|
|
@4834
|
19 years |
bensch |
orxonox/trunk: crosshair in WeaponManager (instead of World) and …
|
|
|
@4833
|
19 years |
bensch |
orxonox/trunk: fight against the mighty segfault
|
|
|
@4832
|
19 years |
bensch |
orxonox/trunk: loadParams and timing
|
|
|
@4831
|
19 years |
bensch |
orxonox/trunk: hiding the mouse through the graphicsEngine
|
|
|
@4830
|
19 years |
bensch |
orxonox/trunk: implemented aim
|
|
|
@4829
|
19 years |
bensch |
orxonox/trunk: shoots are visible again
|
|
|
@4828
|
19 years |
bensch |
orxonox/trunk: less includes
|
|
|
@4827
|
19 years |
bensch |
orxonox/trunk: state is no more singleton, but static class.
This is …
|
|
|
@4826
|
19 years |
bensch |
orxonox/trunk: moved the weaponManager out of Weapon
we have files …
|
|
|
@4824
|
19 years |
bensch |
orxonox/trunk: cleaned out the crosshair of the Player
|
|
|
@4823
|
19 years |
bensch |
orxonox/trunk: better algorithm to get the position of the crosshair
|
|
|
@4822
|
19 years |
bensch |
orxonox/trunk: Singleton-Classes are now refered to as such in World …
|
|
|
@4821
|
19 years |
bensch |
orxonox/trunk: spatial-separation Makefiles added
|
|
|
@4820
|
19 years |
bensch |
orxonox/trunk: crosshair in world
|
|
|
@4819
|
19 years |
patrick |
orxonox/trunk: some more function definitions
|
|
|
@4818
|
19 years |
patrick |
orxonox/trunk: crosshair gets deleted also, now all event listeners …
|
|
|
@4817
|
19 years |
patrick |
orxonox/trunk: orxonox is now baseobject, graphicsengine handles …
|
|
|
@4816
|
19 years |
patrick |
orxonox/trunk: the story entities now get deleted properly on shutdown
|
|
|
@4815
|
19 years |
patrick |
orxonox/trunk: now some other singletons get deleted at the end of the …
|
|
|
@4814
|
19 years |
patrick |
orxonox/trunk: the vertices data and the obb trees now get deleted, in …
|
|
|
@4813
|
19 years |
patrick |
orxonox/trunk: some smaller quadtree changes, changes in the …
|
|
|
@4812
|
19 years |
patrick |
orxonox/trunk: implemented some new functions for the quadtree(node) …
|
|
|
@4811
|
19 years |
patrick |
orxonox/trunk: some quadtree additions and changelog entries
|
|
|
@4810
|
19 years |
patrick |
orxonox/trunk: prepearing the quadtree framework to process
|
|
|
@4809
|
19 years |
patrick |
orxonox/trunk: debug module support implemented
|
|
|
@4808
|
19 years |
patrick |
orxonox/trunk: debug module support implemented
|
|
|
@4807
|
19 years |
patrick |
orxonox/trunk: added quadtree_node to the project some other minor changes
|
|
|
@4806
|
19 years |
patrick |
orxonox/trunk: the important interface functions are now implemented …
|
|
|
@4805
|
19 years |
patrick |
orxonox/trunk: some modifications in spatial separation, made Model …
|
|
|
@4804
|
19 years |
patrick |
orxonox/trunk: introduced the modelInfo struct which contains …
|
|
|
@4803
|
19 years |
patrick |
orxonox/trunk: orxonox now renders again the old way with glLists, …
|
|
|
@4802
|
19 years |
patrick |
orxonox/trunk: ok, the normals are included now and just work fine. …
|
|
|
@4801
|
19 years |
patrick |
orxonox/trunk: the missing triangles are fixed now, as you can see, …
|
|
|
@4800
|
19 years |
patrick |
orxonox/trunk: found the problem, got the offsets wrong in the …
|
|
|
@4799
|
19 years |
patrick |
orxonox/trunk: the triangle data should be constructed correctly now, …
|
|
|
@4798
|
19 years |
patrick |
orxonox/trunk: some more stability in triangle count calculation
|
|
|
@4797
|
19 years |
patrick |
orxonox/trunk: whiped out a segfault, that is produced, when the …
|
|
|
@4796
|
19 years |
patrick |
orxonox/trunk: now counting the number of triangles to allocate the …
|
|
|
@4795
|
19 years |
patrick |
orxonox/trunk: now the model handles triangles and quads
|
|
|
@4794
|
19 years |
patrick |
orxonox/trunk: now will take array indexes directly from the …
|
|
|
@4793
|
19 years |
patrick |
orxonox/trunk: some comments, started implementing the …
|
|
|
@4792
|
19 years |
patrick |
orxonox/trunk: Array::getIndex(element) implemented - this will look …
|
|
|
@4791
|
19 years |
patrick |
orxonox/trunk: prepearing the objModel for triangles export support a …
|
|
|
@4790
|
19 years |
patrick |
orxonox/trunk: commiting the missing src files
|
|
|
@4789
|
19 years |
patrick |
orxonox/trunk: included the spatial data representation as a lib
|
|
|
@4788
|
19 years |
patrick |
orxonox/trunk: prepeared to include the spatial data separation …
|
|
|
@4787
|
19 years |
patrick |
orxonox/trunk: changes on the md2model - now it loads also the …
|
|
|
@4786
|
19 years |
bensch |
orxonox/trunk: deleting state
|
|
|
@4785
|
19 years |
bensch |
