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Diff Rev Age Author Log Message
(edit) @3038   16 years landauf Cleaned up setPlayer/removePlayer interface between PlayerInfo and …
(edit) @3037   16 years bknecht minor fix so not all hell breaks loose if we do not use this function …
(edit) @3036   16 years bknecht we do now save what level you chose last time and will preselect it …
(edit) @3035   16 years landauf get returnvalue shortcuts in CommandExecutor (for tolua)
(edit) @3034   16 years landauf replaced tabs with spaces
(edit) @3033   16 years landauf merged gametypes branch back to trunk
(edit) @3028   16 years landauf removed svn:mergeinfo properties
(edit) @3008   16 years bknecht You don't need no —level or -l anymore now. You may choose your …
(edit) @2994   16 years dafrick Small correction in Notifications
(edit) @2993   16 years dafrick Small changes in QuestManager for the GUI. Added toggleVisibility …
(edit) @2973   16 years landauf changed type of gametype-HUD and default-HUD to PlayerInfo (instead of …
(edit) @2963   16 years dafrick Some Quest stuff, and the rest for the GUIOverlay I failed to commit …
(edit) @2962   16 years dafrick Created collecting of GUIOverlays in the GUIManager to make the …
(edit) @2960   16 years dafrick Trying to export to lua, doesn't work, yet…
(edit) @2959   16 years dafrick Forgot to remove debug output. ;)
(edit) @2958   16 years dafrick Changed some stuff to make it compile. Not sure it's 100% failsafe though.
(edit) @2957   16 years bknecht hack to include gui into hud
(edit) @2946   16 years rgrieder Fixed a bug when using the LINE macro in Game.h If you want to …
(edit) @2928   16 years rgrieder Deleting console commands currently seems to be a rather bad idea …
(edit) @2927   16 years rgrieder Fixed three memory leaks and a bug. @beni: Is deleting the "startGame" …
(edit) @2926   16 years rgrieder - Using class { static const float foo = 3.2; }; is non standard C++, …
(edit) @2911   16 years landauf Merged r1-2096 of questsystem5 back to trunk I hope there weren't …
(edit) @2910   16 years landauf reverted r2909 because there were some unwanted files included
(edit) @2909   16 years dafrick Merging the QuestSystem branch to the trunk. Let's hope, this isn't a …
(edit) @2904   16 years scheusso reverted changes from 2902
(edit) @2902   16 years vmikos this is my first upload of the basematchfile
(edit) @2896   16 years landauf Merged gui branch back to trunk. I did 2 small changes in …
(edit) @2894   16 years landauf eolstyle
(edit) @2893   16 years landauf merged weaponsystem branch back to trunk
(edit) @2890   16 years landauf - Added overlay element for the Pong Gametype - Changed the type of …
(edit) @2885   16 years landauf Extended PongAI: - Random prediction errors depend on the vertical …
(edit) @2883   16 years landauf reapplied mingw-patch
(edit) @2882   16 years rgrieder Update from Bullet 2.73 to 2.74.
(edit) @2877   16 years bknecht reverted back everything, sorry KDevelop screws things up sometimes
(edit) @2876   16 years bknecht corrected exclude path and added an exclude pattern which should …
(edit) @2873   16 years bknecht Doxygen fixes. Please advise me on better places or methods to fix it. …
(edit) @2872   16 years landauf some small adjustments in PongAI and related classes
(edit) @2870   16 years bknecht additional commentary to my last commit. maybe useful in the future, …
(edit) @2867   16 years bknecht Magician Beni on what he does best: Fixed the problem with the large …
(edit) @2860   16 years landauf Improved PongAI - it tries to predict the position of the ball (but …
(edit) @2857   16 years landauf added configurable PongAI-strength
(edit) @2855   16 years rgrieder Two small fixes.
(edit) @2851   16 years landauf Fixed attachment of "absolute" CameraPosition-Nodes in the Network …
(edit) @2839   16 years landauf added AI for the Pong gametype improved Pong gameplay
(edit) @2826   16 years landauf merged miniprojects branch back to trunk
(edit) @2809   16 years landauf reverted commit 2782 which was: > Another 15% performance boost in …
(edit) @2797   16 years landauf Added some #ifndef's around #define NOMINMAX and #define FORCEINLINE …
(edit) @2791   16 years rgrieder Please never commit any changes to the external libraries! It doesn't …
(edit) @2790   16 years bknecht Ugly hack to use GUI ingame. Hack itself needs improvement AND of …
(edit) @2787   16 years rgrieder Bugfix: _NDEBUG is never defined.
