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source: orxonox.OLD/orxonox/trunk/src/world_entities

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Diff Rev Age Author Log Message
(edit) @3764   20 years bensch orxonox/trunk: player can now receive multiple signals at once. this …
(edit) @3763   20 years bensch orxonox/trunk: skySphere now added to WorldEntity-List
(edit) @3757   20 years patrick orxonox/trunk: weapon projectile now spawn at the right place
(edit) @3755   20 years patrick orxonox/trunk: now got two weapons firing syncronized
(edit) @3752   20 years patrick orxonox/trunk: weapon now works perfectly: it shoots and moves to it. …
(edit) @3751   20 years patrick orxonox/trunk: some little changes, because a model is mission
(edit) @3750   20 years patrick orxonox/trunk: made some sattelite object just for fun and to show on …
(edit) @3739   20 years patrick orxonox/trunk: worked on simpleanimation - not yet done.
(edit) @3729   20 years patrick orxonox/trunk: simple animation is moving, but not realy what it should
(edit) @3710   20 years patrick orxonox/trunk: added the TestBullet to framework, made some doxygen, works
(edit) @3709   20 years patrick orxonox/trunk: implemented TestBullet
(edit) @3708   20 years patrick orxonox/trunk: added testbullet class. some changes in the weapon …
(edit) @3690   20 years patrick orxonox/trunk: minor change: now, projectile just uses initial speed. …
(edit) @3689   20 years patrick orxonox/trunk: fixed the speed issue once for all times now. great …
(edit) @3688   20 years patrick orxonox/trunk: added GARBAGECOLLECTOR to debug module and changed the …
(edit) @3686   20 years patrick orxonox/trunk: fixed speed issue, was a problem with the current track …
(edit) @3685   20 years patrick orxonox/trunk: fixed a gc issue and implemented firing-frequency. …
(edit) @3683   20 years patrick orxonox/trunk: projectile speed issue: fixed some strange behaveour. …
(edit) @3678   20 years bensch orxonox/trunk: deleted class primitive, because model has the same …
(edit) @3677   20 years bensch orxonox/trunk: more output info, some fixes in resourceManager
(edit) @3676   20 years bensch orxonox/trunk: debug-information for ResourceManager
(edit) @3675   20 years patrick orxonox/trunk: glmenu progressbar corrected, pnode modifications
(edit) @3672   20 years bensch orxonox/trunk: ResourceManager not totally static anymore, …
(edit) @3670   20 years patrick orxonox/trunk: currently working on orxonox weapon system. still got …
(edit) @3660   20 years bensch orxonox/trunk: now ResourceManager has the ability to unload resources …
(edit) @3658   20 years bensch orxonox/trunk: resource manager working, player uses it.
(edit) @3655   20 years bensch orxonox/trunk: moved protoclass to folder proto added protosingleton …
(edit) @3654   20 years patrick orxonox/trunk: altered the list function to make it more performant …
(edit) @3649   20 years patrick orxonox/trunk: tuning orxonox via benchmarking, virt. inline functions …
(edit) @3646   20 years patrick orxonox/trunk: implemented garbage collector, is not yet collecting, i …
(edit) @3633   20 years patrick orxonox/trunk: i have discovered the problem: since the player has no …
(edit) @3632   20 years patrick orxonox/trunk: bullets now tick() but they shoot all over the place… …
(edit) @3631   20 years patrick orxonox/trunk: gun can be fired, projectil do not move jet
(edit) @3629   20 years patrick orxonox/trunk: some changes in the storyentity framework: added a …
(edit) @3620   20 years patrick orxonox/trunk: added worldinterface, to enable all worldentities to …
(edit) @3618   20 years patrick orxonox/trunk: adding TestGun to implement a test gun :) some smaller …
(edit) @3616   20 years patrick orxonox/trunk: removed compiler warning for primitive
(edit) @3615   20 years patrick orxonox/trunk: finishing work on primitives for the moment. got some …
(edit) @3614   20 years patrick orxonox/trunk: enhanced primitives, now more properties to set
