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Diff Rev Age Author Log Message
(edit) @2379   16 years polakma changed Weapon::fire and munition reloading
(edit) @2378   16 years chpeter process ack- solved set back of schedValue, watching targetsize from cut
(edit) @2377   16 years rgrieder Fixed build
(edit) @2376   16 years dafrick Once again, I failed to test whether it would compile. ;)
(edit) @2375   16 years dafrick Added some more output.
(edit) @2374   16 years rgrieder Trying to synchronise phyiscs over the network. - Removed derivation …
(edit) @2373   16 years rgrieder Finished work on new XMLport macro (XMLPortParamVariable).
(edit) @2372   16 years runom creating final lod branch
(edit) @2371   16 years scheusso merged network branch to presentation branch
(edit) @2370   16 years scheusso create our presentation branch
(edit) @2369   16 years landauf - Added a health bar - Some changes in CameraManager to handle the …
(edit) @2368   16 years landauf xmall fix of the previous commit
(edit) @2367   16 years landauf used SceneManager provided by our Scene
(edit) @2366   16 years polakma fixed some pointer bugs
(edit) @2365   16 years landauf Fixed the problem mentioned in r2362 which caused the server to crash …
(edit) @2364   16 years rgrieder Updated msvc files for shaders and AI.
(edit) @2363   16 years rgrieder There is no this pointer with static variables. It's more of a C++ …
(edit) @2362   16 years landauf - Added Bot (the artifical counterpart to HumanPlayer) - Added …
(edit) @2361   16 years landauf - Fixed a problem with SUPER in combination with a pure-virtual …
(edit) @2360   16 years landauf some small adjustments for mingw but still a problem with finding the …
(edit) @2359   16 years adrfried small cmake cleanup
(edit) @2358   16 years landauf removed some test-code
(edit) @2357   16 years scheusso rename network64 branch
(edit) @2356   16 years scheusso remove old network branch
(edit) @2355   16 years scheusso merged network branch to network64 branch not everything working yet …
(edit) @2354   16 years polakma made some changes to munition attaching
(edit) @2353   16 years dafrick Forgot to complie - which it didn't due to some leftovers from the …
(edit) @2352   16 years dafrick - Changed questStatus to mode in QuestListener. - Added new mode 'all' …
(edit) @2351   16 years scheusso some changes. still not working yet, but will correct theese problems …
(edit) @2350   16 years landauf - Added support for postprocessing shaders (bloom, motion blur, …). …
(edit) @2349   16 years dafrick - Completed the message clipping method for Notifications. - Some …
(edit) @2348   16 years scheusso still not complete yet but much better i hope…
(edit) @2347   16 years polakma debugging changes
(edit) @2346   16 years dafrick - QuestListener works now. - Rearranged the places Notifications are …
(edit) @2345   16 years rgrieder Fixed gcc and linux build.
(edit) @2344   16 years rgrieder Completed destruction of static elements like XMLPort, Identifier, …
(edit) @2343   16 years rgrieder Fixed a segfault bug than occurred when producing debug output after …
(edit) @2342   16 years dsommer kleinigkeiten an checkSlot usw.
(edit) @2341   16 years scheusso made some changes, but now yet complete
(edit) @2340   16 years chpeter finished-well, not really=)
(edit) @2339   16 years adrfried updateMedia script fixed and renamed
(edit) @2338   16 years adrfried even more lua fixes
(edit) @2337   16 years polakma fixed parentWeaponSystem-Pointer for all WeaponPacks and its Weapons
(edit) @2336   16 years adrfried tolua cmakelists made compatible to older cmakes
(edit) @2335   16 years adrfried lua handling fixed again
(edit) @2334   16 years scheusso made some adjustments and corrections used boost::bind to pass the …
(edit) @2333   16 years dafrick Found some bug.
(edit) @2332   16 years chpeter current progress
(edit) @2331   16 years polakma fixed attaching
(edit) @2330   16 years dafrick Added some output.
