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Diff Rev Age Author Log Message
(edit) @6244   15 years rgrieder Enhanced startup and shutdown sequence of the SoundManager in respect …
(edit) @6243   15 years rgrieder Modified config value macros so you can use them as one-liner. And the …
(edit) @6241   15 years youngk Changed COUT level from three to four, because showing volume change …
(edit) @6239   15 years scheusso setting bDeriveMouseInput_ now possible from withing the mouse control menu
(edit) @6238   15 years cmueri The mouse controls menu has some new buttons and the sensitivity …
(edit) @6237   15 years rgrieder Removed (commented) everything related to ALC (OpenAL library part). …
(edit) @6236   15 years scheusso showing and hiding of overlays should now work correct with respawning …
(edit) @6235   15 years cmueri Small bug in audio menu fixed.
(edit) @6234   15 years rgrieder Fixed the sound bug where it didn't play when setting the source too …
(edit) @6233   15 years cmueri The audio menu and all its functions are now enabled.
(edit) @6232   15 years rgrieder Fixed two problems in the sound system: Buffers did not get removed …
(edit) @6231   15 years dafrick Removed a warning in BaseSound.
(edit) @6230   15 years cdaniel modified rocketfire.particle
(edit) @6228   15 years cdaniel Camera position is now closer to the Rocket (which is now a bit …
(edit) @6227   15 years youngk Inserted a firing sound into HsW01. BUG Sound plays only once on …
(edit) @6226   15 years youngk At least managed to fix the "not-playing-sound-on-first-load" bug: …
(edit) @6224   15 years scheusso adding keybind menu files
(edit) @6223   15 years scheusso fixed some uninitialised variables
(edit) @6222   15 years youngk Cleaned up the code a little
(edit) @6219   15 years rgrieder Don't really know, but the last revision could in same cases lead to …
(edit) @6218   15 years rgrieder Fixed at least 8 unitialised value problems though not all of them are …
(edit) @6217   15 years dafrick Improved GUI. (Especially IngameMenu)
(edit) @6216   15 years scheusso fixed a bug in NewHumanControlled which caused the controller to show …
(edit) @6215   15 years scheusso fix in GUI system
(edit) @6214   15 years scheusso a small fix in IOConsole some changes in GUI-system and preparation …
(edit) @6213   15 years rgrieder Fixed particle system bug: effects were not shown because the level of …
(edit) @6212   15 years scheusso changed arrows because michi didn't upload the arrow pictures
(edit) @6210   15 years wirthmi Buggy version!
(edit) @6209   15 years cmueri Unused menu files have been deleted.
(edit) @6208   15 years dafrick Small error in SoundManager. Compiles now.
(edit) @6207   15 years youngk Speed dependent pitching of the sounds works now for engine states: …
(edit) @6206   15 years cmueri The new menus (but not all functions of the menu) are now available.
(edit) @6205   15 years youngk Resolved Conflicts, edited a few COUTs and commented out a …
(edit) @6204   15 years rgrieder Better error handling for sound.
(edit) @6203   15 years rgrieder Added buffer buffering: Sounds are only loaded into one buffer and …
(edit) @6202   15 years youngk Implemented speed dependent audio pitch. BUG pitching doesn't …
(edit) @6201   15 years cdaniel default Key for launching the Rocket is now "T".
(edit) @6199   15 years scheusso hide controller overlay when in gui mode
(edit) @6197   15 years dafrick Small adjustments, better code re-use, added getConfig() function to …
(edit) @6196   15 years landauf fixed some warnings in IOConsole
(edit) @6195   15 years wirthmi More camera easing, new center overlay and pauseControl/resumeControl
(edit) @6194   15 years dafrick Some adjustments regarding tolua export and sound menu.
(edit) @6193   15 years scheusso forgot to readd
(edit) @6192   15 years scheusso some cleaning up and improvements in synchronisation of vector2,3,4 …
(edit) @6191   15 years rgrieder Moved sound listener to the active camera and fixed the ambient …
(edit) @6190   15 years rgrieder Small style changes (no code changes).
(edit) @6189   15 years rgrieder Didn't see that the compiler threw some errors after all. Fixed.
