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@9441
|
12 years |
purgham |
12.11.2012 Error if create Bots after start
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@9437
|
12 years |
jo |
Rough example on how to add sound to existing orxonox objects. A …
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@9436
|
12 years |
purgham |
working Version 5.11.2012 - Bots can be included after starting the level
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@9435
|
12 years |
mottetb |
Removed old files
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|
@9434
|
12 years |
mottetb |
aimMarkerSize aendert nichts im Spiel
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|
@9433
|
12 years |
davidsa |
Modified shader test level, added proper collision shape and changed …
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@9432
|
12 years |
purgham |
first working Version
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@9429
|
12 years |
mottetb |
aimMarkerSize Problem
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@9428
|
12 years |
davidsa |
FIX: changed standard render group to main, this prevents that …
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@9426
|
12 years |
davidsa |
Changed shader test level so that it uses a round object, since you …
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@9423
|
12 years |
davidsa |
Slightly modified the shader test level to use the new XML Port and to …
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|
@9422
|
12 years |
davidsa |
Added some documentation to orxonox::Model and refined the XML Port …
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|
@9421
|
12 years |
mottetb |
Oct 29th, works pretty well!
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|
@9420
|
12 years |
davidsa |
Added some documentation to orxonox::Scene
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|
|
@9419
|
12 years |
davidsa |
Added documentation to orxonox::RenderQueueListener
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|
|
@9416
|
12 years |
jo |
Adjusting the Escort ship's collisionshapes.
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|
|
@9415
|
12 years |
jo |
Integrating Felix' EscortShip in the game (new weaponsetting and …
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|
|
@9412
|
12 years |
purgham |
Made SpaceRace-Mode usable for more then 1 Spaceship
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|
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@9409
|
12 years |
davidsa |
Modified Shader Test Level to use the newly added shader, so stencil …
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|
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@9407
|
12 years |
davidsa |
orxonox::RenderQueueListener: Implemented a rudimentary …
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|
|
@9403
|
12 years |
davidsa |
Showcase: Added Level 'Shader Test' to test the XML-Port functionality …
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|
|
@9402
|
12 years |
davidsa |
Orxonox::Model: added XMLPort 'material' to easily attach a …
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|
|
@9401
|
12 years |
davidsa |
Orxonox::Mesh: Added functions setMaterial() and getMaterial() to …
|
|
|
@9400
|
12 years |
mottetb |
first checkin
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@9399
|
12 years |
purgham |
Created new SpaceRaceController and added a function to SpaceRaceManager
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|
@9398
|
12 years |
smerkli |
|
|
|
@9396
|
12 years |
soroa |
Created a new class called FindClosestEnemy
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|
|
@9395
|
12 years |
davidsa |
FIX: dynamic_cast from const to non-const is prohibited in newer …
|
|
|
@9388
|
12 years |
jo |
Racebot branch.
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|
|
@9385
|
12 years |
jo |
Space Ship Navigation Branch 2 - for SoroA
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|
@9384
|
12 years |
jo |
LargeShips branch
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|
|
@9383
|
12 years |
jo |
Creating new branch.
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|
|
@9382
|
12 years |
jo |
Creating new branch.
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|
|
@9381
|
12 years |
jo |
Creating new branch.
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|
|
@9380
|
12 years |
jo |
Creating new branch.
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|
|
@9379
|
12 years |
jo |
Creating new branch.
|
|
|
@9378
|
12 years |
smerkli |
Fixed skybox to be something that works in tutorial.oxw
|
|
|
@9377
|
12 years |
jo |
Renaming some level descriptions.
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|
|
@9376
|
12 years |
jo |
I added the new configValue from TeamDeathmatch to the Miscellaneous menu.
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|
|
@9375
|
12 years |
jo |
Updated Credits: We should mention AMIV as promised in the GV.
|
|
|
@9374
|
12 years |
jo |
Fixing logic error and removing preselection of the showall button.
|
|
|
@9373
|
12 years |
jo |
On the way to adjust multiplayermenue. Levels tagged with singleplayer …
|
|
|
@9372
|
12 years |
jo |
Small improvements; adjusting values for better playfeeling. An …
|
|
|
@9371
|
12 years |
jo |
The UnderAttack level was improved. The defender's spawnpoints have …
|
|
|
@9370
|
12 years |
jo |
The transporter's life is now set depending on the number of players.
|
|
|
@9369
|
12 years |
jo |
Gotcha. I edited the wrong keybindings.ini file before.
|
|
|
@9368
|
12 years |
jo |
Trying to change the mouselook keybinding according to the suggestion …
|
|
|
@9367
|
12 years |
jo |
Disabling free aiming.
|
|
|
@9366
|
12 years |
landauf |
moved presentation branch from spring 2011 to archive because of the …
|
|
|
@9365
|
12 years |
landauf |
moved environment2 branch to archive
|
|
|
@9364
|
12 years |
landauf |
removed dockingsystem2 branch
|
|
|
@9363
|
12 years |
jo |
Teamdeathmatch ends if a certain number of opponents have been killed. …
|
|
|
@9361
|
12 years |
jo |
Modified music menusheet and credits menusheet.
