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source: code/trunk/src/orxonox/objects/RotatingProjectile.h

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Diff Rev Age Author Log Message
(edit) @1747   16 years landauf merged core3 back to trunk
(edit) @1558   16 years landauf added support for isVisible() and isActive() to all objects. those …
(edit) @1552   16 years landauf several improvements: - AI works properly now - add enemies with …
(edit) @1505   16 years rgrieder f* svn: It doesn't even inform you if you attempt to set a non …
(edit) @1504   16 years rgrieder Once again, set all the svn:eol-style property to native. I really …
(copy) @1502   16 years rgrieder - @everyone: Do not create a branch until I've added the svn:eol-style …
copied from code/branches/network/src/orxonox/objects/RotatingProjectile.h:
(edit) @1482   16 years scheusso rotatingprojectiles are now synchronisable 'cough cough' @x3n ;)
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