(edit) @2329   16 years dafrick Forgot to add QuestListeners. ;)
(edit) @2328   16 years dafrick * Created QuestListeners, they can be used to affect Objects due to …
(edit) @2327   16 years polakma fixed parentWeaponSystem-Pointer bugs
(edit) @2326   16 years adrfried fix tolua compat handling
(edit) @2325   16 years adrfried lua check fixed
(edit) @2324   16 years dsommer Aufnehmen von festen Item und wieder ablegen
(edit) @2323   16 years martisty Added files as well…
(edit) @2322   16 years adrfried ceguilua include path fixed
(edit) @2321   16 years martisty PlaneCollisionShape
(edit) @2320   16 years bhildebr Completed code for class Scoreboard and fixed some compiler and linker …
(edit) @2319   16 years polakma fixed WeaponPack attaching
(edit) @2318   16 years adrfried cmake for mingw improved
(edit) @2317   16 years chpeter temporary update of trafficcontrol
(edit) @2316   16 years scheusso endianness test
(edit) @2315   16 years rgrieder Hackfixed compiler problem with gcc.
(edit) @2314   16 years rgrieder Temporary solution to steer our SpaceShip: Unlike before (exponential …
(edit) @2313   16 years rgrieder Added body queue to Scene: Physical objects now request to be added to …
(edit) @2312   16 years rgrieder msvc update.
(edit) @2311   16 years scheusso seems like some old files have been forgoten once upon a time …
(edit) @2310   16 years rgrieder Fixed build (missing include).
(edit) @2309   16 years scheusso made some adjustments mostly to the networkid (classid) in order to …
(edit) @2308   16 years polakma made some changes
(edit) @2307   16 years rgrieder - Removed source file inclusion in Synchronisable.cc (please don't do …
(edit) @2306   16 years rgrieder - More dealings with not yet implemented scaling of physical objects. …
(edit) @2305   16 years rgrieder - Exported Exception displaying to an inline function instead of the …
(edit) @2304   16 years rgrieder Author issues with copy & paste…
(edit) @2303   16 years rgrieder - Added support for attaching physical WorldEntities to each other. …
(edit) @2302   16 years rgrieder Added conversion templates for btVector3 ←→ Vector3 and btQuaternion …
(edit) @2301   16 years rgrieder Build fix for r2296.
(edit) @2300   16 years rgrieder Still getting physics and its implications straight: - Removed …
(edit) @2299   16 years rgrieder Applied ugliest hack ever: When ticking the objects (code position of …
(edit) @2298   16 years rgrieder Clarified use of different physical bodies. The "collisionType" XML …
(edit) @2297   16 years rgrieder Missed two getNode()→attachObject(…) in the last commit.
(edit) @2296   16 years rgrieder Made return value of WorldEntity::getNode() const —> Modifying the …
(edit) @2295   16 years rgrieder Removed depricated testing folder in util.
(edit) @2294   16 years dsommer
(edit) @2293   16 years dsommer private umgangen aber er liesst irgendwie die libs nicht :S
(edit) @2292   16 years rgrieder Finally managed to work out some physics. According to my tests, …
(edit) @2291   16 years rgrieder Added new XMLPort macro: XMLPortParamVariable It allows to directly …
(edit) @2290   16 years dsommer shipeq private matter…
(edit) @2289   16 years dsommer Added ShipEquipment to Pawn and various funtions for it -not …
(edit) @2288   16 years polakma added WeaponPack
(edit) @2287   16 years dafrick Fixed a stupid bug…
(edit) @2286   16 years dafrick Added UTF support.
(edit) @2285   16 years dafrick And some more debug output…
(edit) @2284   16 years dafrick Some more debug output.
(edit) @2283   16 years dafrick Some minor adjustments…
(edit) @2282   16 years dafrick Make NotificationQueue tickable…
(edit) @2281   16 years dafrick Fixed a bug, inserted some debug output.
(edit) @2280   16 years dafrick Implemented some rudimentary Notification system.
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