|
|
@5562
|
16 years |
landauf |
small modifications in teambasematchlevel.oxw
added RadarTriangle.tga
|
|
|
@5561
|
16 years |
bknecht |
added presentation level for this Conventionsvn add …
|
|
|
@5560
|
16 years |
landauf |
used Attacher in waypoints testlevel
|
|
|
@5559
|
16 years |
bknecht |
some fixes for pickupinventory and whole gui implementation
|
|
|
@5558
|
16 years |
Aurelian |
Bug in particle emitter removed.
|
|
|
@5557
|
16 years |
decapitb |
repair particles added
|
|
|
@5556
|
16 years |
Aurelian |
Gametype Asteroids: Pirates added. Version for presentation ready.
|
|
|
@5553
|
16 years |
FelixSchulthess |
thruster
|
|
|
@5552
|
16 years |
decapitb |
new centerpoint
|
|
|
@5551
|
16 years |
danielh |
Removed link to non-existing lua function
|
|
|
@5550
|
16 years |
jsmely |
end version
|
|
|
@5549
|
16 years |
mockm |
new levelfile for UnderAttack
|
|
|
@5548
|
16 years |
decapitb |
twosided mesh
|
|
|
@5547
|
16 years |
bknecht |
added mainmenu default ambient sound
|
|
|
@5546
|
16 years |
decapitb |
twosided meshes
|
|
|
@5545
|
16 years |
vmikos |
no comment
|
|
|
@5544
|
16 years |
decapitb |
|
|
|
@5543
|
16 years |
FelixSchulthess |
normals
|
|
|
@5542
|
16 years |
decapitb |
|
|
|
@5541
|
16 years |
decapitb |
|
|
|
@5540
|
16 years |
Aurelian |
Forcefileds modelled for faster performance, asteroids with right …
|
|
|
@5539
|
16 years |
decapitb |
new particle effects
|
|
|
@5538
|
16 years |
decapitb |
spaceship debris meshes
|
|
|
@5537
|
16 years |
decapitb |
|
|
|
@5536
|
16 years |
FelixSchulthess |
wrenches
|
|
|
@5535
|
16 years |
landauf |
adapted weaponsettings to the new weaponsystem in the trunk. If you're …
|
|
|
@5534
|
16 years |
landauf |
Added two testlevels, one to test waypoints and the other to play …
|
|
|
@5533
|
16 years |
landauf |
Changed signs for the yaw rotation.
If you're working in the trunk, …
|
|
|
@5532
|
16 years |
bknecht |
lua code to upgrade the mainmenu
|
|
|
@5531
|
16 years |
landauf |
steering with up/down/left/right (WASD is of course still possible)
|
|
|
@5529
|
16 years |
danielh |
Some changes on pickups
|
|
|
@5528
|
16 years |
landauf |
Cleaned up level directory.
Levels (*.oxw): /levels/
Includes …
|
|
|
@5527
|
16 years |
bknecht |
media update for a working main menu. I hope this does not destroy …
|
|
|
@5526
|
16 years |
danielh |
Moved most of the inventory logic to C++ (slight speedup, but still slow)
|
|
|
@5525
|
16 years |
dave |
H2 weapons added
|
|
|
@5524
|
16 years |
scheusso |
fix to ensure lua5.0 compatibility
|
|
|
@5523
|
16 years |
bknecht |
small change improving the handling of the GUIs in Lua
|
|
|
@5522
|
16 years |
rgrieder |
Removed temporary editor files.
|
|
|
@5521
|
16 years |
Aurelian |
Level file with blinking checkpoints, forcefield has right direction now…
|
|
|
@5520
|
16 years |
Hagen |
can model fixed, EnergyDrink weapon included
|
|
|
@5519
|
16 years |
Hagen |
some models…bla
|
|
|
@5518
|
16 years |
mockm |
new revisision of level file for gametype UnderAttack
|
|
|
@5517
|
16 years |
mockm |
new levelfile for gametype UnderAttack
|
|
|
@5516
|
16 years |
Aurelian |
nice forcefield particles, level file is not really working, work is …
|
|
|
@5514
|
16 years |
dave |
Level file
|
|
|
@5513
|
16 years |
dave |
H2 fighter added
|
|
|
@5512
|
16 years |
polakma |
adding sl_metal textures
|
|
|
@5511
|
16 years |
bknecht |
added SVG orxonox Logo
|
|
|
@5508
|
16 years |
Naaduun |
=Added Map texture and material
|
|
|
@5506
|
16 years |
danielh |
Pickup media
|
|
|
@5505
|
16 years |
Aurelian |
Asteroids with working timer, HudTemplates Timer added…
|
|
|
@5504
|
16 years |
FelixSchulthess |
weapons for pirateship
|
|
|
@5503
|
16 years |
jsmely |
1
|
|
|
@5502
|
16 years |
jsmely |
weapon updated
|
|
|
@5501
|
16 years |
FelixSchulthess |
weapons for pirateship
|
|
|
@5500
|
16 years |
FelixSchulthess |
adding texture
|
|
|
@5499
|
16 years |
FelixSchulthess |
new ship
|
|
|
@5497
|
16 years |
Aurelian |
New Particle Effect for ForceField, not realy working jet
|
|
|
@5496
|
16 years |
dafrick |
Removed invalid XML-Code that made orxonox not load the menu.