|
|
|
@9359
|
12 years |
jo |
I removed most levels, towerdefence and the script controller since …
|
|
|
@9358
|
12 years |
landauf |
moved sound5 branch to archive
|
|
|
@9357
|
12 years |
landauf |
removed unused branches
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|
|
@9356
|
12 years |
landauf |
details
|
|
|
@9355
|
12 years |
landauf |
moved waypoints branch to archive
|
|
|
@9354
|
12 years |
landauf |
removed presentation branch from pps fall 2011
|
|
|
@9353
|
12 years |
landauf |
removed branches from pps spring 2012
|
|
|
@9351
|
12 years |
jo |
Creating a new branch in order to remove all unnecessary files.
|
|
|
@9350
|
12 years |
jo |
Added some billboards and a particle emitter.
|
|
|
@9349
|
12 years |
jo |
Adding a gallery level. A place to present all important models.
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|
|
@9348
|
12 years |
landauf |
merged branch presentation2012merge back to trunk
|
|
|
@9347
|
12 years |
landauf |
removed unused function
adjusted refactored code also in commented …
|
|
|
@9346
|
12 years |
jo |
Bugfix: Previously the LastManStandingHUD wasn't displayed properly …
|
|
|
@9345
|
12 years |
jo |
Small improvements on presentationHS11.
|
|
|
@9344
|
12 years |
jo |
Fixing pong's error message. Firstly the WorldSound's path wasn't …
|
|
|
@9343
|
12 years |
jo |
XML fixes: LastManStanding: wrong OverlayGroup name \n <br> …
|
|
|
@9342
|
12 years |
jo |
Adjusting timers of the Asteroid-Race level to the spaceships current …
|
|
|
@9341
|
12 years |
jo |
Corrected getNumberOfPlayers().
|
|
|
@9340
|
12 years |
jo |
On the way of repairing a bug that was caused by manual refactoring of …
|
|
|
@9339
|
12 years |
jo |
Found reason why players are not always detected correctly: …
|
|
|
@9338
|
12 years |
jo |
Trying to find quick fixes for dynamic match. Somehow gametypes …
|
|
|
@9337
|
12 years |
landauf |
fixed "quivering" movement also for DockingController and in the 2nd …
|
|
|
@9336
|
12 years |
landauf |
fixed weird AI movement introduced in waypoints branch
|
|
|
@9335
|
12 years |
landauf |
moved tower defense blender files to pool
|
|
|
@9334
|
12 years |
landauf |
removed UnderAttackHealthBar which is not needed anymore because of …
|
|
|
@9333
|
12 years |
landauf |
added const qualifier to all message-sending functions in GametypeInfo …
|
|
|
@9332
|
12 years |
landauf |
removed strange function
|
|
|
@9331
|
12 years |
landauf |
removed const_cast and some const qualifiers from ConsoleCommand and …
|
|
|
@9330
|
12 years |
landauf |
added deterministic stop criterion to end tetris match (independent of …
|
|
|
@9329
|
12 years |
landauf |
fixed collision bug in tetris which made stones overlap in some cases …
|
|
|
@9328
|
12 years |
landauf |
fixed two possible crashes
|
|
|
@9327
|
12 years |
landauf |
changed parent of TetrisStone from Pawn to MovableEntity which is …
|
|
|
@9326
|
12 years |
landauf |
small refactoring of tetris gametype, fixed memory leak
|
|
|
@9325
|
12 years |
landauf |
removed obsolete code
|
|
|
@9324
|
12 years |
landauf |
fixed dropping and picking up again a PickupCollection
|
|
|
@9323
|
12 years |
landauf |
replaced tabs with spaces
|
|
|
@9322
|
12 years |
landauf |
fixed some warnings
|
|
|
@9321
|
12 years |
landauf |
detail: moved functions from .h to .cc
|
|
|
@9320
|
12 years |
landauf |
removed Pickupable::clone() because it is not needed anymore
|
|
|
@9319
|
12 years |
landauf |
refactored PickupSpawner - it doesn't clone a sample-pickup anymore, …
|
|
|
@9318
|
12 years |
landauf |
removed PickupIdentifier for a number of reasons (I talked to Damian …
|
|
|
@9316
|
12 years |
dafrick |
Replacing unlicend skyboxes
|
|
|
@9314
|
12 years |
landauf |
probably a bugfix: PickupIdentifier compared only the first parameter …
|
|
|
@9313
|
12 years |
landauf |
found some more functions to rename
|
|
|
@9312
|
12 years |
landauf |
renamed some functions where enums are converted to/from strings for …
|
|
|
@9306
|
12 years |
jo |
Tetris: Level update
|
|
|
@9305
|
12 years |
landauf |
simplified code a little by using MultiType instead of explicit conversion
|
|
|