Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @9518   12 years jo Small adjustmenst on the new SpaceShip Templates and Weaponsettings.
(edit) @9517   12 years jo Little code cleanup.
(edit) @9516   12 years smerkli Merged branch largeShip1. Cannot test at home, but since it's only …
(edit) @9515   12 years keuschr final update
(edit) @9513   12 years purgham works but its not properly coded and Position of VirtualCheckpoint bad
(edit) @9512   12 years purgham works but its not properly coded
(edit) @9511   12 years davidsa tweaked lens flare base colour in the test level
(edit) @9510   12 years davidsa Tweaked the lens configuration to achieve a pretty lens flare effect
(edit) @9508   12 years purgham still not working!
(edit) @9507   12 years purgham Not working together
(edit) @9505   12 years jo Enabling more variable projectile behaviour for HSW01
(edit) @9504   12 years davidsa Added colour parameter to the LensFlare in the shadertest level
(edit) @9503   12 years smerkli Merged dawalser's branch
(edit) @9501   12 years jokicp asdf
(edit) @9500   12 years davidsa Added nested Class Lens to LensFlare, to simplify lens flare …
(edit) @9499   12 years moralelastix Praktisch fertig
(edit) @9498   12 years smerkli Merged baptiste's branch spaceNavigation. Works.
(edit) @9497   12 years moralelastix nix
(edit) @9496   12 years mottetb fertig
(edit) @9495   12 years mottetb fertig
(edit) @9494   12 years jokicp Presentation Level bigship hinzugefuegt
(edit) @9492   12 years davidsa modified the shader test level slightly, putting the light source …
(edit) @9491   12 years davidsa FIX: fixed light intensity being affected in a weird way by the …
(edit) @9490   12 years purgham Still doesn't work
(edit) @9489   12 years moralelastix What ever
(edit) @9487   12 years purgham 2.12.2012 - Still some Problems with the additional Checkpoints
(edit) @9486   12 years mottetb hallo
(edit) @9484   12 years mottetb hallo
(edit) @9483   12 years smerkli Added big ship stuff to code stuff.
(edit) @9481   12 years smerkli Created presentation branch for this semester.
(edit) @9480   12 years landauf added cmake flag ENABLE_GCOV to enable code coverage analysis with gcov
(edit) @9479   12 years landauf consider different float to string conversions
(edit) @9478   12 years landauf generate xml report with gtest
(edit) @9477   12 years landauf make gtest build on unix
(edit) @9476   12 years landauf removed some lines that were accidentally copy-pasted
(edit) @9475   12 years landauf exclude gtest and gmock from default build target
(edit) @9474   12 years landauf moved settings for executables in visual studio to TargetUtilities to …
(edit) @9473   12 years landauf moved common cmake config for src/ and test/ to SourceConfig.cmake
(edit) @9472   12 years jo Better documentation.
(edit) @9471   12 years jo I fixed the console command. A console command has to be a static …
(edit) @9470   12 years purgham 26.11.12 not really working but usefull stuff for later
(edit) @9469   12 years moralelastix preparations
(edit) @9468   12 years mottetb shortcuts don't work
(edit) @9466   12 years davidsa WIP: fixing max pixel calculation and size scaling of the billboards
(edit) @9464   12 years davidsa Updated orxonox::LensFlare, the effect has been expanded by several …
(edit) @9462   12 years davidsa Added additional LensFlare parameters to the Shader-Test level
(edit) @9461   12 years davidsa Updated orxonox::Billboard so you can disable FrustumCulling. Also …
(edit) @9460   12 years moralelastix Empty Class
(edit) @9459   12 years purgham working Version 19.11.2012 - Bots can create virtual Checkpoints but …
(edit) @9457   12 years mottetb getTeam doesn't work, have to find sth else
(edit) @9455   12 years keuschr forgot some files
(edit) @9454   12 years keuschr Added new ship template. Materials to follow.
