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Diff Rev Age Author Log Message
(edit) @9968   11 years landauf fixed crash while loading lastManStanding.oxw (BigExplosion is now a …
(edit) @9967   11 years landauf call by reference instead of value
(edit) @9966   11 years landauf moved declarations to follow our formatting guidelines. no changes in code
(edit) @9965   11 years landauf simplified algorithm. turns out this code actually tries to find the …
(edit) @9964   11 years landauf removed unused code (some of the code was after a 'return' statement …
(edit) @9963   11 years landauf removed unused variable. RaceCheckPoint is a WorldEntity itself, so it …
(edit) @9962   11 years landauf fixed warnings (msvc)
(edit) @9961   11 years landauf fixed warnings (msvc)
(edit) @9960   11 years landauf fixed warning (msvc): the cast affected only '50' and not the whole …
(edit) @9959   11 years landauf don't re-initialize the random number generator - we already do this …
(edit) @9958   11 years landauf user lower-case for all module names
(edit) @9957   11 years landauf fixed a number of linker warnings with msvc
(edit) @9956   11 years landauf fixed build with msvc (it seems to use c++98 which has 3 overloads of …
(edit) @9955   11 years landauf removed temporary files and added them to the ignore list
(edit) @9954   11 years landauf moved all invader enemy templates into one file. fixed warning about …
(edit) @9953   11 years landauf fixed error when starting Invaders.oxw
(edit) @9952   11 years landauf neither ParticleSpawner nor the explosion_ object need to be …
(edit) @9951   11 years landauf details
(edit) @9950   11 years landauf ParticleEmitter should be a StaticEntity just like every other …
(edit) @9949   11 years landauf removed duplicate code. there is no need for a second constructor. if …
(edit) @9948   11 years landauf comment
(edit) @9947   11 years landauf bugfix: explosion-sound was always positioned at world-coordinates …
(edit) @9946   11 years landauf removed debug output
(edit) @9945   11 years landauf replaced tabs with spaces. no changes in code
(edit) @9944   11 years landauf no Thilo, we don't want to call preDestroy() made documentation of …
(edit) @9943   11 years landauf eol-style native
(edit) @9942   11 years jo Disabling addbots for Invaders, since it will cause the game to crash.
(edit) @9941   11 years jo Adding most of the changes that were proposed in the release2012 branch.
(edit) @9940   11 years jo polishing the first Level - force the target station to be static.
(edit) @9939   11 years jo presentationHS13 branch merged into trunk
(edit) @9834   11 years jo Fixing another bug introduced by the previous bug fix.
(edit) @9833   11 years jo Fixing cleanup bug, that causes orxonox to crash when tetris was …
(edit) @9832   11 years jo More fancy colored tetris bricks.
(edit) @9831   11 years jo Exchanging the tetris model.
(edit) @9804   11 years jo Cleaning up the spacerace output.
(edit) @9803   11 years jo The brick falldown acceleration is increased, but the velocity is …
(edit) @9802   11 years jo Making the Tetris collision detection more robust, by decoupling …
(edit) @9801   11 years jo Eridicating a Tetris Bug, related to the positioning of a TetrisBrick …
(edit) @9800   11 years jo Make the AI aware of the inherent team (number) of controllable …
(edit) @9799   11 years jo Make controllable entities adapt the controllers team number.
(edit) @9798   11 years jo Testing alternative colouring mechanism for pawns → empty controller.
(edit) @9797   11 years jo Added Team functionality down to the controller class.
(edit) @9795   11 years jo Removed recursion bug. Invalid positioning/ collision detection still …
(edit) @9782   11 years bknecht Level description GUI element now wraps text nicely
(edit) @9765   11 years bknecht util lib didn't link without boost-system. Error did occur in MultiType.cc.
(edit) @9763   11 years landauf renamed LaserBeam as LaserBeam2 (because there's already another model …
(edit) @9759   11 years landauf fixed warning (msvc)
(edit) @9756   11 years jo Disabling the single tetris brick. Now all tetris bricks consists of …
(edit) @9730   11 years jo Making the setLives function more flexible. The game can be …
(edit) @9729   11 years jo Creating new console command to set the lives in a mission.
