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@2896
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16 years |
landauf |
Merged gui branch back to trunk.
I did 2 small changes in …
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@2893
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16 years |
landauf |
merged weaponsystem branch back to trunk
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@2885
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16 years |
landauf |
Extended PongAI:
- Random prediction errors depend on the vertical …
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@2855
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16 years |
rgrieder |
Two small fixes.
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@2851
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16 years |
landauf |
Fixed attachment of "absolute" CameraPosition-Nodes in the Network …
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@2839
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16 years |
landauf |
added AI for the Pong gametype
improved Pong gameplay
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@2826
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16 years |
landauf |
merged miniprojects branch back to trunk
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@2809
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16 years |
landauf |
reverted commit 2782 which was:
> Another 15% performance boost in …
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@2787
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16 years |
rgrieder |
Bugfix: _NDEBUG is never defined.
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@2782
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16 years |
rgrieder |
Another 15% performance boost in dedicated mode, 30 bots, no clients. …
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@2780
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16 years |
rgrieder |
Checking whether a function really does what you think might sometimes …
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@2759
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16 years |
scheusso |
merged network branch (windows,multiplayer fixes) back to trunk
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@2757
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16 years |
rgrieder |
Code level compliance with OGRE 1.6
You can not yet use it though! The …
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@2710
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16 years |
rgrieder |
Merged buildsystem3 containing buildsystem2 containing Adi's …
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@2662
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16 years |
rgrieder |
Merged presentation branch back to trunk.
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@2262
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16 years |
landauf |
set eol-style to native, no codechanges
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@2261
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16 years |
landauf |
merged questsystem2 back to trunk
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@2171
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16 years |
landauf |
merged revisions 2111-2170 from objecthierarchy branch back to trunk.
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@2131
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16 years |
rgrieder |
Added CMakeLists.txt to every subfolder and adjusted accordingly.
The …
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@2106
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16 years |
landauf |
moved WeaponSystem.h and .cc into the objects/weaponSystem directory
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@2103
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16 years |
rgrieder |
Merged r2101 (objecthierarchy) to trunk.
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@2098
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16 years |
landauf |
- added a WeaponSystem to Pawn
- initialized values in weapon classes …
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@2087
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16 years |
landauf |
merged objecthierarchy branch back to trunk
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copied from code/branches/objecthierarchy/src/orxonox/objects/worldentities:
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@2086
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16 years |
landauf |
added include and removed some debug output
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