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@3080
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15 years |
landauf |
Yet another bugfix.
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@3078
|
15 years |
landauf |
added svn:eolstyle native, no codechanges
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@3077
|
15 years |
landauf |
Added Attacher - a class which attaches itself to an object with a …
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@3073
|
15 years |
landauf |
merged pickups2 branch back to trunk. not yet tested.
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@3068
|
15 years |
landauf |
removing svn:mergeinfo again after sound2 merge
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@3067
|
15 years |
Aurelian |
COUT in CheckPoint removed
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@3064
|
15 years |
Aurelian |
Final commit of gametype asteroids for presentation. everything …
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@3060
|
15 years |
scheusso |
merged sound2 back to trunk
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@3053
|
15 years |
landauf |
merged weapons branch back to trunk
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@3049
|
15 years |
landauf |
- Added option to add a Controller to a ControllableEntity in the XML …
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@3039
|
15 years |
landauf |
changed rotation convertion.
+pitch is a counterclockwise rotation …
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@3038
|
15 years |
landauf |
Cleaned up setPlayer/removePlayer interface between PlayerInfo and …
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@3034
|
15 years |
landauf |
replaced tabs with spaces
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@3033
|
15 years |
landauf |
merged gametypes branch back to trunk
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@3028
|
15 years |
landauf |
removed svn:mergeinfo properties
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@2973
|
15 years |
landauf |
changed type of gametype-HUD and default-HUD to PlayerInfo (instead of …
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@2911
|
16 years |
landauf |
Merged r1-2096 of questsystem5 back to trunk
I hope there weren't …
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@2904
|
16 years |
scheusso |
reverted changes from 2902
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@2902
|
16 years |
vmikos |
this is my first upload of the basematchfile
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@2896
|
16 years |
landauf |
Merged gui branch back to trunk.
I did 2 small changes in …
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@2893
|
16 years |
landauf |
merged weaponsystem branch back to trunk
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@2885
|
16 years |
landauf |
Extended PongAI:
- Random prediction errors depend on the vertical …
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@2855
|
16 years |
rgrieder |
Two small fixes.
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|
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@2851
|
16 years |
landauf |
Fixed attachment of "absolute" CameraPosition-Nodes in the Network …
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@2839
|
16 years |
landauf |
added AI for the Pong gametype
improved Pong gameplay
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@2826
|
16 years |
landauf |
merged miniprojects branch back to trunk
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|
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@2809
|
16 years |
landauf |
reverted commit 2782 which was:
> Another 15% performance boost in …
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@2787
|
16 years |
rgrieder |
Bugfix: _NDEBUG is never defined.
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@2782
|
16 years |
rgrieder |
Another 15% performance boost in dedicated mode, 30 bots, no clients. …
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@2780
|
16 years |
rgrieder |
Checking whether a function really does what you think might sometimes …
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@2759
|
16 years |
scheusso |
merged network branch (windows,multiplayer fixes) back to trunk
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|
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@2757
|
16 years |
rgrieder |
Code level compliance with OGRE 1.6
You can not yet use it though! The …
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|
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@2710
|
16 years |
rgrieder |
Merged buildsystem3 containing buildsystem2 containing Adi's …
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@2662
|
16 years |
rgrieder |
Merged presentation branch back to trunk.
|
|
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@2262
|
16 years |
landauf |
set eol-style to native, no codechanges
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|
|
@2261
|
16 years |
landauf |
merged questsystem2 back to trunk
|
|
|
@2171
|
16 years |
landauf |
merged revisions 2111-2170 from objecthierarchy branch back to trunk.
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@2131
|
16 years |
rgrieder |
Added CMakeLists.txt to every subfolder and adjusted accordingly.
The …
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@2106
|
16 years |
landauf |
moved WeaponSystem.h and .cc into the objects/weaponSystem directory
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@2103
|
16 years |
rgrieder |
Merged r2101 (objecthierarchy) to trunk.
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|
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@2098
|
16 years |
landauf |
- added a WeaponSystem to Pawn
- initialized values in weapon classes …
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@2087
|
16 years |
landauf |
merged objecthierarchy branch back to trunk
|
|
copied from code/branches/objecthierarchy/src/orxonox/objects/worldentities:
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@2086
|
16 years |
landauf |
added include and removed some debug output
|