|
|
|
@5491
|
16 years |
bknecht |
new version of the GUI
|
|
|
@5488
|
16 years |
Aurelian |
ForceField not working jet, but no errors…
|
|
|
@5487
|
16 years |
mockm |
level file for gametype UnderAttack
|
|
|
@5486
|
16 years |
vmikos |
final version
|
|
|
@5484
|
16 years |
vmikos |
Endversion TeamBaseMatch
|
|
|
@5482
|
16 years |
rgrieder |
Fixed lua code to have compatibility with Lua 5.0
|
|
|
@5479
|
16 years |
stefalie |
added some toon shader crap
|
|
|
@5475
|
16 years |
Aurelian |
CHeckpoints working
|
|
|
@5474
|
16 years |
mockm |
gametype UnderAttack testing level
|
|
|
@5473
|
16 years |
Hagen |
a
|
|
|
@5464
|
16 years |
landauf |
sorry, plopped too much, reverted 2 files
|
|
|
@5463
|
16 years |
landauf |
plonk
|
|
|
@5462
|
16 years |
landauf |
zoink
|
|
|
@5461
|
16 years |
landauf |
Added a second weaponsettings-file for the new features in the …
|
|
|
@5459
|
16 years |
bknecht |
fixed problem with GUI in Lua. You should now be able to easily load, …
|
|
|
@5458
|
16 years |
landauf |
Added DefaultWeaponmodeLink to the weaponsettings. This doesn't affect …
|
|
|
@5455
|
16 years |
landauf |
changed default fire keybindings (alternative fire won't work anymore …
|
|
|
@5453
|
16 years |
Aurelian |
My first version with working triggers in a row… - added level map
|
|
|
@5452
|
16 years |
Aurelian |
My first version with working triggers in a row…
|
|
|
@5448
|
16 years |
landauf |
added HUD for Pong gametype
|
|
|
@5446
|
16 years |
bknecht |
added some debug-output to fix stuff I ran into with LUa on Tardis. …
|
|
|
@5445
|
16 years |
polakma |
committing the right weaponsettings
|
|
|
@5439
|
16 years |
bknecht |
Corrected error in Imageset attribute
|
|
|
@5438
|
16 years |
bknecht |
Obviously this doesn't work with every cegui version… hopefully …
|
|
|
@5437
|
16 years |
landauf |
added new features to the pong level
|
|
|
@5436
|
16 years |
landauf |
- Readded two Textures (Felix = texture killer )
- Added …
|
|
|
@5435
|
16 years |
bknecht |
Magician Beni has let the client button reappear!!!
|
|
|
@5433
|
16 years |
FelixSchulthess |
i hope nobody needs this anymore…
|
|
|
@5432
|
16 years |
rgrieder |
Added inGameGUI test sheet.
Also removed workaround for the filename. …
|
|
|
@5431
|
16 years |
rgrieder |
Removed ugly border from background image.
|
|
|
@5430
|
16 years |
rgrieder |
svn:eol-style "native" for the gui scripts.
|
|
|
@5429
|
16 years |
rgrieder |
Updating commands for the gui branch.
|
|
|
@5428
|
16 years |
rgrieder |
Fixed all branches and the trunk (except for gui of course).
PLEASE …
|
|
|
@5427
|
16 years |
bknecht |
CEGUI code structure is now set. Images are loaded into …
|
|
|
@5426
|
16 years |
landauf |
tweaked pong level
|
|
|
@5418
|
16 years |
landauf |
camera adjustments
|
|
|
@5417
|
16 years |
landauf |
eol-style:native
|
|
|
@5416
|
16 years |
landauf |
pong-level
|
|
|
@5414
|
16 years |
bknecht |
Removed layout information to actual .layout file and leaving …
|
|
|
@5412
|
16 years |
bknecht |
use "Home" to show GUI ingame. You cannot hide it yet, though. small …
|
|
|
@5411
|
16 years |
landauf |
temporary hack to load the default overlay
|
|
|