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@11224
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8 years |
bberabi |
hello
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@11223
|
8 years |
patricwi |
reverted changes in readme file
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@11222
|
8 years |
patricwi |
changed readme file
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@11221
|
8 years |
marvinh |
New branch for PPS HS16, Story mode map ticket
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@11220
|
8 years |
ljovin |
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@11218
|
8 years |
fvultier |
New banch for fvultier for HS16.
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@11217
|
8 years |
maxima |
new branch for PPS
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@11216
|
8 years |
maxima |
new branch for PPS
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@11215
|
8 years |
maxima |
new branch for PPS
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@11214
|
8 years |
maxima |
new branch for PPS
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@11213
|
8 years |
maxima |
new branch for PPS
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@11212
|
8 years |
maxima |
new branch for PPS
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@11211
|
8 years |
bknecht |
Merging cegui0.8 branch into ogre1.9 branch
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@11210
|
8 years |
landauf |
COMPARE_VERSION_STRINGS resulted in strange error when version-header …
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@11209
|
8 years |
fvultier |
Preparation for the presentation. Failing the mission in …
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@11208
|
9 years |
fvultier |
merged discharger, thats the last one
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@11207
|
9 years |
fvultier |
merged scriptable controller
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@11206
|
9 years |
fvultier |
merged campain menu
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@11205
|
9 years |
sagerj |
zusammengemerged mit florin project
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@11204
|
9 years |
plehmann |
implemented the update function of MoveToTask. but it does not yet …
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@11202
|
9 years |
fvultier |
fixed some weird merge conflict
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@11201
|
9 years |
tgidron |
Final Project
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@11199
|
9 years |
fvultier |
merged branch hover
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@11198
|
9 years |
tgidron |
Final Project
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@11196
|
9 years |
tgidron |
Final Project
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@11194
|
9 years |
binderm |
final commit
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@11193
|
9 years |
fvultier |
New branch for presentation of the PPS projects FS16. Will merge all …
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@11192
|
9 years |
tgidron |
New Floor, Level HUD, Pickups work
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@11191
|
9 years |
binderm |
The Campaign menu now works. The levels are structured in a tree. If …
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@11190
|
9 years |
plehmann |
modified newScriptController to prevent memory leacks caused by tasks
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@11189
|
9 years |
sagerj |
done/fixed everything, weaponmode/discharger fully commented only …
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@11188
|
9 years |
binderm |
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@11187
|
9 years |
plehmann |
added a MoveToTask implement the update function
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@11186
|
9 years |
binderm |
LevelStatus and levelmanager in two files, LevelStatus saves and …
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@11185
|
9 years |
sagerj |
fix the charging during reloadtime, the hudchargebar working so far…
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@11184
|
9 years |
tgidron |
New Pickup + try to create ground from separate tiles
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@11183
|
9 years |
plehmann |
moved the task classes to the scriptTasks folder. modified the …
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@11182
|
9 years |
tgidron |
New Pickup
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@11181
|
9 years |
binderm |
some minor changes
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@11180
|
9 years |
binderm |
logic to show only certain levels and not all together, also not all …
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@11179
|
9 years |
plehmann |
added the stringOutTask for scriptcontroller
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@11178
|
9 years |
plehmann |
scriptcontroller task system doesnt work. it seems like queue is the …
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@11177
|
9 years |
tgidron |
New Pickups (speed); Level Counter and Crate spawn (not working)
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@11176
|
9 years |
fvultier |
Added a debug console command that allows visualization of the weaponSlots.
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@11175
|
9 years |
sagerj |
overwritten many fire functions now only need to implement timer/charges
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@11174
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9 years |
sagerj |
everything beneath weaponmode changed to push/release - wm modified …
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@11173
|
9 years |
binderm |
Campaignmenu improved, it's now possible to only show single levels …
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@11172
|
9 years |
plehmann |
updated some files so NewScriptController lua binds are created. added …
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@11171
|
9 years |
tgidron |
Pickups work; Lives Counter and Total Flag Counter
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@11170
|
9 years |
sagerj |
running backup
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@11169
|
9 years |
fvultier |
Fixed errors with pickups.
