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source: orxonox.OLD/branches/atmospheric_engine

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Diff Rev Age Author Log Message
(edit) @8789   18 years hdavid branches/atmospheric_engine: activating rain effect changes the cloud- …
(edit) @8787   18 years hdavid branches/atmospheric_engine: activating rain effect changes the cloud- …
(edit) @8781   18 years hdavid branches/atmospheric_engine: cloud effect
(edit) @8771   18 years amaechler branches/atmospheric_engine: rainsound fade working and comments
(edit) @8734   18 years amaechler branches/atmospheric_engine: skydome should get reflected
(edit) @8733   18 years hdavid branches/atmospheric_engine:
(edit) @8732   18 years hdavid
(edit) @8730   18 years hdavid branches/atmospheric_engine: created skydome.[h,cc]
(edit) @8716   18 years amaechler branches/atmospheric_engine: FogFade finally fixed
(edit) @8713   18 years hdavid branches/atmospheric_engine
(edit) @8704   18 years amaechler
(edit) @8703   18 years amaechler
(edit) @8702   18 years amaechler branches/atmospheric_engine: cleanup
(edit) @8700   18 years amaechler branches/atmospheric_engine: …
(edit) @8668   18 years hdavid branches/atmospheric_engine: implemented a sky plane with the cloud …
(edit) @8663   18 years hdavid branches/atmospheric_engine: cloud animation works :)
(edit) @8639   18 years hdavid branches/atmospheric_engine
(edit) @8636   18 years hdavid branches/atmospheric_engine: creating clouds with the shader works, …
(edit) @8585   18 years stefalie branches/atmospheric_engine: noise function for creating clouds
(edit) @8521   18 years amaechler
(copy) @8501   18 years bensch new copy
copied from trunk:
(edit) @8495   18 years bensch merged the branche atmos back. no conflicts
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