|
|
@9974
|
11 years |
landauf |
docking should take actual control, not just temporary.
this also …
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|
|
@9973
|
11 years |
landauf |
several (potential) bugfixes in SpaceRaceController:
* check if there …
|
|
|
@9972
|
11 years |
jo |
Something went wrong. I will correct the error later. So far just this …
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|
|
@9971
|
11 years |
landauf |
return reference instead of copy. this also fixes a crash in …
|
|
|
@9970
|
11 years |
jo |
Adjusting the Miscellaneaus menu to turn off the auto-end feature.
|
|
|
@9969
|
11 years |
jo |
Automatically show the menu for gametypes that call Gametype::end() - …
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|
|
@9968
|
11 years |
landauf |
fixed crash while loading lastManStanding.oxw (BigExplosion is now a …
|
|
|
@9967
|
11 years |
landauf |
call by reference instead of value
|
|
|
@9966
|
11 years |
landauf |
moved declarations to follow our formatting guidelines. no changes in code
|
|
|
@9965
|
11 years |
landauf |
simplified algorithm. turns out this code actually tries to find the …
|
|
|
@9964
|
11 years |
landauf |
removed unused code (some of the code was after a 'return' statement …
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|
|
@9963
|
11 years |
landauf |
removed unused variable. RaceCheckPoint is a WorldEntity itself, so it …
|
|
|
@9962
|
11 years |
landauf |
fixed warnings (msvc)
|
|
|
@9961
|
11 years |
landauf |
fixed warnings (msvc)
|
|
|
@9960
|
11 years |
landauf |
fixed warning (msvc): the cast affected only '50' and not the whole …
|
|
|
@9959
|
11 years |
landauf |
don't re-initialize the random number generator - we already do this …
|
|
|
@9958
|
11 years |
landauf |
user lower-case for all module names
|
|
|
@9957
|
11 years |
landauf |
fixed a number of linker warnings with msvc
|
|
|
@9956
|
11 years |
landauf |
fixed build with msvc (it seems to use c++98 which has 3 overloads of …
|
|
|
@9955
|
11 years |
landauf |
removed temporary files and added them to the ignore list
|
|
|
@9954
|
11 years |
landauf |
moved all invader enemy templates into one file. fixed warning about …
|
|
|
@9953
|
11 years |
landauf |
fixed error when starting Invaders.oxw
|
|
|
@9952
|
11 years |
landauf |
neither ParticleSpawner nor the explosion_ object need to be …
|
|
|
@9951
|
11 years |
landauf |
details
|
|
|
@9950
|
11 years |
landauf |
ParticleEmitter should be a StaticEntity just like every other …
|
|
|
@9949
|
11 years |
landauf |
removed duplicate code. there is no need for a second constructor. if …
|
|
|
@9948
|
11 years |
landauf |
comment
|
|
|
@9947
|
11 years |
landauf |
bugfix: explosion-sound was always positioned at world-coordinates …
|
|
|
@9946
|
11 years |
landauf |
removed debug output
|
|
|
@9945
|
11 years |
landauf |
replaced tabs with spaces. no changes in code
|
|
|
@9944
|
11 years |
landauf |
no Thilo, we don't want to call preDestroy()
made documentation of …
|
|
|
@9943
|
11 years |
landauf |
eol-style native
|
|
|
@9942
|
11 years |
jo |
Disabling addbots for Invaders, since it will cause the game to crash.
|
|
|
@9941
|
11 years |
jo |
Adding most of the changes that were proposed in the release2012 branch.
|
|
|
@9940
|
11 years |
jo |
polishing the first Level - force the target station to be static.
|
|
|
@9939
|
11 years |
jo |
presentationHS13 branch merged into trunk
|
|
|