|
|
@7993
|
14 years |
landauf |
moved fpsLimit_ config value to GraphicsSettings (seems more …
|
|
|
@7992
|
14 years |
landauf |
isFullScreen() can be called on the render window, no need to parse …
|
|
|
@7991
|
14 years |
rgrieder |
Merged revisions 7975-7977 from kicklib to usability in order to fix …
|
|
|
@7990
|
14 years |
rgrieder |
Merged revisions 7952-7955 from trunk to usability in order to fix the …
|
|
|
@7989
|
14 years |
landauf |
added console command to change screen resolution and fullscreen mode …
|
|
|
@7988
|
14 years |
landauf |
- FOV and pixel aspect ratio are now configurable
- aspect ratio and …
|
|
|
@7987
|
14 years |
dafrick |
Hopefully fixing two bugs.
|
|
|
@7986
|
14 years |
landauf |
- deactivate motion blur shader when blur-strength is 0
- made motion …
|
|
|
@7985
|
14 years |
rgrieder |
Fixed keyESC hack: after opening and closing the console, the first …
|
|
|
@7984
|
14 years |
rgrieder |
Fixed two msvc warnings.
|
|
|
@7983
|
14 years |
rgrieder |
Updated Bullet Physics Engine from v2.74 to v2.77
|
|
|
@7982
|
14 years |
rgrieder |
We don't seem to use GIMPACT shipped with Bullet. If we do, we can …
|
|
|
@7981
|
14 years |
rgrieder |
Current bullet version is 2.74.
|
|
|
@7980
|
14 years |
rgrieder |
Moved PCH and Config files to more appropriate places in the MSVC solution.
|
|
|
@7979
|
14 years |
rgrieder |
Removed option to specify a user script for the compiler …
|
|
|
@7978
|
14 years |
rgrieder |
Increased code readability by replacing some BLANKSTRING with plain old "".
|
|
|
@7977
|
14 years |
rgrieder |
Fixed windows includes again, hopefully for the last time…
|
|
|
@7976
|
14 years |
landauf |
rewrote parameter changing implementation of Shader
added documentation
|
|
|
@7975
|
14 years |
rgrieder |
Fixed ENet build on msvc 8.
|
|
|
@7974
|
14 years |
rgrieder |
Fixed gcc3.4 warning.
|
|
|
@7973
|
14 years |
rgrieder |
Fix for "error in error handling" when a Lua error occurs.
Untested …
|
|
|
@7972
|
14 years |
landauf |
slight rework of the Shader class:
- correctly loads and initializes …
|
|
|
@7971
|
14 years |
rgrieder |
Fixed GUITools.lua for good: both CECGUI 0.6 and 0.7 seem to work. At …
|
|
|
@7970
|
14 years |
dafrick |
Fixing stupid bug in QuestManager, its really strange that it worked …
|
|
|
@7969
|
14 years |
rgrieder |
Reverted part of unintentional commit from revision 7964.
|
|
|
@7968
|
14 years |
rgrieder |
Starting an Orxonox macro with CEGUI is probably not such a good idea. …
|
|
|
@7967
|
14 years |
rgrieder |
Cleaned up macro monstrosities in GUIManager and fixed some typos.
|
|
|
@7966
|
14 years |
landauf |
some changes related to camera switching:
- added …
|
|
|
@7965
|
14 years |
dafrick |
getStaticTextWindowHeight() working again for CEGUI < 0.7
|
|
|
@7964
|
14 years |
rgrieder |
Trying to port last bit of our Lua code to CEGUI 0.7.
But the piece of …
|
|
|
@7963
|
14 years |
rgrieder |
Added "replaceLuaTags" function to the Loader. That allows to load …
|
|
|
@7962
|
14 years |
rgrieder |
Added some meaningless quotation marks. Does not make a difference at …
|
|
|
@7961
|
14 years |
rgrieder |
Restored compatibility of our Lua code with CEGUI:
Some functions were …
|
|
|
@7960
|
14 years |
rgrieder |
Applied C++ code changes to compile Orxonox with CEGUI 0.7 (does not …
|
|
|
@7959
|
14 years |
rgrieder |
Separate dependency package versioning for msvc and mingw.
|
|
|
@7957
|
14 years |
rgrieder |
Changed destruction handling in GUIManager:
Use a ScopeGuard that gets …
|
|
|
@7956
|
14 years |
rgrieder |
Merged revisions 7954 and 7955 from trunk to kicklib to fix the …
|
|
|
@7953
|
14 years |
rgrieder |
Important erge from trunk:
Fixed MSCV include order problem with ENet …
|
|
|
@7951
|
14 years |
rgrieder |
Bugfix for FindLua5.1.cmake
|
|
|
@7950
|
14 years |
rgrieder |
ENet not any more required.
|
|
|
@7948
|
14 years |
rgrieder |
Dropped support for OGRE v1.4 and removed the remaining workarounds.
|
|
|
@7947
|
14 years |
rgrieder |
Dropping support for CEGUI v0.5 as v0.6 has been available for three …
|
|
|
@7946
|
14 years |
rgrieder |
Little fixes.
|
|
|
@7945
|
14 years |
rgrieder |
Removed workarounds for Lua 5.0 in LuaState class.
|
|
|
@7944
|
14 years |
rgrieder |
Renamed Lua library to "Lua5.1" because that's also what the official …
|
|
|
@7943
|
14 years |
rgrieder |
Dropped support for Lua 5.0 in favour of v5.1. It also seems that all …
|
|
|
@7942
|
14 years |
rgrieder |
Fixed GCC warning (unsigned/signed mismatch).
