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View Latest Revision
source:
code
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trunk
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src
/
modules
/
weapons
/
projectiles
/
BasicProjectile.cc
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Rev
Age
Author
Log Message
(edit)
@11108
9 years
fvultier
A few modifications in the weapon system: WeaponModes may play a …
(edit)
@11099
9 years
muemart
Fix loads of doxygen warnings and other documentation issues
(edit)
@11071
9 years
landauf
merged branch cpp11_v3 back to trunk
(edit)
@11052
9 years
landauf
merged branch presentationHS15 back to trunk
(edit)
@10293
9 years
landauf
avoid collisions between projectiles of a turret and the parent-pawn …
(edit)
@10287
9 years
landauf
use dynamic physics for projectiles. this seems to avoid 'tunneling' …
(edit)
@10216
10 years
landauf
merged branch presentationFS14 back to trunk
(edit)
@9667
11 years
landauf
merged core6 back to trunk
(edit)
@8855
13 years
dafrick
Cleaning up game immersion. Roughly documenting weapons module.
(edit)
@8767
13 years
dafrick
Some cleanup…
(copy)
@8706
13 years
dafrick
Merging presentation branch back into trunk. There are many new …
copied from
code/branches/presentation/src/modules/weapons/projectiles/BasicProjectile.cc
:
(edit)
@8645
13 years
landauf
set svn:eol-style to native, removed svn:executable property. no code …
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