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@10261
|
18 years |
marcscha |
Fixes and cleanups
|
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|
@10260
|
18 years |
nicolasc |
|
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@10256
|
18 years |
nicolasc |
bump
|
|
|
@10252
|
18 years |
nicolasc |
bump
|
|
|
@10235
|
18 years |
nicolasc |
inital upload of projectile_weapon, started usage in spike_ball
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|
|
@10229
|
18 years |
nicolasc |
spikeball still not working, doing a manual hack
|
|
|
@10224
|
18 years |
nicolasc |
bump
|
|
|
@10217
|
18 years |
nicolasc |
bump
|
|
|
@10196
|
18 years |
nicolasc |
just another upload
GUI seems to work, but there are still some …
|
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|
@10188
|
18 years |
nicolasc |
updated spikeball/spike combo; still need to turn a projectile into a …
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|
|
@10180
|
18 years |
nicolasc |
bump
|
|
|
@10179
|
18 years |
marcscha |
Acid Launcher and Acid Splash (projectile) finished.
This time …
|
|
|
@10173
|
18 years |
nicolasc |
bump2
|
|
|
@10170
|
18 years |
nicolasc |
EOD commit
|
|
|
@10168
|
18 years |
marcscha |
Acid Launcher and Acid Splash (projectile) finished.
Temporally dist …
|
|
|
@10159
|
18 years |
nicolasc |
bump
|
|
|
@10153
|
18 years |
nicolasc |
bump
|
|
|
@10140
|
18 years |
nicolasc |
defined emissionPoint as array, update get/set function, kept old as …
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|
|
@10132
|
18 years |
marcscha |
Firing Echo fix on WM
|
|
|
@10117
|
18 years |
marcscha |
Last update, collision working again. SEGFAULT problems
|
|
|
@10113
|
18 years |
marcscha |
Collision fixes, further additions
|
|
|
@10109
|
18 years |
nicolasc |
bump
|
|
|
@10104
|
18 years |
nicolasc |
some beautifications, nothing new
|
|
|
@10098
|
18 years |
marcscha |
addition of local travel speed, removal of path hacks
|
|
|
@10095
|
18 years |
marcscha |
velocity fix
|
|
|
@10087
|
18 years |
nicolasc |
smoother drawing, or not
|
|
|
@10086
|
18 years |
nicolasc |
updated drawing function
|
|
|
@10081
|
18 years |
marcscha |
Some surprises for comming wednesday
|
|
|
@10080
|
18 years |
nicolasc |
Working SwarmMissile guidance system
CD/CR needs update
|
|
|
@10079
|
18 years |
nicolasc |
guiding system (somewhat not working)
minor cleanup in pnode.h
cd/cr …
|
|
|
@10078
|
18 years |
marcscha |
Update in swarm launcher, swarm missile, mbolt
|
|
|
@10074
|
18 years |
nicolasc |
house cleaning
|
|
|
@10073
|
18 years |
marcscha |
Emitter Node implemented, first steps for swarm missile in
|
|
|
@10072
|
18 years |
nicolasc |
bump
|
|
|
@10064
|
18 years |
marcscha |
weapon, collision, particles
|
|
|
@10063
|
18 years |
nicolasc |
halo effects
|
|
|
@10049
|
18 years |
nicolasc |
bump
|
|
|
@10047
|
18 years |
nicolasc |
R playability/src/world_entities/projectiles/hbolt.cc
R …
|
|
|
@10046
|
18 years |
nicolasc |
bump
|
|
|
@10044
|
18 years |
nicolasc |
moved bolt.* to lbolt.* for maning consistency, plz rebuild
messing …
|
|
|
@10042
|
18 years |
marcscha |
mBolt related
|
|
|
@10039
|
18 years |
nicolasc |
solved problem, by setting target = NULL in constructor
|
|
|
@10038
|
18 years |
nicolasc |
added some div by zero checkings; problem still exists
|
|
|
@10037
|
18 years |
nicolasc |
added some comments
made swarm missile spin
|
|
|
@10036
|
18 years |
nicolasc |
equalized energy usage of all blasters
solved the fire echo problem, …
|
|
|
@10035
|
18 years |
nicolasc |
updated swarm_projectile, model included in data
TE2 tests
|
|
|
@10020
|
18 years |
nicolasc |
|
|
|
@10005
|
18 years |
nicolasc |
textured test_entity2, minor changes in hbolt
|
|
|
@10004
|
18 years |
marcscha |
see changelog
|
|
|
@10003
|
18 years |
nicolasc |
hbolt rotates
|
|
|
@10002
|
18 years |
nicolasc |
minor cleanup
|
|
|
@10001
|
18 years |
nicolasc |
reactivated rotation in hbolt.cc
|
|
|
@9999
|
18 years |
marcscha |
added missing mbolt
|
|
|
@9998
|
18 years |
marcscha |
multiple weapons, crosshair visibility → changelog
|
|
|
@9991
|
18 years |
nicolasc |
rotating TE2, hbolt still not working
|
|
|
@9989
|
18 years |
nicolasc |
loads of tests, not really working
|
|
|
@9987
|
18 years |
nicolasc |
update regen(); add new model for hbolt
|
|
|
@9979
|
18 years |
nicolasc |
created hbolt.[cc,h], copied from laser, used in heavy blaster …
|
|
|
@9978
|
18 years |
nicolasc |
created bolt.[cc,h], copied from laser, used in light blaster
|
|
|
@9969
|
18 years |
nicolasc |
bump
|
|
|
@9964
|
18 years |
nicolasc |
added dummy guiding/homing function for missile
|
|
|
@9960
|
18 years |
nicolasc |
fixed get*Damage() return values
|
|
|
@9959
|
18 years |
nicolasc |
moved damage attr to proteced; collidesWith checks against SpaceShip …
|
|
|
@9958
|
18 years |
marcscha |
Inline of damage get on projectile, part implementation of primary - …
|
|
|
@9957
|
18 years |
nicolasc |
updated damage() to use tick
added collidesWith() to Projectile
|
|
|
@9953
|
18 years |
nicolasc |
renamed shield() to regen as Regenration Handler, defined damage in …
|
|
|
@9941
|
18 years |
stefalie |
|
|
copied from trunk/src/world_entities/projectiles:
|
|
|
@9869
|
18 years |
bensch |
orxonox/trunk: merged the new_class_id branche back to the trunk. …
|