|
|
@4907
|
19 years |
patrick |
orxonox/trunk: hash table preparation for quadtree nodes lookup
|
|
|
@4906
|
19 years |
bensch |
orxonox/trunk: states are now flow'n through
|
|
|
@4905
|
19 years |
patrick |
orxonox/trunk: minor change - quadtree is not drawn anymore
|
|
|
@4904
|
19 years |
patrick |
orxonox/trunk: prepeared the CDEngine check for collision s with the …
|
|
|
@4903
|
19 years |
patrick |
orxonox/trunk: wanted to test the terrain quadtree in the subproject …
|
|
|
@4902
|
19 years |
patrick |
orxonox/trunk: debug draw implemented successfuly
|
|
|
@4901
|
19 years |
patrick |
orxonox/trunk: added indexing algorithm and material drawing functions
|
|
|
@4900
|
19 years |
patrick |
orxonox/trunk: the separation now works correctly again. tree index …
|
|
|
@4899
|
19 years |
patrick |
orxonox/trunk: again some very fundamental changes in the tree spawing …
|
|
|
@4898
|
19 years |
patrick |
orxonox/trunk: again some very fundamental changes in the tree spawing …
|
|
|
@4897
|
19 years |
patrick |
orxonox/trunk: changed the QuadtreeNode interface deeply and altered …
|
|
|
@4896
|
19 years |
patrick |
orxonox/trunk: extended the constructor interface to force the …
|
|
|
@4895
|
19 years |
bensch |
orxonox/trunk: messed things up a bit, try fixing
|
|
|
@4894
|
19 years |
bensch |
orxonox/trunk: seg-fault prevention thanks to the ClassList.
The …
|
|
|
@4893
|
19 years |
bensch |
orxonox/trunk: animations can now be stored inside of the Weapon-base-class
|
|
|
@4892
|
19 years |
bensch |
orxonox/trunk: brought logic to the execution-cycle.
There are now …
|
|
|
@4891
|
19 years |
bensch |
orxonox/trunk: more elaborate execute function
|
|
|
@4890
|
19 years |
bensch |
orxonox/trunk: remake of the Projectile and TestBullet
|
|
|
@4889
|
19 years |
patrick |
orxonox/trunk: added the debug draw function to the quadtree
|
|
|
@4888
|
19 years |
patrick |
orxonox/trunk: some more debug information, nicer output now
|
|
|
@4887
|
19 years |
patrick |
orxonox/trunk: center now gets calculated correctly, some nicer debug …
|
|
|
@4885
|
19 years |
bensch |
orxonox/trunk: merged the weaponSystem back to the trunk, because it …
|
|
|
@4875
|
19 years |
bensch |
orxonox/trunk: prepare to create the new Weapon-System
|
|
|
@4874
|
19 years |
bensch |
orxonox/trunk: whatIs implemented in ClassList is better than in BaseObject
|
|
|
@4873
|
19 years |
bensch |
orxonox/trunk: temporary fix in the EvenetHandler
EVENT_NUMBER is not …
|
|
|
@4872
|
19 years |
bensch |
orxonox/trunk: debug-information for EventSystem
|
|
|
@4871
|
19 years |
bensch |
orxonox/trunk: classList is now able to show Information on single Classes
|
|
|
@4870
|
19 years |
bensch |
orxonox/trunk: fixed major bug in PNode deletion cycle.
