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View Latest Revision
source:
code
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trunk
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src
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modules
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invader
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Diff
Rev
Age
Author
Log Message
(edit)
@10628
9 years
landauf
addendum to
r10626
→ pass the collision shape to Pawn::damage
(edit)
@10626
9 years
zifloria
Fixed more of the same bug. Tower defense was also affected
(edit)
@10625
9 years
zifloria
Fixed OrxonoxArcade. Points are awarded again. The problem was that I …
(edit)
@10624
9 years
landauf
merged branch core7 back to trunk
(edit)
@10216
10 years
landauf
merged branch presentationFS14 back to trunk
(edit)
@9961
11 years
landauf
fixed warnings (msvc)
(edit)
@9959
11 years
landauf
don't re-initialize the random number generator - we already do this …
(edit)
@9958
11 years
landauf
user lower-case for all module names
(edit)
@9957
11 years
landauf
fixed a number of linker warnings with msvc
(edit)
@9956
11 years
landauf
fixed build with msvc (it seems to use c++98 which has 3 overloads of …
(edit)
@9945
11 years
landauf
replaced tabs with spaces. no changes in code
(edit)
@9943
11 years
landauf
eol-style native
(edit)
@9942
11 years
jo
Disabling addbots for Invaders, since it will cause the game to crash.
(copy)
@9939
11 years
jo
presentationHS13 branch merged into trunk
copied from
code/branches/presentationHS13/src/modules/invader
:
(edit)
@9920
11 years
jo
hopefully fixed a crash
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