(edit) @2784   16 years rgrieder - Using std::vector instead of std::list in register/unregister …
(edit) @2782   16 years rgrieder Another 15% performance boost in dedicated mode, 30 bots, no clients. …
(edit) @2780   16 years rgrieder Checking whether a function really does what you think might sometimes …
(edit) @2774   16 years rgrieder Fix
(edit) @2773   16 years rgrieder Removed all enet and boost includes from header files in the network …
(edit) @2761   16 years rgrieder Removed forgotten std::cout output in Factory (from objecthierarchy …
(edit) @2759   16 years scheusso merged network branch (windows,multiplayer fixes) back to trunk
(edit) @2757   16 years rgrieder Code level compliance with OGRE 1.6 You can not yet use it though! The …
(edit) @2756   16 years rgrieder Minimising problems when including windows.h because it defines macros …
(edit) @2753   16 years rgrieder Signalhandler should not append to orxonox_crash.log but write to the …
(edit) @2748   16 years rgrieder - Removed very old testing file - Removed old testing CMake code. Also …
(edit) @2731   16 years rgrieder Removed debug output.
(edit) @2728   16 years rgrieder Updated to the new tardis libraries. Seems to work fine.
(edit) @2727   16 years rgrieder Minor fix (double slashes).
(edit) @2726   16 years rgrieder Still fixing a bug.
(edit) @2725   16 years rgrieder Trying to fix a bug.
(edit) @2724   16 years rgrieder With regards to Beni ;)
(edit) @2716   16 years rgrieder Bug fix in initialisation order.
(edit) @2713   16 years rgrieder Removed unnecessary header file dependency. boost/filesystem.hpp is …
(edit) @2712   16 years landauf avoid ambiguity when converting from MultiType to string
(edit) @2710   16 years rgrieder Merged buildsystem3 containing buildsystem2 containing Adi's …
(edit) @2669   16 years scheusso minor change in classID
(edit) @2662   16 years rgrieder Merged presentation branch back to trunk.
(edit) @2508   16 years rgrieder Bugfix in LuaBind.cc
(edit) @2295   16 years rgrieder Removed depricated testing folder in util.
(edit) @2262   16 years landauf set eol-style to native, no codechanges
(edit) @2261   16 years landauf merged questsystem2 back to trunk
(edit) @2171   16 years landauf merged revisions 2111-2170 from objecthierarchy branch back to trunk.
(edit) @2131   16 years rgrieder Added CMakeLists.txt to every subfolder and adjusted accordingly. The …
(edit) @2130   16 years rgrieder Trunk should be functional again with these changes
(edit) @2129   16 years rgrieder Applied changes from HEAD again. I have found a way to solve the problem..
(edit) @2127   16 years rgrieder Reverted last two revisions: I just don't have the time to finish it …
(edit) @2126   16 years rgrieder Trying to extend ADD_SOURCE_FILES recursively.
(edit) @2125   16 years rgrieder Added CMake macro to more easily incude subfolders
(edit) @2107   16 years rgrieder fixed build and updated msvc files.
(edit) @2106   16 years landauf moved WeaponSystem.h and .cc into the objects/weaponSystem directory
(edit) @2105   16 years rgrieder updated msvc files and precompiled headers.
(edit) @2104   16 years landauf removed some "extra qualifications" (only throws errors on newer …
(edit) @2103   16 years rgrieder Merged r2101 (objecthierarchy) to trunk.
(edit) @2102   16 years rgrieder Pending commit: Little correction in InputManager header.
(edit) @2100   16 years landauf did some small adjustments in Projectile.cc although it's only a sample
(edit) @2099   16 years landauf re-added projectiles from weapon branch but they're currently not …
(edit) @2098   16 years landauf - added a WeaponSystem to Pawn - initialized values in weapon classes …
(edit) @2097   16 years landauf adopted weapon classes to the new hierarchy (with a creator pointer)
(edit) @2096   16 years landauf merged weapon branch back to trunk changed eol-style of all new files …
(edit) @2095   16 years landauf - added forward declarations of all quest classes to OrxonoxPrereqs.h …
(edit) @2094   16 years landauf found more tabs in pickups ;)
(edit) @2093   16 years landauf converted tabs to spaces
(edit) @2092   16 years landauf - adopted quest classes to the new hierarchy (with a creator pointer) …
(edit) @2091   16 years landauf no codechanges, moved quest objects to objects/quest
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