|
|
|
@7941
|
14 years |
rgrieder |
Kicked CEGUILua from our repository and adjusted the build system …
|
|
|
@7940
|
14 years |
rgrieder |
New branch with plans to remove CEGUILua and OgreCEGUIRenderer from …
|
|
|
@7939
|
14 years |
rgrieder |
Lua header not required in GUIManager.
|
|
|
@7938
|
14 years |
rgrieder |
Fixed mingw 3 build and removed a warning due to non-virtual destructors.
|
|
|
@7936
|
14 years |
landauf |
trying to fix a crash
|
|
|
@7935
|
14 years |
landauf |
- opening the ingame menu pauses the game, closing the ingame menu …
|
|
|
@7934
|
14 years |
rgrieder |
Correct OIS version in two other places.
|
|
|
@7933
|
14 years |
rgrieder |
Using the official v1.3 branch for OIS instead of the trunk for better …
|
|
|
@7932
|
14 years |
bknecht |
The boost bar is now flashing red when the boost is cooling down. …
|
|
|
@7931
|
14 years |
scheusso |
fix for windows
|
|
|
@7930
|
14 years |
landauf |
- fixed crash when calling toggleGodMode command without controllable …
|
|
|
@7929
|
14 years |
landauf |
forgot to call RegisterObject() for AmbientSound - music now again …
|
|
|
@7928
|
14 years |
landauf |
more improvements for keyboard control of menus:
- added …
|
|
|
@7927
|
14 years |
landauf |
renamed afterHide()/onAfterHide() as quit()/onQuit() as this seems to …
|
|
|
@7926
|
14 years |
landauf |
greatly improved keyboard controlled navigation in menus with sparse …
|
|
|
@7925
|
14 years |
landauf |
if a menu sheet was opened with the keyboard, preselect the first button
|
|
|
@7924
|
14 years |
landauf |
- the "back" button of MultiplayerMenu and SettingsMenu now fills the …
|
|
|
@7923
|
14 years |
bknecht |
Turns out that permanentBoost probably is used for something else then …
|
|
|
@7922
|
14 years |
landauf |
implemented new keyboard control of menu buttons with these new …
|
|
|
@7920
|
14 years |
bknecht |
added HUDBoostBar, an additional bar in the HUD to determine available …
|
|
|
@7919
|
14 years |
bknecht |
new branch to visualize some new features for the player
|
|
|
@7916
|
14 years |
landauf |
replaced tabs with spaces in files where they were used mixed
|
|
|
@7915
|
14 years |
landauf |
creating usability branch to work on features which are more than just …
|
|
|
@7903
|
14 years |
scheusso |
Merge branch 'jo-test' into lms3
|
|
|
@7902
|
14 years |
scheusso |
creating new lastmanstanding branch
|
|
|
@7901
|
14 years |
jo |
Finally working as intended.
|
|
|
@7900
|
14 years |
scheusso |
castrating Thread.cc for windows because of high cpu usage
|
|
|
@7899
|
14 years |
jo |
Level polishing.
|
|
|
@7898
|
14 years |
scheusso |
trying to fix some uninitialised value warnings from valgrind
remove …
|
|
|
@7897
|
14 years |
jo |
Problem with the destruction of the vector eachTeamsPlayers - couldn't …
|
|
|
@7894
|
14 years |
dafrick |
Some extension of NotificationQueue, font size and color can now be …
|
|
|
@7893
|
14 years |
jo |
still problem with vector to fix
|
|
|
@7890
|
14 years |
jo |
trying to find a bug
|
|
|
@7882
|
14 years |
scheusso |
improving gamestate processing and generation
|
|
|
@7881
|
14 years |
scheusso |
fixing possible malloc/delete problem
|
|
|
@7878
|
14 years |
scheusso |
-some cleaning up
-fixing disconnect behaviour
-trying to find a bug
|
|
|
@7875
|
14 years |
scheusso |
using master.orxonox.net as new url for our masterserver
|
|
|
@7869
|
14 years |
bknecht |
there will be an animation engine in CEGUI 0.7.x
|
|
|
@7867
|
14 years |
landauf |
removed console command branches
|
|
|
@7866
|
14 years |
bknecht |
removing old branch
|
|
|
@7864
|
14 years |
bknecht |
creating new branch to work on menu animations
|
|
|
@7843
|
14 years |
jo |
Little feature added: Bot's are following their victims. So that they …
|
|
|
@7842
|
14 years |
jo |
Console command still doesn't seem to work. botLevel_ is now defined …
|
|
|
@7841
|
14 years |
jo |
That was not intened.
|
|
|
@7840
|
14 years |
jo |
Creating a console command.
|
|
|
@7834
|
14 years |
jo |
The bot's level can be set via spawnpoints. Example: lastmanstanding level
|
|
|
@7833
|
14 years |
jo |
The ai's strength can be modified by changing the value botlevel_ . …
|
|
|
@7832
|
14 years |
jo |
Now the ai use lensflare if the weapon is on board and if they are …
|
|
|
@7831
|
14 years |
dafrick |
Improvements on QuestGUI, also documented some of the code.
|
|
|
@7830
|
14 years |
dafrick |
New implementation of QuestGUI. Should be much more usable now, …
|
|
|
@7829
|
14 years |
dafrick |
Fixing small bug in MultiTrigger.
|
|
|
@7828
|
14 years |
dafrick |
Fixed bug in LevelManager.
|
|
|
@7827
|
14 years |
jo |
First draft. The detector tries to detect events that are critical for …
|
|
|