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source: code/branches/turretFS14

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Diff Rev Age Author Log Message
(edit) @10145   10 years maxima
(edit) @10070   11 years muemart Add damage to the turret
(edit) @10063   11 years muemart Comment out all the raytest stuff. Needs more work and/or knowledge
(edit) @10062   11 years muemart Commit the right file this time
(edit) @10061   11 years muemart Lower means better means lower means better…
(edit) @10060   11 years muemart Fix team acquisition, edit test level and start to try to make a raytest
(edit) @10049   11 years muemart Delete the old turret templates and make new ones. Adjust the weapon …
(edit) @10044   11 years muemart Move everything back to the Turret class, set the correct team, and …
(edit) @10043   11 years muemart Revert changes to FormationController… keep the dirt to myself
(edit) @10042   11 years muemart Fix rotation if parent is already rotated. Everything hopefully now …
(edit) @10039   11 years muemart Move logic into controller, don't use bullet for rotations, and use …
(edit) @10031   11 years muemart Limit turret's rotation (another method…), work a bit on the …
(edit) @10021   11 years muemart Turret: Move the turret up in the hierarchy, edit the template accordingly
(edit) @10018   11 years muemart Turret: Limit turret's rotation (not really precise though) & …
(edit) @10008   11 years muemart Start a new controller and investigate rotations
(edit) @10004   11 years muemart first experiments with the turret
(copy) @9998   11 years smerkli Created branch for turret extension
copied from code/trunk:
(edit) @9992   11 years jo The end of Area51UnderFire is ok. Unfortunately the explosion could …
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