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@2884
|
16 years |
bknecht |
Reducing width of class diagrams for nicer images
|
|
|
@2883
|
16 years |
landauf |
reapplied mingw-patch
|
|
|
@2882
|
16 years |
rgrieder |
Update from Bullet 2.73 to 2.74.
|
|
|
@2881
|
16 years |
bknecht |
Added directories and paths so we can also display images (using the …
|
|
|
@2880
|
16 years |
bknecht |
Now we also have the version number and name displayed on the main page
|
|
|
@2879
|
16 years |
bknecht |
Found another way to produce a great doxygen output
|
|
|
@2878
|
16 years |
bknecht |
Modified doxy.config.in to produce nicer HTML output for trac. This …
|
|
|
@2877
|
16 years |
bknecht |
reverted back everything, sorry KDevelop screws things up sometimes
|
|
|
@2876
|
16 years |
bknecht |
corrected exclude path and added an exclude pattern which should …
|
|
|
@2875
|
16 years |
bknecht |
(Doxygen) Documentation added for GUIManager and some GameState classes.
|
|
|
@2874
|
16 years |
bknecht |
Changes in Doxygen to check if it works on nautilus to compile it together
|
|
|
@2873
|
16 years |
bknecht |
Doxygen fixes. Please advise me on better places or methods to fix it. …
|
|
|
@2872
|
16 years |
landauf |
some small adjustments in PongAI and related classes
|
|
|
@2871
|
16 years |
rgrieder |
Removed other piece of setting the install prefix as well.
|
|
|
@2870
|
16 years |
bknecht |
additional commentary to my last commit. maybe useful in the future, …
|
|
|
@2869
|
16 years |
bknecht |
Including some features to use only mouse or keys in a GUI, also …
|
|
|
@2868
|
16 years |
adrfried |
cmake install prefix reset, compiler flags fixed
|
|
|
@2867
|
16 years |
bknecht |
Magician Beni on what he does best: Fixed the problem with the large …
|
|
|
@2866
|
16 years |
erwin |
Added src/sound and some files
|
|
|
@2865
|
16 years |
FelixSchulthess |
created branch for weapon development
|
|
|
@2864
|
16 years |
danielh |
first commit of pickup system
- working PickupCollection
- working …
|
|
|
@2863
|
16 years |
rgrieder |
-Wno-deprecated is only available for C++, but fortunately the …
|
|
|
@2862
|
16 years |
rgrieder |
quote: "Fixed some bugs. Please do not break the code, when working …
|
|
|
@2861
|
16 years |
scheusso |
- moved serialise functions from …
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|
|
@2860
|
16 years |
landauf |
Improved PongAI - it tries to predict the position of the ball (but …
|
|
|
@2859
|
16 years |
rgrieder |
Infinite loop bugfix if orxonox_dev_build.keep_me is missing.
|
|
|
@2858
|
16 years |
dafrick |
Done some documenting, and resolved some (possible) issues. So the …
|
|
|
@2857
|
16 years |
landauf |
added configurable PongAI-strength
|
|
|
@2856
|
16 years |
Naaduun |
implemented Map::openMap()
|
|
|
@2855
|
16 years |
rgrieder |
Two small fixes.
|
|
|
@2854
|
16 years |
rgrieder |
small fixes with game states.
|
|
|
@2853
|
16 years |
bknecht |
Fixed some bugs. Please do not break the code, when working with other …
|
|
|
@2852
|
16 years |
polakma |
added unlimited munition, reverted shared munition and fixed some bugs
|
|
|
@2851
|
16 years |
landauf |
Fixed attachment of "absolute" CameraPosition-Nodes in the Network …
|
|
|
@2850
|
16 years |
rgrieder |
- Started working on cleaning up the GameState mess
- Cleaned out …
|
|
|
@2849
|
16 years |
rgrieder |
Bug fix in the InputManager.
|
|
|
@2848
|
16 years |
rgrieder |
Exported showsGraphics, etc. to a new class named GameMode in the core.
|
|
|
@2847
|
16 years |
rgrieder |
De initialisation bugfix in GSGraphics.
|
|
|
@2846
|
16 years |
rgrieder |
Moving game clock from Core to Game.
Other small fixes.
|
|
|
@2845
|
16 years |
rgrieder |
- Moved some code from Game to Main and GSRoot
- Renamed "gui" …
|
|
|
@2844
|
16 years |
rgrieder |
Implemented new GameState concept. It doesn't differ that much from …
|
|
|
@2843
|
16 years |
rgrieder |
Exported TimeFactorListener to separate file in the tools folder.
|
|
|
@2842
|
16 years |
rgrieder |
Header file fixes (reduced some dependencies).
|
|
|
@2841
|
16 years |
rgrieder |
Using loadGUI_2.lua in this branch now.
|
|
|
@2840
|
16 years |
bknecht |
GUIManager now behaves how it should. Most things seem to work fine.
