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Diff Rev Age Author Log Message
(edit) @10681   9 years gania refactoring in process
(edit) @10680   9 years bhatiab Fixed Coordinates
(edit) @10679   9 years gania Diagrams in root
(edit) @10678   9 years gania Didn't delete old structure, but intend to replace it with new: …
(edit) @10677   9 years fvultier Fixed minor issue in the WeaponsettingsASSF: The left and the right …
(edit) @10676   9 years paulsc Uniformized formatting, partially automatically. The rules are now as …
(edit) @10675   9 years fvultier Delete merged branch.
(edit) @10674   9 years paulsc Added enemy WaypointPatrolController with Attacher waypoint
(edit) @10673   9 years gania added setDesiredPositionOfSlaves() to FormationController, Vector3* …
(edit) @10672   9 years luhug Added flightTest.oxw level
(edit) @10671   9 years holzerj New particleeffects
(edit) @10670   9 years gania hold position in formation with waypoints
(edit) @10669   9 years vaydin created new explosion class
(edit) @10668   9 years meierman update levelfile
(edit) @10667   9 years bhatiab Added Waypoints for Transporter - Coordinates for A, B and the …
(edit) @10666   9 years bhatiab Added General Level-structure.
(edit) @10665   9 years bucyril
(edit) @10664   9 years meierman First (emptz) functioning version
(edit) @10663   9 years paulsc Added quest structure, spawn trigger and comment sections
(edit) @10662   9 years bucyril M src/modules/hover/HoverShip.h
(edit) @10661   9 years bucyril Removed custom code M hover/HoverShip.cc M hover/HoverShip.h
(edit) @10660   9 years meierman new level file
(edit) @10659   9 years bucyril 1234 M hover/Hover.cc M hover/Hover.h M hover/HoverShip.cc A …
(edit) @10658   9 years meierman new basic files added to Hover
(edit) @10657   9 years bucyril Copied files from another module A hover/HoverShip.cc A …
(edit) @10656   9 years meierman new folder for minigame hover
(edit) @10655   9 years gania
(edit) @10654   9 years gania changed AIController → collecting data about spaceships with each action()
(edit) @10652   9 years gania deleted old behaviour of AIController (partly), forced ships to form a …
(edit) @10651   9 years gania Old AIController default behaviour is commented out
(edit) @10650   9 years fvultier There is now a spaceship that uses the gravity bomb. Minor …
(edit) @10649   9 years paulsc Added waypoint-transporter and music
(edit) @10648   9 years fvultier Removed EnergyDrink Weapon from SpaceshipASSFF. Improved documentation …
(edit) @10647   9 years hzuellig deleted
(edit) @10646   9 years hzuellig test&textfiles
(edit) @10645   9 years bhatiab Added Transporter to level…
(edit) @10644   9 years fvultier New branch for PPS
(edit) @10643   9 years gstalder testphase
(edit) @10642   9 years paulsc First campaing level added
(edit) @10641   9 years fvultier New branch for PPS
(edit) @10640   9 years fvultier New branch for PPS
(edit) @10639   9 years fvultier New branch for PPS
(edit) @10638   9 years meierman fuck
(edit) @10637   9 years fvultier New branch for PPS
(edit) @10636   9 years gstalder schwach
(edit) @10635   9 years meierman testerman
(edit) @10634   9 years gstalder blabla
(edit) @10633   9 years maxima New branch for PPS.
(edit) @10632   9 years fvultier Removed useless code (artifacts from copy-paste) in the Jump minigame.
(edit) @10631   9 years landauf the AI sometimes selected its own ship as target while it was steering …
(edit) @10630   9 years landauf avoid division by zero errors (happened e.g. if 'myposition' and …
(edit) @10629   9 years fvultier Merged towerdefenseFabien branch back to trunk. The towerdefense …
(edit) @10628   9 years landauf addendum to r10626 → pass the collision shape to Pawn::damage
(edit) @10627   9 years fvultier Minor improvements. Use of the Munition class.
(edit) @10626   9 years zifloria Fixed more of the same bug. Tower defense was also affected
(edit) @10625   9 years zifloria Fixed OrxonoxArcade. Points are awarded again. The problem was that I …
(edit) @10624   9 years landauf merged branch core7 back to trunk
(edit) @10623   9 years landauf removed branches from FS15
(edit) @10622   9 years landauf merged branch presentationFS15merge back to trunk
(edit) @10621   9 years landauf don't call srand()! this is already done by Core. also fixed some …
(edit) @10620   9 years landauf use our internal definition of pi
(edit) @10619   9 years landauf eol-style native
(edit) @10618   9 years landauf tabs → spaces
(edit) @10617   9 years landauf added new levels and modified ship definitions from branch presentationFS15
(edit) @10616   9 years landauf merged branch weaponFS15 (but without changes in weaponSettingsAssff.oxi)
(edit) @10615   9 years landauf merged branch towerdefenseFS15
(edit) @10614   9 years landauf merged branch SciptableControllerFS15
(edit) @10613   9 years landauf merged branch ParticleEffectsFS15 (but without changes in …
(edit) @10612   9 years landauf merged branch multiplayerFS15
(edit) @10611   9 years landauf merged branch formationFS15
(edit) @10610   9 years landauf merged branch clangenb
(edit) @10609   9 years landauf merged r10499 from presentationFS15 into this branch
(edit) @10608   9 years fvultier Improved documentation
(edit) @10606   9 years fvultier The most expensive tower fires now a new weapon: The Ice gun; a weapon …
(edit) @10605   9 years landauf added changes from presentationFS15 branch
(edit) @10604   9 years landauf corrected include paths
(edit) @10603   9 years landauf cleanup: empty level is empty again & tabs→spaces.
(edit) @10602   9 years landauf more cleanup
(edit) @10601   9 years landauf cleanup: empty level is empty again & tabs→spaces.
(edit) @10600   9 years landauf fixed warnings
(edit) @10599   9 years landauf removed unused branch
(edit) @10598   9 years landauf cleanup: empty level is empty again & tabs→spaces.
(edit) @10597   9 years landauf cleanup: tabs→spaces
(edit) @10596   9 years landauf cleanup: empty level is empty again & tabs→spaces.
(edit) @10595   9 years landauf created new branch to merge all branches from FS15 in a clean way
(edit) @10594   9 years fvultier improved documentation
(edit) @10592   9 years fvultier New Weapon for the towerDefense minigame: The SplitGun, a weapon that …
(edit) @10591   9 years fvultier Different wave types with different enemies. New field type: obstacle. …
(edit) @10589   9 years landauf enemies can be killed by towers → the WeakPtr returns NULL → remove …
(edit) @10588   9 years landauf use the new entity as waypoint (each WaypointController will destroy …
(edit) @10587   9 years landauf use list instead of vector - list is better suited for removing elements
(edit) @10586   9 years fvultier Removed unuses classes and templates. The enemies move now along a …
(edit) @10585   9 years fvultier Create new branch for the tower defense minigame with new features.
(edit) @10583   9 years landauf TDCoordinate doesn't call RegisterObject, thus shouldn't inherit from …
(edit) @10582   9 years landauf delete helper files before building. this avoids that old helper files …
(edit) @10581   9 years landauf 8 modules are now marked as plugins (which means they are only loaded …
(edit) @10580   9 years landauf it's now possible to define required plugins in the level definition …
(edit) @10579   9 years landauf inverted dependency between level and gametype: gametype now …
(edit) @10578   9 years landauf removed the 'bAddRef' argument from StrongPtr's constructor. it was a …
(edit) @10577   9 years landauf no need to store the namespace again, this is already done in the …
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