orxonox/trunk: error in loading of PNode fixed, and the Framework …
|
|
|
@4784
|
19 years |
bensch |
orxonox/trunk: setting the resolution works again (workaround. now i …
|
|
|
@4783
|
19 years |
bensch |
orxonox/trunk: resizing works, but with bugs…
|
|
|
@4782
|
19 years |
bensch |
orxonox/trunk: orxonox-events registered, solved an error in ClassList
|
|
|
@4781
|
19 years |
bensch |
orxonox/trunk: the mighty useless crosshair…
|
|
|
@4780
|
19 years |
bensch |
orxonox/trunk: 1. the crosshair is registered, @patrick: i thought it …
|
|
|
@4779
|
19 years |
bensch |
orxonox/trunk: created a crosshair class, that will in the future …
|
|
|
@4778
|
19 years |
bensch |
orxonox/trunk: not Saving the BaseObjects anymore, now the ClassList …
|
|
|
@4777
|
19 years |
bensch |
orxonox/trunk: ability to disable textures
|
|
|
@4775
|
19 years |
bensch |
orxonox/trunk: just to show you how stupid the ResourceManager's …
|
|
|
@4774
|
19 years |
bensch |
orxonox/trunk: better ebuild, and the default data-dir can now be …
|
|
|
@4771
|
19 years |
bensch |
orxonox/trunk: PNode loading complete
|
|
|
@4770
|
19 years |
bensch |
orxonox/trunk: GraphicsEngine now parses the INI-file
|
|
|
@4769
|
19 years |
bensch |
orxonox/trunk: now there is the ability to Fly in fullscreen-mode
|
|
|
@4768
|
19 years |
bensch |
orxonox/trunk: ini-parser small cleanup char* → const char*
|
|
|
@4767
|
19 years |
bensch |
orxonox/trunk: ini-parser small cleanup char* → const char*
|
|
|
@4766
|
19 years |
bensch |
orxonox/trunk: cleaned up orxonox.cc a bit, and now one has the …
|
|
|
@4765
|
19 years |
bensch |
orxonox/trunk: addChild and setParentMode via XML-loading
|
|
|
@4764
|
19 years |
bensch |
orxonox/trunk: nicer description of the class_list.h, little changelog
|
|
|
@4763
|
19 years |
bensch |
orxonox/trunk: EngineParticles are now Loaded
|
|
|
@4762
|
19 years |
bensch |
orxonox/trunk: PhysicsInterface should now make a usefull cast: …
|
|
|
@4761
|
19 years |
bensch |
orxonox/trunk: Global identifiers and PNode-parenting via LoadParam works
|
|
|
@4760
|
19 years |
bensch |
orxonox/trunk: typo
|
|
|
@4759
|
19 years |
bensch |
orxonox/trunk: version finaly changed to 0.3.0… how could i forget ….
|
|
|
@4758
|
19 years |
bensch |
orxonox/trunk: moved the weapons to world_entities/weapons
|
|
|
@4756
|
19 years |
bensch |
orxonox/trunk: slight optimisations
|
|
|
@4755
|
19 years |
bensch |
orxonox/trunk: ChangeLog
|
|
|
@4754
|
19 years |
bensch |
orxonox/trunk: implemented a very slow exists function for ClassList
|
|
|
@4753
|
19 years |
bensch |
orxonox/trunk: speed-up as promissed
|
|
|
@4752
|
19 years |
bensch |
orxonox/trunk: heavy business. The Objects are now aligned along a …
|
|
|
@4751
|
19 years |
bensch |
orxonox/trunk: all subprojects are ready to be compiled again, with …
|
|
|
@4750
|
19 years |
bensch |
orxonox/trunk: injected the ogg-player into orxonox
|
|
|
@4749
|
19 years |
bensch |
orxonox/trunk: cleaned out the still loaded PhysicsConnections
|
|
|
@4748
|
19 years |
bensch |
orxonox/trunk: some nicer debug information, and doxygen tags
|
|
|
@4747
|
19 years |
bensch |
orxonox/trunk: classList now counts the count of classes
|
|
|
@4746
|
19 years |
bensch |
orxonox/trunk: changed (void) → ()
|
|
|
@4745
|
19 years |
bensch |
orxonox/trunk: naming
|
|
|
@4744
|
19 years |
bensch |
orxonox/trunk: classList.h some definitions
|
|
|
@4743
|
19 years |
bensch |
orxonox/trunk: added definition of Class ClassList
|
|
|
@4742
|
19 years |
bensch |
orxonox/trunk: BaseObject now only knows setClassID → standartisation
|
|
|
@4741
|
19 years |
bensch |
orxonox/trunk: all subprojects working again
|
|
|
@4740
|
19 years |
bensch |
orxonox/trunk: no big deal (strange Makefile-problem)
|
|
|
@4739
|
19 years |
bensch |
orxonox/trunk: factory is now registered in Factory, not in Gameloader
|
|
|
@4738
|
19 years |
bensch |
orxonox/trunk: cleanup, renice, and other stuff (doxygen-tags, loadparam)
|
|
|
@4737
|
19 years |
bensch |
orxonox/trunk: lights now register themselves at the LightManager, as …
|
|
|
@4736
|
19 years |
bensch |
orxonox/trunk: cleaned up LightManager, this was quite messy….
|
|
|
@4735
|
19 years |
bensch |
orxonox/trunk: lights loadable
|
|
|
@4734
|
19 years |
bensch |
orxonox/trunk: light loadable
|
|
|
@4733
|
19 years |
bensch |
orxonox/trunk: loading clean now
|
|
|
@4732
|
19 years |
bensch |
orxonox/trunk: stones visible as such, and not as cubes… i do not …
|
|
|
@4731
|
19 years |
bensch |
orxonox/trunk: ok, Gravity, and PhysicalConnection loadable
|
|
|
@4730
|
19 years |
bensch |
orxonox/trunk: loading fields
|
|
|