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@2811
|
20 years |
bensch |
orxonox/trunk: merged the ObjectImporter to trunk: merged with
svn …
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@2792
|
20 years |
bensch |
orxonox/trunk: redesigned the world.
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@2731
|
20 years |
bensch |
orxonox/trunk: applyed List to world object too
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@2730
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20 years |
bensch |
orxonox/trunk: implemented a glList for player:
this is for testing …
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@2711
|
20 years |
patrick |
orxonox/trunk: added Tasks list
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@2706
|
20 years |
bensch |
orxonox/trunk: changed to automake-1.8 and made it windows-compatible …
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@2644
|
20 years |
patrick |
orxonox/trunk: BUGFIX - Player spawn problem resolved (I hope…)
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@2640
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20 years |
patrick |
orxonox/trunk/src - BUGFIX: input node now redirected to the right …
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@2636
|
20 years |
patrick |
- Added a GameLoader to the game. This enables orxonox to load a …
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@2589
|
20 years |
bensch |
orxonox/trunk: Makefile.am's updated. They now include header files as …
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@2551
|
20 years |
patrick |
orxonox/trunk: minor changes - enhanced sc controll, fixed …
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@2191
|
20 years |
patrick |
orxonox/trunk/src: added coordinates.h to trunk to make src compile again
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@2190
|
20 years |
bensch |
orxonox/trunk: merged and copied all files from branches/chris into …
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@2077
|
20 years |
patrick |
/orxonox/trunk/src: making doxygen comments in worldentity, player, …
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@2043
|
20 years |
patrick |
orxonox/tunk/src: extended worldentity, added doxygen comments, added …
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@2036
|
20 years |
patrick |
orxonxo/trunk/src: extended framework: class inheritance, right …
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@2018
|
20 years |
bensch |
orxonox/trunk: merged guicc and the new Configure.ac to the Trunk. Now …
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@1959
|
20 years |
bensch |
orxonox/trunk: made adjustments to configure.ac, that should make the …
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@1958
|
20 years |
bensch |
orxonox/trunk: now it should compile on windows machines changed lGL32 …
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@1957
|
20 years |
bensch |
orxonox/truk: now the rockets are frame-rate-driven
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@1956
|
20 years |
bensch |
orxonox/trunk: now the Trunk should be merged with the new Makefile. …
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copied from orxonox/branches/automake/src:
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@1955
|
20 years |
bensch |
orxonox/branches/automake: now it should compile on windows. …
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