Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @6418   15 years rgrieder New branch to make pickup2 work easier.
(edit) @6416   15 years rgrieder Added missing includes
(edit) @6415   15 years rgrieder const std::string& or std::string, but std::string& can yield …
(edit) @6414   15 years dafrick Added changes to presentation2 here as well.
(edit) @6413   15 years dafrick Resolved some bugs that stood in the way of compiling. * In DynLib.cc …
(edit) @6412   15 years dafrick Merged presentation2 branch into pickup2 branch.
(edit) @6411   15 years rgrieder BaseSound should release the buffer upon destruction and the …
(edit) @6410   15 years rgrieder Just a small mistake…
(edit) @6409   15 years rgrieder Better sound source management: Sources are created on demand with a …
(edit) @6408   15 years rgrieder Main loop optimisations.
(edit) @6407   15 years rgrieder WeaponSlots should not be synchronised.
(edit) @6406   15 years rgrieder Mood changes should now be working and with immediate (but delayed …
(edit) @6405   15 years dafrick Commit changes in pickup before merge.
(edit) @6404   15 years rgrieder Simplified our resource system a bit by working with a single resource …
(edit) @6403   15 years rgrieder Added lua convenience function for console commmands: …
(edit) @6402   15 years rgrieder Protected ClassTreeMask functions against NULL identifiers. That can …
(edit) @6401   15 years rgrieder Removed useless damage_ config value from Projectile. Rather use the …
(edit) @6400   15 years rgrieder Replaced (*it). with it→ where I could find it. Should increased code …
(edit) @6399   15 years rgrieder Increased default mouse sensitivity to a playable level.
(edit) @6398   15 years rgrieder Fixed weapon sound synchronisation.
(edit) @6397   15 years rgrieder Fixed obviously pointless statement order in BaseSound.
(edit) @6396   15 years rgrieder Fixed space ship boost sound synchronisation.
(edit) @6395   15 years rgrieder Adding pointers here is pointless.
(edit) @6394   15 years rgrieder std::string tweaks: - Declared BLANKSTRING in UtilPrereqs.h as well …
(edit) @6393   15 years rgrieder Removed two gcc warnings.
(edit) @6392   15 years rgrieder Adjusted hard debug level for the debug build: now set to 6 (Ultra).
(edit) @6391   15 years rgrieder Moved forward declarations to the Prereqs files.
(edit) @6390   15 years rgrieder Deleting old branches.
(edit) @6389   15 years rgrieder Found some inappropriate tabs.
(edit) @6388   15 years rgrieder Found some end of line leftover spaces.
(edit) @6387   15 years rgrieder Found some non empty new lines.
(edit) @6386   15 years rgrieder Correction to r6385.
(edit) @6385   15 years rgrieder The free PNG format is probably more suitable for screen shots than …
(edit) @6384   15 years rgrieder Playing Orxonox on a specific core makes it faster on Windows. The …
(edit) @6383   15 years rgrieder Fixed a major sound issue: The state gets reset to 'Stopped' when the …
(edit) @6382   15 years rgrieder Several small changes in sound: - Fixed a bug that caused a sound …
(edit) @6381   15 years rgrieder Copy&paste for dummies in Scene.cc (caused fire sound to be very …
(edit) @6380   15 years erwin Fixed build complete
(edit) @6379   15 years rgrieder Fixed linux build.
(edit) @6378   15 years rgrieder Added missing includes (revealed only with PCH and compilations).
(edit) @6377   15 years rgrieder Little code cleanup in NewHumanController.
(edit) @6376   15 years rgrieder Removed some more debug output.
(edit) @6375   15 years rgrieder Fixed a problem with output being written directly to the Shell. Use …
(edit) @6374   15 years rgrieder Fixed a problem in the Shell with the command history config file type.
(edit) @6373   15 years rgrieder Added config value to disable sound entirely. Also added …
(edit) @6372   15 years rgrieder Added new XML parameter for the Scene: soundReferenceDistance. This …
(edit) @6371   15 years rgrieder Added tolua interface to GUIManager again. Found out it didn't have …
(edit) @6370   15 years rgrieder Little cleanup in sound stuff and MoodManager. Caution: Renamed …
(edit) @6369   15 years rgrieder Belongs to r6367, forgot to tick a file for the commit.