The Node did …
|
|
|
@4869
|
19 years |
patrick |
orxonox/trunk: cleaned out another segfault again… now its the last …
|
|
|
@4868
|
19 years |
patrick |
orxonox/trunk: cleaned out a segfault in the getDimension function
|
|
|
@4867
|
19 years |
patrick |
orxonox/trunk: implemented the tree stepping functions and some minor …
|
|
|
@4866
|
19 years |
bensch |
orxonox/trunk: Iniparser is passed on to the EvenetHandler over orxonox
|
|
|
@4865
|
19 years |
bensch |
orxonox/trunk: some segfault should not occure anymore
|
|
|
@4864
|
19 years |
bensch |
orxonox/trunk: merging minor nice fixes from laptop
|
|
|
@4863
|
19 years |
bensch |
orxonox/trunk: glowing particles
|
|
|
@4862
|
19 years |
bensch |
orxonox/trunk: introducing Layers
|
|
|
@4861
|
19 years |
bensch |
orxonox/trunk: all elements visible
|
|
|
@4860
|
19 years |
bensch |
orxonox/trunk: made bool's loadable
|
|
|
@4859
|
19 years |
patrick |
orxonox/trunk: implemented a first draw function and some commented …
|
|
|
@4858
|
19 years |
bensch |
orxonox/trunk: loadParam functions implemented
|
|
|
@4857
|
19 years |
bensch |
orxonox/trunk: taken out the extremely useless debug-information
|
|
|
@4856
|
19 years |
bensch |
orxonox/trunk: text renders as good as before, but now as Element2D
|
|
|
@4855
|
19 years |
patrick |
orxonox/trunk: reimplemented the array creation process, now there are …
|
|
|
@4854
|
19 years |
patrick |
orxonox/trunk: temp removed the spatial separation structures from the …
|
|
|
@4853
|
19 years |
patrick |
orxonox/trunk: progressing in quadtree separation process: list is …
|
|
|
@4852
|
19 years |
patrick |
split the constructor into init and both constr. some debug output
|
|
|
@4851
|
19 years |
patrick |
orxonox/trunk: start of the separation algorithm
|
|
|
@4850
|
19 years |
bensch |
orxonox/trunk: Text is now too a Element2D, and it does not need the …
|
|
|
@4849
|
19 years |
bensch |
orxonox/trunk: the crosshair now renders as element2d
|
|
|
@4848
|
19 years |
bensch |
orxonox/trunk: more 2D-definitions, better draw function
|
|
|
@4847
|
19 years |
bensch |
orxonox/trunk: more functions to the elem-2d-renderer
|
|
|
@4846
|
19 years |
patrick |
orxonox/trunk: flushing work state to repos - some smaller changes in …
|
|
|
@4845
|
19 years |
patrick |
orxonox/trunk: added the rectangle to the vector file, since it is a …
|
|
|
@4844
|
19 years |
patrick |
orxonox/trunk: debuged the getDimension funciton, some mods on …
|
|
|
@4843
|
19 years |
bensch |
orxonox/trunk: included libORXquadtree.a
|
|
|
@4842
|
19 years |
patrick |
orxonox/trunk: calculating dimension of an object. not linking now
|
|
|
@4841
|
19 years |
patrick |
orxonox/trunk: introduced new class Rectangle representing…
|
|
|
@4840
|
19 years |
bensch |
orxonox/trunk: more definitions for element2D
|
|
|
@4839
|
19 years |
bensch |
orxonox/trunk: render2D-class definition
|
|
|
@4838
|
19 years |
bensch |
orxonox/trunk: Element2D added → will be moved to lib/graphics …
|
|
|
@4837
|
19 years |
bensch |
orxonox/trunk: derivation of superclasses is more clear now. lets see, …
|
|
|
@4836
|
19 years |
bensch |
orxonox/trunk: renamed all the \param → @param and so on in Doxygen …
|
|
|
@4835
|
19 years |
bensch |
orxonox/trunk: resolution is loaded again. This time for real
|
|
|
@4834
|
19 years |
bensch |
orxonox/trunk: crosshair in WeaponManager (instead of World) and …
|
|
|
@4833
|
19 years |
bensch |
orxonox/trunk: fight against the mighty segfault
|
|
|
@4832
|
19 years |
bensch |
orxonox/trunk: loadParams and timing
|
|
|
@4831
|
19 years |
bensch |
orxonox/trunk: hiding the mouse through the graphicsEngine
|
|
|
@4830
|
19 years |
bensch |
orxonox/trunk: implemented aim
|
|
|
@4829
|
19 years |
bensch |
orxonox/trunk: shoots are visible again
|
|
|
@4828
|
19 years |
bensch |
orxonox/trunk: less includes
|
|
|
@4827
|
19 years |
bensch |
orxonox/trunk: state is no more singleton, but static class.
