|
|
@8427
|
18 years |
patrick |
bsp: textures read out better
|
|
|
@8426
|
18 years |
patrick |
bsp: fixed some bugs in the data reading. there is still one in the …
|
|
|
@8423
|
18 years |
patrick |
bsp: data reading algorithm completed. almost impossible, that it runs …
|
|
|
@8420
|
18 years |
patrick |
bsp: reading the tex vecs informations
|
|
|
@8418
|
18 years |
patrick |
bsp: reading the material/texture informations
|
|
|
@8416
|
18 years |
patrick |
bsp: reading in the triangle informations
|
|
|
@8383
|
18 years |
patrick |
bsp: fixed a compiler error
|
|
|
@8382
|
18 years |
patrick |
bsp: md3 work flush
|
|
|
@8375
|
18 years |
patrick |
bsp: md3 mesh reading progress
|
|
|
@8374
|
18 years |
patrick |
bsp: md3 mesh header structure introduced
|
|
|
@8372
|
18 years |
patrick |
bsp: started loading md3 mesh data, the last of the data structures
|
|
|
@8371
|
18 years |
patrick |
bsp: md3 tag data gets read
|
|
|
@8359
|
18 years |
patrick |
bsp: started reading in the data tagas
|
|
|
@8358
|
18 years |
patrick |
bsp: bone informations get read
|
|
|
@8357
|
18 years |
patrick |
bsp: more data reading again
|
|
|
@8355
|
18 years |
patrick |
bsp: more loading functionality
|
|
|
@8354
|
18 years |
patrick |
bsp: outputting the file informations and checking for valid header …
|
|
|
@8353
|
18 years |
patrick |
bsp: worldentities now are able to load md3 models. but md3 models are …
|
|
|
@8352
|
18 years |
patrick |
bsp: adding the md model structure
|
|
|
@8351
|
18 years |
patrick |
bsp: md3 more source files
|
|
|
@8348
|
18 years |
patrick |
bsp: compiles again
|
|
|
@8347
|
18 years |
patrick |
bsp: completing md3 base framework
|
|
|
@8346
|
18 years |
patrick |
bsp: the md2 model moved to subdir md2, mode md3 structural data
|
|
|
@8344
|
18 years |
patrick |
bsp: md data structures separated
|
|
|
@8343
|
18 years |
patrick |
bsp: md3 model adding skelettons
|
|
|
@8342
|
18 years |
patrick |
bsp: adding md3 model structues, for more and better model. just spare …
|