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View Latest Revision
source:
orxonox.OLD
/
branches
/
network
/
src
/
story_entities
/
campaign.cc
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Rev
Age
Author
Log Message
(edit)
@6407
19 years
patrick
network: the worlds get loaded again in the new framework
(edit)
@6402
19 years
patrick
network: more modularity for the GameWorld: data and process are now …
(edit)
@6389
19 years
patrick
network: removed segfault in the cleanup function
(edit)
@6387
19 years
patrick
network: much more work on the StoryEntity functions and …
(edit)
@6386
19 years
patrick
network: many changes in the StoryEntity and Campaign framework: …
(edit)
@6376
19 years
patrick
network: load param is now processed correctly
(edit)
@6374
19 years
patrick
network: single player loads again, many changes in the function …
(edit)
@6372
19 years
patrick
network: more cleanup in the StoryEntity, thightening the interface …
(edit)
@6371
19 years
patrick
network: thown some old story entity functions away
(edit)
@6370
19 years
patrick
network: working on campaing and gameworld structure
(edit)
@6368
19 years
patrick
network: digging deeper to bring more sense into the framework
(edit)
@6360
19 years
patrick
network: repear work on the world chaos. cleaned up campaing.cc btw
(copy)
@6347
19 years
bensch
branches: copied trunk again
copied from
trunk/src/story_entities/campaign.cc
:
(edit)
@6153
19 years
bensch
docu
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