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@11168
|
9 years |
tgidron |
Pickups + Flags HUD
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@11167
|
9 years |
plehmann |
changed the NewScriptController and Task classes
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@11166
|
9 years |
sagerj |
today I got pawn'ed
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@11165
|
9 years |
plehmann |
added new files for newScriptController
—This lines, and those below, …
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@11164
|
9 years |
sagerj |
added orxout() for every release lvl for debug purpose
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@11163
|
9 years |
tgidron |
Pickup Development
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@11162
|
9 years |
fvultier |
Managed to call a C++ test function from a Lua script that gets …
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@11161
|
9 years |
landauf |
removed another spurious backslash
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@11160
|
9 years |
landauf |
removed unnecessary backslashes
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@11157
|
9 years |
landauf |
don't test exact values here, only ≠ 0
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@11156
|
9 years |
landauf |
clang doesn't know this compiler flag
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@11153
|
9 years |
sagerj |
added release functions in various classes: weaponmode, weaponsystem, …
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@11152
|
9 years |
plehmann |
took the event functions out of the tick function
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@11151
|
9 years |
tgidron |
New Level Up
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@11150
|
9 years |
binderm |
tried consoleCommand, doesn't work yet. Please have a look;)
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@11149
|
9 years |
binderm |
new files for campaign menu
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@11142
|
9 years |
sagerj |
first commit, added discharger weaponclass
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@11141
|
9 years |
plehmann |
added a comment
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@11140
|
9 years |
fvultier |
New branch for PPS FS16
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@11139
|
9 years |
fvultier |
New branch for PPS FS16
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@11138
|
9 years |
fvultier |
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@11137
|
9 years |
plehmann |
new branch for pps
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@11136
|
9 years |
fvultier |
Made tutorial compatible with the new core.
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@11135
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9 years |
fvultier |
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@11134
|
9 years |
fvultier |
Files needed for the tutorial added.
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@11133
|
9 years |
fvultier |
branch for new tutorial
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@11132
|
9 years |
landauf |
fixed overlays with ogre 1.9.
OverlaySystem must be initialized once …
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@11131
|
9 years |
landauf |
initialize overlay component
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@11130
|
9 years |
landauf |
forgot to commit 2 files in my previous commit:
orxonox now compiles …
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@11129
|
9 years |
landauf |
orxonox now compiles with ogre 1.9 (but still needs some other changes)
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@11128
|
9 years |
landauf |
let Planet inherit from Model to avoid code duplication (especially …
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@11127
|
9 years |
landauf |
in ogre 1.9, overlays were moved into a separate component (i.e. a …
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@11126
|
9 years |
landauf |
small refactoring: make variables in Model private
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@11125
|
9 years |
landauf |
new branch to add support for ogre 1.9 to orxonox
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@11124
|
9 years |
landauf |
fixed some more errors: use 0.8-notation for images
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@11121
|
9 years |
landauf |
updated xsd files
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@11118
|
9 years |
bknecht |
initial commit to get orxonox to find and compile and start with …
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@11117
|
9 years |
landauf |
preparing for CEGUI 0.8
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@11116
|
9 years |
landauf |
ignore all kinds of build directories
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@11115
|
9 years |
landauf |
fixed code to compile in 64bit mode
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@11114
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9 years |
landauf |
unfortunately std::put_time and std::get_time are only available in …
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@11113
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9 years |
landauf |
updated build-script to work with mingw-w64 and the new dependency package
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@11112
|
9 years |
landauf |
removed unnecessary boost include
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@11111
|
9 years |
muemart |
Some simplifications in StringUtils.cc
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@11110
|
9 years |
bknecht |
Create CEGUI v0.8 migration branch
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@11109
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9 years |
zifloria |
changed build settings for tardis to use the new paths on the new …
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@11108
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9 years |
fvultier |
A few modifications in the weapon system: WeaponModes may play a …
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@11106
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9 years |
muemart |
Fix a memory leak. Also fix some potentially invalid references to …
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@11105
|
9 years |
fvultier |
Removed wrong comments in Jump minigame. These comments were artifacts …
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