This is …
|
|
|
@4826
|
19 years |
bensch |
orxonox/trunk: moved the weaponManager out of Weapon
we have files …
|
|
|
@4825
|
19 years |
bensch |
orxonox/trunk: compile with the ogg, and vorbis lib again
|
|
|
@4824
|
19 years |
bensch |
orxonox/trunk: cleaned out the crosshair of the Player
|
|
|
@4823
|
19 years |
bensch |
orxonox/trunk: better algorithm to get the position of the crosshair
|
|
|
@4822
|
19 years |
bensch |
orxonox/trunk: Singleton-Classes are now refered to as such in World …
|
|
|
@4821
|
19 years |
bensch |
orxonox/trunk: spatial-separation Makefiles added
|
|
|
@4820
|
19 years |
bensch |
orxonox/trunk: crosshair in world
|
|
|
@4819
|
19 years |
patrick |
orxonox/trunk: some more function definitions
|
|
|
@4818
|
19 years |
patrick |
orxonox/trunk: crosshair gets deleted also, now all event listeners …
|
|
|
@4817
|
19 years |
patrick |
orxonox/trunk: orxonox is now baseobject, graphicsengine handles …
|
|
|
@4816
|
19 years |
patrick |
orxonox/trunk: the story entities now get deleted properly on shutdown
|
|
|
@4815
|
19 years |
patrick |
orxonox/trunk: now some other singletons get deleted at the end of the …
|
|
|
@4814
|
19 years |
patrick |
orxonox/trunk: the vertices data and the obb trees now get deleted, in …
|
|
|
@4813
|
19 years |
patrick |
orxonox/trunk: some smaller quadtree changes, changes in the …
|
|
|
@4812
|
19 years |
patrick |
orxonox/trunk: implemented some new functions for the quadtree(node) …
|
|
|
@4811
|
19 years |
patrick |
orxonox/trunk: some quadtree additions and changelog entries
|
|
|
@4810
|
19 years |
patrick |
orxonox/trunk: prepearing the quadtree framework to process
|
|
|
@4809
|
19 years |
patrick |
orxonox/trunk: debug module support implemented
|
|
|
@4808
|
19 years |
patrick |
orxonox/trunk: debug module support implemented
|
|
|
@4807
|
19 years |
patrick |
orxonox/trunk: added quadtree_node to the project some other minor changes
|
|
|
@4806
|
19 years |
patrick |
orxonox/trunk: the important interface functions are now implemented …
|
|
|
@4805
|
19 years |
patrick |
orxonox/trunk: some modifications in spatial separation, made Model …
|
|
|
@4804
|
19 years |
patrick |
orxonox/trunk: introduced the modelInfo struct which contains …
|
|
|
@4803
|
19 years |
patrick |
orxonox/trunk: orxonox now renders again the old way with glLists, …
|
|
|
@4802
|
19 years |
patrick |
orxonox/trunk: ok, the normals are included now and just work fine. …
|
|
|
@4801
|
19 years |
patrick |
orxonox/trunk: the missing triangles are fixed now, as you can see, …
|
|
|
@4800
|
19 years |
patrick |
orxonox/trunk: found the problem, got the offsets wrong in the …
|
|
|
@4799
|
19 years |
patrick |
orxonox/trunk: the triangle data should be constructed correctly now, …
|
|
|
@4798
|
19 years |
patrick |
orxonox/trunk: some more stability in triangle count calculation
|
|
|