(edit) @9728   11 years jo Making a Mission endable by a ConsoleCommand such that it can be ended …
(edit) @9716   11 years jo Making the WaypointPatrolController configurable such that it can …
(edit) @9703   11 years landauf fixed build with boost 1.48 and 1.49
(edit) @9688   11 years jo Fix for the problem that CG Library was not found on the tardis machines.
(edit) @9687   11 years landauf support precompiled dependencies v7.0 for mingw (which use boost for …
(edit) @9686   11 years landauf disabled warning which was added to -Wall in GCC 4.8 (see …
(edit) @9685   11 years landauf fixed pch with gcc 4.8
(edit) @9684   11 years landauf added missing includes
(edit) @9683   11 years landauf mingw with gcc 4.8 has its own version of sdkddkver.h which apparently …
(edit) @9682   11 years landauf fixed build on MSVC: unistd.h is not part of windows
(edit) @9676   11 years landauf fixed warnings with gcc 4.7
(edit) @9675   11 years landauf merged branch 'libs' back to trunk. orxonox now compiles and runs with …
(edit) @9674   11 years landauf fixed build for MinGW with GCC 4.6
(edit) @9673   11 years landauf moved workaround for old boost versions to LibraryConfigTardis.cmake - …
(edit) @9672   11 years smerkli Added a few includes that were necessary with the switch to GCC > 4.7 …
(edit) @9667   11 years landauf merged core6 back to trunk
(edit) @9666   11 years landauf comments
(edit) @9665   11 years landauf removed svn:executable property
(edit) @9664   11 years landauf eol-style native
(edit) @9663   11 years landauf replaced tabs with spaces
(edit) @9625   12 years smerkli Merged Maxim's Branch back into trunk.
(edit) @9595   12 years landauf merged r9594 to trunk
(edit) @9576   12 years landauf fall back to default parser if CEGUI cannot load XercesParser
(edit) @9575   12 years fmauro Force CEGUI to use Xerces parser instead of TinyXML with versions …
(edit) @9555   12 years smerkli Replaced explosion hack with another less ugly hack: - There is now …
(edit) @9550   12 years landauf merged testing branch back to trunk. unbelievable it took me 13 months …
(edit) @9546   12 years smerkli Added a BigExplosion creation to the Pawn constructor. This loads all …
(edit) @9532   12 years jo Updating the levels.
(edit) @9526   12 years jo Merging presentationHS12 back to the trunk.
(edit) @9416   12 years jo Adjusting the Escort ship's collisionshapes.
(edit) @9415   12 years jo Integrating Felix' EscortShip in the game (new weaponsetting and …
(edit) @9398   12 years smerkli
(edit) @9350   12 years jo Added some billboards and a particle emitter.
(edit) @9349   12 years jo Adding a gallery level. A place to present all important models.
(edit) @9348   12 years landauf merged branch presentation2012merge back to trunk
(edit) @9265   12 years landauf fixed indentation
(edit) @9264   12 years landauf fixed warning
(edit) @9263   12 years landauf store the next checkpoints in a set instead of Vector3 + some …
(edit) @9262   12 years landauf fixed bug in SpaceRaceManager - it used the wrong index to identify …
(edit) @9261   12 years landauf fixed start-countdown issue in spacerace
(edit) @9260   12 years landauf cleaned up new SpaceRace classes (no functional code-changes): - …
(edit) @9259   12 years landauf refactored HUDEnemyHealthBar: now it uses …
(edit) @9258   12 years landauf some cleanup
(edit) @9257   12 years landauf renamed RVName to radarname cast to RadarViewable instead of SpaceShip …
(edit) @9256   12 years landauf I think this implementation of the hit() function rather belongs to …
(edit) @9255   12 years landauf fixed warnings in msvc removed authorship for code that wasn't written …
(edit) @9254   12 years landauf update radar-visibility if the visibility of the pawn itself changes. …
(edit) @9253   12 years landauf fixed crash in NotificationQueue - iterators are not guaranteed to be …
(edit) @9252   12 years landauf added missing call to RegisterObject (it crashed on windows) moved …
(edit) @9251   12 years landauf fixed crash when clicking the single player menu button
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