(edit) @6368   15 years rgrieder Added config value macro "SetConfigValueAlias" where you can specify …
(edit) @6367   15 years rgrieder Moved CEGUI event hack from KeyBinderManager to GUIManager and made …
(edit) @6366   15 years rgrieder Fixed alt+tab problem: This key combination should be ignored on all …
(edit) @6365   15 years rgrieder Fixed segfault (when hitting tab in main menu) and second mode problem …
(edit) @6364   15 years rgrieder Fixed output problem in Shell (non complete line output was not …
(edit) @6363   15 years rgrieder svn:eol-style "native" for all text files. Also removed two executable …
(edit) @6362   15 years scheusso joystick names are pretty now
(edit) @6361   15 years rgrieder Temporary fix for the missing munition type.
(edit) @6360   15 years rgrieder Fixed cursor behaviour when steering with a gamepad.
(edit) @6359   15 years decapitb some minor changes
(edit) @6358   15 years decapitb a rocket near the ghost ships triggers an attack (obviously they feel …
(edit) @6357   15 years decapitb adjusted speed of the ghost spaceship, the demo won't be so slow now
(edit) @6356   15 years scheusso god mode hack for presentation
(edit) @6355   15 years dafrick Made KeyBindMenu less Resolution dependent, because of this the …
(edit) @6354   15 years erwin Implemented streamer thread, TODO patch SoundBuffer to use it
(edit) @6353   15 years dafrick Adjusted scroll step size to allow for scrolling that is actually useful.
(edit) @6352   15 years dafrick Adjusted commandButton size to fit the new commands. Expanded …
(edit) @6351   15 years scheusso keybinding now possible without scrolling again and again
(edit) @6350   15 years rgrieder IOConsole should not process input during destruction.
(edit) @6349   15 years rgrieder Overriding preDestroy() in AmbientSound to make them fade out when the …
(edit) @6348   15 years rgrieder Adding OrxonoxClass::preDestroy(). This method gets called when an …
(edit) @6347   15 years decapitb added a second asteroid field with "ghost" and enemies
(edit) @6346   15 years scheusso added additional keybinds (which i find usefull)
(edit) @6345   15 years decapitb added some "ghost ships" and a destroyer
(edit) @6344   15 years decapitb useless
(edit) @6343   15 years decapitb added sounless (_SL) Templates for ghost, hxy and transporter to avoid …
(edit) @6342   15 years decapitb added Transporter to the level, not too happy with the result yet
(edit) @6341   15 years decapitb added weapons and effects to the Transporter
(edit) @6340   15 years rgrieder Fixed bug: Ambient sounds were sometimes not played at all (caused by …
(edit) @6339   15 years dafrick Undid an error I mad while removing empty lines. Quitting from …
(edit) @6338   15 years youngk Added a little sound to the presentation level.
(edit) @6336   15 years dafrick Forgot to remove debug output…
(edit) @6335   15 years dafrick Removed empty lines. Adjusted size of boxes in KeyBindMenu so that the …
(edit) @6334   15 years cmueri All the menus (inclusive InGameMenus) have an equal design, some menus …
(edit) @6333   15 years landauf ~
(edit) @6332   15 years rgrieder Improved SoundBuffer class design and removed its pooling property …
(edit) @6331   15 years erwin Attempt to improve sound loading performance
(edit) @6330   15 years erwin Minor commit to get the changes from my netbook to my computer
(edit) @6329   15 years rgrieder Who the hell uses ints to synchronise part of a float vector? Well, I …
(edit) @6328   15 years landauf warnings -= 2
(edit) @6327   15 years rgrieder Engine synchronisation seems to work more or less. Fire sound still …
(edit) @6326   15 years scheusso ambient sound synchronisation now working (however not in combination …
(edit) @6325   15 years rgrieder Disabled drag in mouse look.
(edit) @6324   15 years dafrick Improved KeyBindMenu further. This is the final version for the …
(edit) @6323   15 years rgrieder Added engine sounds to the presentation space ship.
(edit) @6322   15 years rgrieder Added audio source management. This should reduce the problems when …
(edit) @6321   15 years scheusso small fix
(edit) @6320   15 years scheusso various fixes for client: NHC, sound, callback handling of Vector4 & …
(edit) @6319   15 years rgrieder Simplified the Clock code a little (doesn't mean it got simpler though ).
(edit) @6318   15 years rgrieder This should fix the fps limiter if you play longer than 232 nanoseconds.
(edit) @6317   15 years landauf blah
Note: See TracRevisionLog for help on using the revision log.