|
|
@9997
|
18 years |
patrick |
removed most of the segfaults, app running again. but no correct …
|
|
|
@9996
|
18 years |
nicolasc |
updated spaceship to use all 3 blasters, set timing in medium blaster
|
|
|
@9995
|
18 years |
patrick |
first element init problem
|
|
|
@9994
|
18 years |
patrick |
found another two segfaults and removed them
|
|
|
@9993
|
18 years |
patrick |
removed some segfaults
|
|
|
@9992
|
18 years |
patrick |
colrect now compiles
|
|
|
@9991
|
18 years |
nicolasc |
rotating TE2, hbolt still not working
|
|
|
@9990
|
18 years |
patrick |
removed more bugs, should compile now
|
|
|
@9989
|
18 years |
nicolasc |
loads of tests, not really working
|
|
|
@9988
|
18 years |
patrick |
removed most of the compiler bugs. more to come
|
|
|
@9987
|
18 years |
nicolasc |
update regen(); add new model for hbolt
|
|
|
@9986
|
18 years |
patrick |
fixed a compile bug… more to come but not today:)
|
|
|
@9985
|
18 years |
patrick |
giving the crengine the ability to check for collisions itself, …
|
|
|
@9984
|
18 years |
patrick |
freeing collision reaction engine from unused functions
|
|
|
@9983
|
18 years |
patrick |
collision object adjustements
|
|
|
@9982
|
18 years |
patrick |
collision reaction classes adapted to new structure
|
|
|
@9981
|
18 years |
patrick |
closed the collision reaction loop
|
|
|
@9980
|
18 years |
patrick |
collision reaction revisited: starting end run
|
|
|
@9979
|
18 years |
nicolasc |
created hbolt.[cc,h], copied from laser, used in heavy blaster …
|
|
|
@9978
|
18 years |
nicolasc |
created bolt.[cc,h], copied from laser, used in light blaster
|
|
|
@9977
|
18 years |
nicolasc |
bump
|
|
|
@9976
|
18 years |
nicolasc |
bump
|
|
|
@9975
|
18 years |
marcscha |
fixes
|
|
|
@9974
|
18 years |
patrick |
test entit2 working
|
|
|
@9973
|
18 years |
hejja |
questGUI getestet
|
|
|
@9972
|
18 years |
marcscha |
CI of missing files (forgot to svn add them sorry)
|
|
|
@9971
|
18 years |
muellmic |
blub
|
|
|
@9970
|
18 years |
marcscha |
modifications done this afternoon
|
|
|
@9969
|
18 years |
nicolasc |
bump
|
|
|
@9968
|
18 years |
gfilip |
|
|
|
@9967
|
18 years |
hejja |
added terminal classes
|
|
|
@9966
|
18 years |
marcscha |
move of HUD update from SpaceShip to Weapon::increaseEnergy
|
|
|
@9965
|
18 years |
marcscha |
Modifications to ship, HUD,.. see changelog
|
|
|
@9964
|
18 years |
nicolasc |
added dummy guiding/homing function for missile
|
|
|
@9963
|
18 years |
nicolasc |
Add armorRegen for bioships (—> Zergs for starcraft); updated regen …
|
|
|
@9962
|
18 years |
marcscha |
small event handling fix
|
|
|
@9961
|
18 years |
marcscha |
Double Weapon Manager implementation
|
|
|
@9960
|
18 years |
nicolasc |
fixed get*Damage() return values
|
|
|
@9959
|
18 years |
nicolasc |
moved damage attr to proteced; collidesWith checks against SpaceShip …
|
|
|
@9958
|
18 years |
marcscha |
Inline of damage get on projectile, part implementation of primary - …
|
|
|
@9957
|
18 years |
nicolasc |
updated damage() to use tick
added collidesWith() to Projectile
|
|
|
@9956
|
18 years |
muellmic |
bla
|
|
|
@9955
|
18 years |
muellmic |
fixed compiler error at SpaceShip::shield()
|
|
|
@9954
|
18 years |
snellen |
created files heat_haze.cc and heat_haze.h in src/world_entities/effects
|
|
|
@9953
|
18 years |
nicolasc |
renamed shield() to regen as Regenration Handler, defined damage in …
|
|
|
@9952
|
18 years |
muellmic |
made a new copy of spacecraft_2d
|
|
|
@9950
|
18 years |
nicolasc |
some getAttr for GUI, damage and shield handlers
|
|
|
@9949
|
18 years |
nicolasc |
|
|
|
@9948
|
18 years |
muellmic |
adapted scripts for having a testlevel.