…
|
|
|
@2839
|
16 years |
landauf |
added AI for the Pong gametype
improved Pong gameplay
|
|
|
@2838
|
16 years |
Naaduun |
Added PKGBUILD for building package in Archlinux. See …
|
|
|
@2837
|
16 years |
Naaduun |
added Map class
|
|
|
@2836
|
16 years |
scheusso |
merge old netp branch to netp2 (still because of multiplayer pong…)
|
|
|
@2835
|
16 years |
scheusso |
create new netp branch (in order to play multiplayer pong )
|
|
|
@2834
|
16 years |
bknecht |
When you change the camera, the GUI is now newly set. Also: the GUI …
|
|
|
@2833
|
16 years |
scheusso |
some bugfixes (client crashed when server was killed 2 times)
|
|
|
@2832
|
16 years |
scheusso |
further improvements in network (eliminated double calls of …
|
|
|
@2831
|
16 years |
danielh |
removed old pickup system
|
|
|
@2830
|
16 years |
landauf |
created new branch for the particles-project
|
|
|
@2829
|
16 years |
landauf |
created new branch for the sound-project
|
|
|
@2828
|
16 years |
landauf |
created new branch for the pickup-project
|
|
|
@2827
|
16 years |
landauf |
created new branch for all 3 gametype-projects
|
|
|
@2826
|
16 years |
landauf |
merged miniprojects branch back to trunk
|
|
|
@2825
|
16 years |
landauf |
eol-style:native
|
|
|
@2824
|
16 years |
landauf |
Added "Pong" minigame
|
|
|
@2823
|
16 years |
rgrieder |
Further optimisations by using std::vector instead of std::list for …
|
|
|
@2822
|
16 years |
scheusso |
reduced overhead/load of Synchronisable::getSize quite a lot
|
|
|
@2821
|
16 years |
landauf |
renamed TeamGametype to TeamDeathmatch.
|
|
|
@2820
|
16 years |
landauf |
Split Gametype into Gametype+Deathmatch. The only difference is output …
|
|
|
@2819
|
16 years |
landauf |
moved gametype-HUD from PlayerInfo to HumanPlayer
|
|
|
@2818
|
16 years |
landauf |
added two new functions to Gametype
|
|
|
@2817
|
16 years |
rgrieder |
Removed GameState template and renamed GameStateBase to GameState. …
|
|
|
@2816
|
16 years |
rgrieder |
Upgrade number two for the InputManager: An InputState can have two …
|
|
|
@2815
|
16 years |
rgrieder |
various small changes:
- Fixed a bug in the GameStates concerning …
|
|
|
@2814
|
16 years |
rgrieder |
InputManager upgrade number one: InputState priorities are managed …
|
|
|
@2813
|
16 years |
landauf |
fixed shooting bug
|
|
|
@2812
|
16 years |
landauf |
fixed shooting bug
|
|
|
@2811
|
16 years |
landauf |
fixed shooting bug
|
|
|
@2810
|
16 years |
landauf |
fixed shooting bug
|
|
|
@2809
|
16 years |
landauf |
reverted commit 2782 which was:
> Another 15% performance boost in …
|
|
|
@2808
|
16 years |
bknecht |
You can now toggle visibility ingame. Strangely the SceneManager …
|
|
|
@2807
|
16 years |
rgrieder |
Moved global game clock to Core. Use getGameClock() for a const …
|
|
|
@2806
|
16 years |
landauf |
fixed a small bug
|
|
|
@2805
|
16 years |
rgrieder |
Added new class: Game
It represents basic operation related to the …
|
|
|
@2804
|
16 years |
polakma |
some enhancements, but not working…
|
|
|
@2803
|
16 years |
adrfried |
Create branch ggz
|
|
|
@2802
|
16 years |
landauf |
created new branch
|
|
|
@2801
|
16 years |
rgrieder |
Move graphic related content of GSGraphics to GraphicsManager which …
|
|
|
@2800
|
16 years |
rgrieder |
Renaming "tick" to "update" for all those classes not inheriting from …
|
|
|
@2799
|
16 years |
rgrieder |
Moved all core related initialisations from Main.cc and GSRoot.cc to …
|
|
|
@2798
|
16 years |
rgrieder |
Added static function to SynchronisableVariableBase to avoid including …
|
|
|
@2797
|
16 years |
landauf |
Added some #ifndef's around #define NOMINMAX and #define FORCEINLINE …
|
|
|
@2796
|
16 years |
bknecht |
created new branch to work on ingame GUI and GUI in general
|
|
|
@2795
|
16 years |
scheusso |
forgot to add some file
|
|
|
@2794
|
16 years |
scheusso |
some optimisations (mostly inlined SynchronisableVariable functions) …
|
|
|
@2793
|
16 years |
scheusso |
create new branch for network and performance changes
|
|
|
@2792
|
16 years |
rgrieder |
Finally found the MSVC IntelliSense bug! It wasn't working at all, so …
|
|
|
@2791
|
16 years |
rgrieder |
Please never commit any changes to the external libraries! It doesn't …
|
|
|
@2790
|
16 years |
bknecht |
Ugly hack to use GUI ingame. Hack itself needs improvement AND of …
|
|
|
@2789
|
16 years |
landauf |
- Moved default-hud (chat, gamestate info) from Controller to …
|
|
|
@2788
|
16 years |
dafrick |
Some more changes…
|
|
|
@2787
|
16 years |
rgrieder |
Bugfix: _NDEBUG is never defined.
|
|
|
@2786
|
16 years |
dafrick |
Some changes to QuestManager and NotificationManager by Reto's …
|
|
|
@2785
|
16 years |
dafrick |
Made QuestManager and NotificationManager to Singletons. Fixed/Changed …
|
|
|