(edit) @9451   12 years purgham working Version 19.11.2012 - Bots can allways be included
(edit) @9450   12 years jo Cleanup.
(edit) @9448   12 years davidsa Added Hardware Occlusion Query Capabilities for use in dynamic flare …
(edit) @9446   12 years davidsa Slightly modified shader test level, to see orxonox::LensFlare …
(edit) @9445   12 years davidsa Added orxonox::LensFlare, to add LensFlare effects, this is still very …
(edit) @9444   12 years jo The time seems correct. The marker positioning also seems to be ok. So …
(edit) @9443   12 years mottetb was fuer einen Fortschritt heute!
(edit) @9441   12 years purgham BUG 12.11.2012 Error if create Bots after start
(edit) @9437   12 years jo Rough example on how to add sound to existing orxonox objects. A …
(edit) @9436   12 years purgham working Version 5.11.2012 - Bots can be included after starting the level
(edit) @9435   12 years mottetb Removed old files
(edit) @9434   12 years mottetb aimMarkerSize aendert nichts im Spiel
(edit) @9433   12 years davidsa Modified shader test level, added proper collision shape and changed …
(edit) @9432   12 years purgham first working Version
(edit) @9429   12 years mottetb aimMarkerSize Problem
(edit) @9428   12 years davidsa FIX: changed standard render group to main, this prevents that …
(edit) @9426   12 years davidsa Changed shader test level so that it uses a round object, since you …
(edit) @9423   12 years davidsa Slightly modified the shader test level to use the new XML Port and to …
(edit) @9422   12 years davidsa Added some documentation to orxonox::Model and refined the XML Port …
(edit) @9421   12 years mottetb Oct 29th, works pretty well!
(edit) @9420   12 years davidsa Added some documentation to orxonox::Scene
(edit) @9419   12 years davidsa Added documentation to orxonox::RenderQueueListener
(edit) @9416   12 years jo Adjusting the Escort ship's collisionshapes.
(edit) @9415   12 years jo Integrating Felix' EscortShip in the game (new weaponsetting and …
(edit) @9412   12 years purgham Made SpaceRace-Mode usable for more then 1 Spaceship
(edit) @9409   12 years davidsa Modified Shader Test Level to use the newly added shader, so stencil …
(edit) @9407   12 years davidsa orxonox::RenderQueueListener: Implemented a rudimentary …
(edit) @9403   12 years davidsa Showcase: Added Level 'Shader Test' to test the XML-Port functionality …
(edit) @9402   12 years davidsa Orxonox::Model: added XMLPort 'material' to easily attach a …
(edit) @9401   12 years davidsa Orxonox::Mesh: Added functions setMaterial() and getMaterial() to …
(edit) @9400   12 years mottetb first checkin
(edit) @9399   12 years purgham Created new SpaceRaceController and added a function to SpaceRaceManager
(edit) @9398   12 years smerkli
(edit) @9396   12 years soroa Created a new class called FindClosestEnemy
(edit) @9395   12 years davidsa FIX: dynamic_cast from const to non-const is prohibited in newer …
(edit) @9388   12 years jo Racebot branch.
(edit) @9385   12 years jo Space Ship Navigation Branch 2 - for SoroA
(edit) @9384   12 years jo LargeShips branch
(edit) @9383   12 years jo Creating new branch.
(edit) @9382   12 years jo Creating new branch.
(edit) @9381   12 years jo Creating new branch.
(edit) @9380   12 years jo Creating new branch.
(edit) @9379   12 years jo Creating new branch.
(edit) @9378   12 years smerkli Fixed skybox to be something that works in tutorial.oxw
(edit) @9377   12 years jo Renaming some level descriptions.
(edit) @9376   12 years jo I added the new configValue from TeamDeathmatch to the Miscellaneous menu.
(edit) @9375   12 years jo Updated Credits: We should mention AMIV as promised in the GV.
(edit) @9374   12 years jo Fixing logic error and removing preselection of the showall button.
Note: See TracRevisionLog for help on using the revision log.