(edit) @3612   20 years patrick orxonox/trunk: implemented a primitive class, it is able to render …
(edit) @3608   20 years patrick orxonox/trunk: now there is a real speedup in compiling time when …
(edit) @3607   20 years patrick orxonox/trunk: stdincl was still included everywhere. removed it out …
(edit) @3596   20 years bensch orxonox/trunk: borders for the Player, so he cannot move out of the line
(edit) @3590   20 years bensch orxonox/trunk: updated debug.h: now possibility to log per module …
(edit) @3589   20 years bensch orxonox/trunk: now the Material on the sphere gets displayed
(edit) @3588   20 years bensch orxonox/trunk: name-fix for TrackManager and minor fix in Curve. There …
(edit) @3587   20 years patrick orxonox/trunk: putted a sphere infornt of the player. no style at …
(edit) @3586   20 years patrick orxonox/trunk: fixed movement bug (was in the lists), modified the player
(edit) @3585   20 years patrick orxonox/trunk: player now implements weapon change and fire
(edit) @3584   20 years patrick orxonox/trunk: connected the weapon system to the input_node structure
(edit) @3583   20 years patrick orxonox/trunk: some changes in the character_attributes, projectile …
(edit) @3582   20 years patrick orxonox/trunk: written character framework
(edit) @3581   20 years patrick orxonox/trunk: character attributes defined
(edit) @3580   20 years patrick orxonox/trunk: added character_attributes to orxonox, it will contain, …
(edit) @3579   20 years bensch orxonox/trunk: preventing seg-fault
(edit) @3578   20 years patrick orxonox/trunk: working on projectile, functions and doxy, modified the …
(edit) @3577   20 years patrick orxonox/trunk: enabling disabling of weapons
(edit) @3576   20 years patrick orxonox/trunk: added function for setting the energy of a weapon
(edit) @3575   20 years patrick orxonox/trunk: weapon skeleton extended
(edit) @3574   20 years patrick orxonox/trunk: little projectile mod - restructure of the draw functnion
(edit) @3573   20 years patrick orxonox/trunk: implemented skeleton for animatino player. added …
(edit) @3566   20 years bensch orxonox/trunk: updated the terrain class to more functionality view …
(edit) @3565   20 years bensch orxonox/trunk: patched the pNode, now there exists the ability for …
(edit) @3564   20 years bensch orxonox/trunk: posible to build new Worlds now with new constructor
(edit) @3559   20 years bensch orxonox/trunk: now terrain is out of the World.cc and is a world-entity
(edit) @3544   20 years bensch orxonox/trunk: now the delete-process is as inteded by c++ virtual …
(edit) @3537   20 years patrick orxonox/trank: worked on removing alg. from pnode and changed a little …
(edit) @3536   20 years bensch orxonox/trunk: GL_TEXTURE_2D-patch: now only enabled and disabled …
(edit) @3535   20 years bensch orxonox/trunk: player connected to the track. There is some strange …
(edit) @3531   20 years bensch orxonox/trunk: all WorldEntities/PWodes now destroy all date they …
(edit) @3526   20 years bensch orxonox/trunk: better ModelView-matrix transformations
(edit) @3524   20 years patrick orxonox/trunk/world_entities: adding missing primitive class
(edit) @3507   20 years patrick orxonox/trunk: finished work on porting Skysphere to WorldEntity
(edit) @3502   20 years patrick orxonox/trunk: changed Skysphere to WorldEntity
(edit) @3484   20 years patrick orxonox/trunk: now moved importer in lib and other stuff. very very …
(edit) @3483   20 years patrick orxonox/trunk: finaly got the right idea to structure the src code. …
(edit) @3476   20 years patrick orxonox/trunk: redesigning directory structure - created glmenu and …
(edit) @3475   20 years patrick orxonox/trunk: redesigning directory structure - created defs and …
(edit) @3474   20 years patrick orxonox/trunk: redesigning directory structure - created lib and added …
(edit) @3472   20 years patrick orxonox/trunk: redesigning directory structure - created …
(add) @3471   20 years patrick orxonox/trunk: redesigning directory structure - first step
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