Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @11215   8 years maxima new branch for PPS
(edit) @11214   8 years maxima new branch for PPS
(edit) @11213   8 years maxima new branch for PPS
(edit) @11212   8 years maxima new branch for PPS
(edit) @11211   8 years bknecht Merging cegui0.8 branch into ogre1.9 branch
(edit) @11209   8 years fvultier Preparation for the presentation. Failing the mission in …
(edit) @11208   8 years fvultier merged discharger, thats the last one
(edit) @11207   8 years fvultier merged scriptable controller
(edit) @11206   8 years fvultier merged campain menu
(edit) @11205   8 years sagerj zusammengemerged mit florin project
(edit) @11204   8 years plehmann implemented the update function of MoveToTask. but it does not yet …
(edit) @11202   8 years fvultier fixed some weird merge conflict
(edit) @11201   8 years tgidron Final Project
(edit) @11199   8 years fvultier merged branch hover
(edit) @11198   8 years tgidron Final Project
(edit) @11196   8 years tgidron Final Project
(edit) @11194   8 years binderm final commit
(edit) @11193   8 years fvultier New branch for presentation of the PPS projects FS16. Will merge all …
(edit) @11192   9 years tgidron New Floor, Level HUD, Pickups work
(edit) @11191   9 years binderm The Campaign menu now works. The levels are structured in a tree. If …
(edit) @11190   9 years plehmann modified newScriptController to prevent memory leacks caused by tasks
(edit) @11189   9 years sagerj done/fixed everything, weaponmode/discharger fully commented only …
(edit) @11188   9 years binderm
(edit) @11187   9 years plehmann added a MoveToTask TODO implement the update function
(edit) @11186   9 years binderm LevelStatus and levelmanager in two files, LevelStatus saves and …
(edit) @11185   9 years sagerj fix the charging during reloadtime, the hudchargebar working so far…
(edit) @11184   9 years tgidron New Pickup + try to create ground from separate tiles
(edit) @11183   9 years plehmann moved the task classes to the scriptTasks folder. modified the …
(edit) @11182   9 years tgidron New Pickup
(edit) @11181   9 years binderm some minor changes
(edit) @11180   9 years binderm logic to show only certain levels and not all together, also not all …
(edit) @11179   9 years plehmann added the stringOutTask for scriptcontroller
(edit) @11178   9 years plehmann scriptcontroller task system doesnt work. it seems like queue is the …
(edit) @11177   9 years tgidron New Pickups (speed); Level Counter and Crate spawn (not working)
(edit) @11175   9 years sagerj overwritten many fire functions now only need to implement timer/charges
(edit) @11174   9 years sagerj everything beneath weaponmode changed to push/release - wm modified …
(edit) @11173   9 years binderm Campaignmenu improved, it's now possible to only show single levels …
(edit) @11172   9 years plehmann updated some files so NewScriptController lua binds are created. added …
(edit) @11171   9 years tgidron Pickups work; Lives Counter and Total Flag Counter
(edit) @11170   9 years sagerj running backup
(edit) @11169   9 years fvultier Fixed errors with pickups.
(edit) @11168   9 years tgidron Pickups + Flags HUD
(edit) @11167   9 years plehmann changed the NewScriptController and Task classes
(edit) @11166   9 years sagerj today I got pawn'ed
(edit) @11165   9 years plehmann added new files for newScriptController —This lines, and those below, …
(edit) @11164   9 years sagerj added orxout() for every release lvl for debug purpose
(edit) @11163   9 years tgidron Pickup Development
(edit) @11162   9 years fvultier Managed to call a C++ test function from a Lua script that gets …
(edit) @11153   9 years sagerj added release functions in various classes: weaponmode, weaponsystem, …
(edit) @11152   9 years plehmann took the event functions out of the tick function
(edit) @11151   9 years tgidron New Level Up
(edit) @11150   9 years binderm tried consoleCommand, doesn't work yet. Please have a look;)
(edit) @11149   9 years binderm new files for campaign menu
(edit) @11142   9 years sagerj first commit, added discharger weaponclass
(edit) @11141   9 years plehmann added a comment
(edit) @11140   9 years fvultier New branch for PPS FS16
(edit) @11139   9 years fvultier New branch for PPS FS16
(edit) @11138   9 years fvultier
(edit) @11137   9 years plehmann new branch for pps
(edit) @11136   9 years fvultier Made tutorial compatible with the new core.
(edit) @11135   9 years fvultier
(edit) @11134   9 years fvultier Files needed for the tutorial added.
(edit) @11133   9 years fvultier branch for new tutorial
(edit) @11132   9 years landauf fixed overlays with ogre 1.9. OverlaySystem must be initialized once …
(edit) @11131   9 years landauf initialize overlay component
(edit) @11130   9 years landauf forgot to commit 2 files in my previous commit: orxonox now compiles …
(edit) @11129   9 years landauf orxonox now compiles with ogre 1.9 (but still needs some other changes)
(edit) @11128   9 years landauf let Planet inherit from Model to avoid code duplication (especially …
(edit) @11127   9 years landauf in ogre 1.9, overlays were moved into a separate component (i.e. a …
(edit) @11126   9 years landauf small refactoring: make variables in Model private
(edit) @11125   9 years landauf new branch to add support for ogre 1.9 to orxonox
(edit) @11124   9 years landauf fixed some more errors: use 0.8-notation for images
(edit) @11121   9 years landauf updated xsd files
(edit) @11118   9 years bknecht initial commit to get orxonox to find and compile and start with …
(edit) @11110   9 years bknecht Create CEGUI v0.8 migration branch
(edit) @11102   9 years landauf removed merged branches from HS15
(edit) @11079   9 years landauf bugfix: the attached objects are stored in a set, so there's no …
(edit) @11078   9 years landauf fixed numerous issues: - fixed memory leaks (delete allocated heap …
(edit) @11075   9 years landauf fixed author and added some c++11 features
(edit) @11074   9 years landauf eol-style native
(edit) @11073   9 years landauf merged branch 'shaders' into branch 'shaders_merge'
(edit) @11072   9 years landauf created branch to merge 'shaders' branch (from pps HS 2012)
(edit) @11070   9 years landauf return collections directly instead of begin and end iterators. this …
(edit) @11069   9 years landauf fixed enums
(edit) @11068   9 years landauf merged remaining commits from cpp11_v2 to cpp11_v3 (for some reason …
(edit) @11067   9 years landauf shortened code
(edit) @11066   9 years landauf fixed unittests (IdentifierManager doesn't always exist in tests)
(edit) @11065   9 years landauf added c++11 features to code that was added in presentationHS15
(edit) @11064   9 years landauf made some functions non-virtual
(edit) @11063   9 years landauf ups, forgot to commit a file
(edit) @11062   9 years landauf added c++11 features to code that was modified in presentationHS15
(edit) @11061   9 years landauf made some functions non-virtual
(edit) @11060   9 years landauf made some functions non-virtual
(edit) @11059   9 years landauf return const-ref to collections instead of pointer
(edit) @11058   9 years landauf removed empty tick functions
(edit) @11057   9 years landauf removed empty XMLPort functions
(edit) @11055   9 years landauf reverted r11051 because apparently overlays DOES depend on weapons …
(edit) @11054   9 years landauf merged branch cpp11_v2 into cpp11_v3
(edit) @11053   9 years landauf created new branch to merge cpp11_v2 with trunk
(edit) @11051   9 years landauf overlays module doesn't need to depend on weapons module since only …
Note: See TracRevisionLog for help on using the revision log.