|
|
|
@9947
|
18 years |
tfahrni |
|
|
|
@9946
|
18 years |
stefalie |
|
|
|
@9945
|
18 years |
tfahrni |
new branche AI created (MARK)
|
|
|
@9944
|
18 years |
marcscha |
Ship attributes added
|
|
|
@9943
|
18 years |
marcscha |
Ship attributes added
|
|
|
@9941
|
18 years |
stefalie |
|
|
|
@9940
|
18 years |
snellen |
Created branche for the development of a shader heat haze effect
|
|
|
@9939
|
18 years |
patrick |
removed some comilation problems.
|
|
|
@9938
|
18 years |
hdavid |
branches/volumetric_fog:new try
|
|
|
@9937
|
18 years |
hdavid |
branches/volumetric_fog
|
|
|
@9936
|
18 years |
hdavid |
branches/volumetric_fog
|
|
|
@9935
|
18 years |
hdavid |
branches/volumetric_gof: empty base files
|
|
|
@9934
|
18 years |
hdavid |
branch for volumetric fog implementation
|
|
|
@9933
|
18 years |
stefalie |
test: updated tutorial stuff…
|
|
|
@9932
|
18 years |
stefalie |
test: updated tutorial stuff…
|
|
|
@9931
|
18 years |
stefalie |
test: updated tutorial stuff…
|
|
|
@9930
|
18 years |
stefalie |
test: added simple tut
|
|
|
@9929
|
18 years |
patrick |
created new branche for pps code session. nothing to merge back, will …
|
|
|
@9926
|
18 years |
rennerc |
compiles again
|
|
|
@9925
|
18 years |
bensch |
network: totally removed old-classID, and (hopefully) all compile-bugs
|
|
|
@9924
|
18 years |
bensch |
network: removed obsolete class_id_DEPRECATED.h and adapted the …
|
|
|
@9923
|
18 years |
patrick |
uninit data prevention
|
|
|
@9922
|
18 years |
patrick |
network bug fixed
|
|
|
@9921
|
18 years |
rennerc |
spectator spawns fpsplayer on space key
|
|
|
@9920
|
18 years |
patrick |
debug data
|
|
|
@9919
|
18 years |
bottac |
CrPhysicsFullWalk on Static Models and BSP Patches almost working. …
|
|
|
@9918
|
18 years |
patrick |
branches/network: removed full debug output
|
|
|
@9917
|
18 years |
patrick |
branches/network: removed some warnings in the mds model
|
|
|
@9915
|
18 years |
rennerc |
moved copy constructor from LimitedWidthText to BaseObject
|
|
|
@9914
|
18 years |
rennerc |
valgrind warning—
|
|
|
@9913
|
18 years |
rennerc |
fixed bug
|
|
|
@9912
|
18 years |
rennerc |
still not working
|
|
|
@9911
|
18 years |
rennerc |
enabled playing for server
|
|
|
@9910
|
18 years |
rennerc |
ObjectList: new id should be set now
|
|
|
@9909
|
18 years |
rennerc |
ClassID synchronization might work. at least it still works with it
|
|
|
@9908
|
18 years |
rennerc |
BaseObject: removed LeafClassID since it is not used any more
|
|
|
@9907
|
18 years |
rennerc |
less debug - network seems to work again
|
|
|
@9906
|
18 years |
rennerc |
Return of the Network
|
|
|
@9905
|
18 years |
bottac |
Added libODE to Automake.
|
|
|
@9904
|
18 years |
bottac |
New branch created. I'll start to integrate libODE …
|
|
|
@9903
|
18 years |
rennerc |
catch SIGILL
SIGILL -= 2
|
|
|
@9902
|
18 years |
bensch |
leafClassID that changes into the topmost ID
|
|
|
@9901
|
18 years |
rennerc |
link error
|
|
|
@9900
|
18 years |
rennerc |
new branche network (MARK NET)
|
|
|
@9898
|
18 years |
patrick |
more interface and more structure
|
|
|
@9896
|
18 years |
patrick |
more design, thinner interface
|
|
|
@9895
|
18 years |
patrick |
interface adjustements
|
|
|
@9894
|
18 years |
patrick |
CollisionHandle becomes a functional object CollisionFilter
|
|
|
@9893
|
18 years |
patrick |
collision reactions now only registered with collision tube. no compile
|
|
|
@9892
|
18 years |
patrick |
new interface to collision registers, more transparent. some more …
|
|
|
@9891
|
18 years |
patrick |
collision tube register collision events interface
|
|
|