(edit) @6188   15 years rgrieder Fixed a bug in BaseSound that caused every sound to play immediately …
(edit) @6187   15 years rgrieder Added better engine effects: you can still add any WorldEntity to the …
(edit) @6186   15 years dafrick Some cleanup in SoundManager and related classes. Overrall volume …
(edit) @6185   15 years rgrieder Extended ExprParser to support arbitrary variables. You can set them …
(edit) @6184   15 years dafrick Created capability in SoundManager to set an overall volume, and to …
(edit) @6183   15 years rgrieder Added preUpdate and postUpdate methods for all classes inheriting …
(edit) @6182   15 years rgrieder Singleton pointer initialisation should be part of the …
(edit) @6181   15 years rgrieder Fixed Linux IOConsole
(edit) @6180   15 years rgrieder Extended Shell line colouring in order to distinguish output from …
(edit) @6179   15 years rgrieder Fixed Linux build and removed a warning
(edit) @6178   15 years rgrieder IOConsole: Restructured some code and added more documentation.
(edit) @6177   15 years rgrieder Performance and robustness improvements for the IOConsole under …
(edit) @6176   15 years dafrick Made NewMultiplayerMenu and NewSingleplayerMenu work. Also added …
(edit) @6175   15 years rgrieder And I thought I really though this one through… The frame rate was …
(edit) @6174   15 years rgrieder Moved fps hack to the right position. I still have no idea why the fps …
(edit) @6173   15 years wirthmi Working permanent acceleration.
(edit) @6172   15 years scheusso actually i think it's nicer this way ;)
(edit) @6171   15 years scheusso fixed problem with ioconsole not restoring terminal settings when a …
(edit) @6170   15 years rgrieder Reduced camera lag induced by occasional high delta times.
(edit) @6169   15 years rgrieder Fixed config value not setting problem in Core and Game.
(edit) @6168   15 years landauf tweaked rocketfire a little
(edit) @6167   15 years landauf - you don't have to set the syncMode of the CameraPosition to 0x0, …
(edit) @6166   15 years rgrieder Fixed auto completion: - When completing for instance "KeyBin", it was …
(edit) @6165   15 years landauf "Fixed" 'Can't assign NULL identifier' error message and replaced it …
(edit) @6164   15 years landauf bots now also hit their target
(edit) @6162   15 years landauf fixed build, we have to link network into tools since r6160 (maybe …
(edit) @6161   15 years rgrieder Fixed uninitialised value problem with the statistics (at least for …
(edit) @6160   15 years scheusso server may now pause/slow the game (also on clients) with commands …
(edit) @6159   15 years rgrieder Fixed bug in HumanController introduced with the virtual functions.
(edit) @6158   15 years rgrieder Fixed mouse look in slow motion.
(edit) @6157   15 years scheusso fix in NewHumanController which caused the spaceship to shoot always …
(edit) @6156   15 years scheusso cleanup in GUIManager most functionality now in lua
(edit) @6155   15 years rgrieder Fixed mouse position problem: Internal value could still be larger than 1.
(edit) @6154   15 years dafrick Didn't compile because Pawn.h wasn't included in LightningGun.cc, …
(edit) @6153   15 years scheusso some fixes in weapon system / weapons fabian: projectiles also spawn …
(edit) @6152   15 years dafrick Apparently you can introduce a segfault just by setting some default …
(edit) @6151   15 years dafrick Added default values in WeaponMode.
(edit) @6150   15 years scheusso merged menu branch to presentation2 branch with some additional fixes …
(edit) @6149   15 years wirthmi Introduced new feature: permanent speed
(edit) @6148   15 years cmueri fix
(edit) @6147   15 years youngk Corrected a small typo concerning the looping of sounds
(edit) @6146   15 years cmueri 10 new layout- and lua-files for the menues added
(edit) @6145   15 years scheusso seems like i forgot to add some files. sorry about that ;)
(edit) @6144   15 years wirthmi New input mode
(edit) @6143   15 years wirthmi updateTarget() fixed
(edit) @6141   15 years rgrieder Better colour scheme for the IOConsole on Windows.
(edit) @6140   15 years rgrieder Extended IOConsole to a Windows implementation. It doesn't yet work …
(edit) @6139   15 years rgrieder Fixed a bug in Shell and changed parental order in InGameConsole.
(edit) @6138   15 years landauf removed superfluous "it" from two for loops which caused two warnings
(edit) @6137   15 years landauf Ogre introduced overloadings of the << operator for Radian and Degree …
(edit) @6136   15 years landauf BlinkingBillboard now blinks properly also with ogre 1.6 (which …
(edit) @6135   15 years landauf replaced UTFStringConversions.h by DisplayStringConversions.h which …
(edit) @6134   15 years scheusso can't imagine why i never encountered any problems with that
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