presentation3 branch
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@7016
|
14 years |
scheusso |
change in LoD: use volume of the bounding box instead of scalefactor …
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@7015
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14 years |
scheusso |
adding ScreenshotManager in order to be able to make high-resolution …
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@7014
|
14 years |
scheusso |
small fix in hudnavigation (making sure we don't remove the players …
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@7013
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14 years |
dafrick |
Added some config value to the menu and greyed-out the reset button, …
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@7012
|
14 years |
dafrick |
Config values can now be changed in a menu.
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@7010
|
15 years |
dafrick |
Loading PickupInventory when the PickupManager gets created to avoid …
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@7009
|
15 years |
dafrick |
Enabled the ChatBox to be closed by pressing the close button in the …
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@7008
|
15 years |
dafrick |
Fixed a bug in pickups that caused the clone method of Pickup.h not to …
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@7007
|
15 years |
dafrick |
Tested and cleaned all levels (except for the ones that someone is …
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@6999
|
15 years |
dafrick |
Commented some unused variables in RocketController that generated …
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@6998
|
15 years |
dafrick |
Merged pickup branch into presentation3 branch.
Seems to be working …
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@6996
|
15 years |
dafrick |
Loads of changes.
1) PickupInventory should now be working even for …
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@6994
|
15 years |
scheusso |
merged skybox2 branch to presentation merger branch
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@6984
|
15 years |
scheusso |
fix in hudradar which caused sigabrts when using a gametype
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@6971
|
15 years |
sfluecki |
Final changes in HUDNavigation. marker are now working and are …
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@6965
|
15 years |
dafrick |
Cleaned up in PickupInventory, to be able to improve it at a later stage.
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@6964
|
15 years |
scheusso |
fix in ClassID (thanks reto)
fix in Rocket
small improvements in model …
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@6961
|
15 years |
scheusso |
fixed to make everything network-compliant again
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@6960
|
15 years |
scheusso |
can't imagine how this worked so long
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@6957
|
15 years |
scheusso |
deleting some unnesseccary files
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@6953
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15 years |
scheusso |
now the bots can shoot again
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@6951
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15 years |
scheusso |
merged rocket branch into presentation3 and cleaned up some things …
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@6947
|
15 years |
scheusso |
fixed a bug which caused a segfault when shooting a rocket
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@6945
|
15 years |
dafrick |
A lot of cleanup, mostly increasing output levels, which means, that …
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@6944
|
15 years |
dafrick |
No more seg-faults when restarting a game, quests still not working …
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@6942
|
15 years |
scheusso |
merging hudelements into presentation3 and reducing (or increasing) …
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@6940
|
15 years |
dafrick |
Resolved issue with the Questsystem causing a segfault when a level …
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@6938
|
15 years |
dafrick |
Resolved issue with lod-template. Now, template inherit the …
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@6937
|
15 years |
decapitb |
Predefined Armature-Animated Models supported.
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@6935
|
15 years |
dafrick |
Some changed in a level also in Triggers…
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@6934
|
15 years |
cdaniel |
Fixed Include file destination (For Visual Studio under Windows)
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@6933
|
15 years |
scheusso |
make sure this won't happen again
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@6928
|
15 years |
scheusso |
mergine chat2 into presentation merger branch
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@6927
|
15 years |
scheusso |
fix in levelmanager: if a template was assigned to the Level the …
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@6926
|
15 years |
scheusso |
merging lod branch into presentation3 merger branch
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@6920
|
15 years |
stmathia |
Changes in level files. Addition to TemaDeathmatch, should now be able …
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@6912
|
15 years |
scheusso |
creating new presentation merger branch
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|
copied from code/trunk/src:
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@6906
|
15 years |
dafrick |
Added DistanceTriggerBeacon, which is a device which can be attached …
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