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View Latest Revision
source:
code
/
trunk
/
src
/
orxonox
/
objects
/
weaponSystem
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Rev
Age
Author
Log Message
(edit)
@2809
16 years
landauf
reverted commit 2782 which was: > Another 15% performance boost in …
(edit)
@2782
16 years
rgrieder
Another 15% performance boost in dedicated mode, 30 bots, no clients. …
(edit)
@2710
16 years
rgrieder
Merged buildsystem3 containing buildsystem2 containing Adi's …
(edit)
@2662
16 years
rgrieder
Merged presentation branch back to trunk.
(edit)
@2261
16 years
landauf
merged questsystem2 back to trunk
(edit)
@2171
16 years
landauf
merged revisions 2111-2170 from objecthierarchy branch back to trunk.
(edit)
@2131
16 years
rgrieder
Added CMakeLists.txt to every subfolder and adjusted accordingly. The …
(edit)
@2107
16 years
rgrieder
fixed build and updated msvc files.
(edit)
@2106
16 years
landauf
moved WeaponSystem.h and .cc into the objects/weaponSystem directory
(edit)
@2104
16 years
landauf
removed some "extra qualifications" (only throws errors on newer …
(edit)
@2100
16 years
landauf
did some small adjustments in Projectile.cc although it's only a sample
(edit)
@2099
16 years
landauf
re-added projectiles from weapon branch but they're currently not …
(edit)
@2098
16 years
landauf
- added a WeaponSystem to Pawn - initialized values in weapon classes …
(edit)
@2097
16 years
landauf
adopted weapon classes to the new hierarchy (with a creator pointer)
(copy)
@2096
16 years
landauf
merged weapon branch back to trunk changed eol-style of all new files …
copied from
code/branches/weapon/src/orxonox/objects/weaponSystem
:
(edit)
@2060
16 years
polakma
WeaponSystem, Projectile (kompiliert nicht)
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