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source: orxonox.OLD/trunk/src/lib/graphics/importer

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Diff Rev Age Author Log Message
(edit) @6769   19 years bensch trunk: vertexArrayModel with TexCoords
(edit) @6766   19 years bensch trunk: splash splash
(edit) @6763   19 years bensch trunk: setting lighting
(edit) @6731   19 years bensch merged avi_play back to the trunk. command …
(edit) @6695   19 years patrick merged the network branche to the trunk
(edit) @6651   19 years bensch orxonox/trunk: copy Resources from the ResourceManger (this is not as …
(edit) @6645   19 years bensch orxonox/trunk: totally remastered the ResourceManager. Now it takes …
(edit) @6634   19 years bensch orxonox/trunk: merged the network-branche back to the trunk merged …
(edit) @6624   19 years bensch orxonox/trunk: Some missing stuff
(edit) @6622   19 years bensch orxonox/trunk: Material can now be copied ParticleSprite used for all …
(edit) @6618   19 years bensch trunk: properties
(edit) @6608   19 years bensch trunk: copy the tc version from spaceshipcontrol
(edit) @6607   19 years bensch orxonox/trunk: some windows fixes
(edit) @6600   19 years bensch TRUNK: merged the avi_play branche again
(edit) @6532   19 years bensch orxonox/trunk: merged branches/movie_play to the trunk. no conflicts, …
(edit) @6523   19 years bensch trunk: water fake render :)
(edit) @6519   19 years bensch trunk: better smoother water
(edit) @6518   19 years bensch orxonox/trunk: some waves
(edit) @6480   19 years bensch uint to unsigned int
(edit) @6477   19 years bensch trunk: uint to unsigned int
(edit) @6471   19 years bensch orxonox/trunk: testing, but not working
(edit) @6467   19 years bensch orxonox/trunk: Texture loading with GL_TEXTURE_* in ResourceManager …
(edit) @6465   19 years bensch trunk: texture prepared for others than GL_TETURE_2D
(edit) @6458   19 years bensch orxonox/trunk: wave now also rebuilds the Normals (do not know if this …
(edit) @6457   19 years bensch water works
(edit) @6456   19 years bensch Water draws itself
(edit) @6455   19 years bensch trunk: Simple water surface WE
(edit) @6454   19 years bensch orxonox/trunk: changing the height of the Grid should work
(edit) @6453   19 years bensch trunk Vectors instead of floats used in VertexArrayModel
(edit) @6452   19 years bensch trunk: vertexArrayModel minor functionality update
(edit) @6446   19 years bensch orxonox/trunk: added grid class
(edit) @6423   19 years bensch trunk: staticModel now uses vector instead of tArray (more portable)
(edit) @6315   19 years bensch orxonox/trunk: again had to remove some 3's @patrick: ok??
(edit) @6314   19 years bensch orxonox/trunk: less debug output
(edit) @6313   19 years bensch orxonox/trunk: any-3D-model to VertexArrayModel works perfectly
(edit) @6312   19 years bensch orxonox/trunk: patch, so that the VertexArrayModel conversion works …
(edit) @6310   19 years bensch orxonox/trunk: merged the VertexArrayModel from heightmap and added …
(edit) @6309   19 years bensch orxonox/trunk: some new tc-stuff
(edit) @6308   19 years bensch orxonox/trunk: added tc a library to convert Vertice-Melanges into …
(edit) @6295   19 years bensch orxonox/trunk: new GUI-functionality
(edit) @6222   19 years bensch orxonox/trunk: merged the christmas branche to the trunk merged with …
(edit) @6165   19 years patrick branches: added a branche christmas for some christmas tests
(edit) @6162   19 years bensch orxonox/trunk: merged the spaceshipcontroll branche into the trunk …
(edit) @6145   19 years patrick trunk: fixed the network bug, uninitialized variable :D
(edit) @6139   19 years patrick trunk: merged branche network with trunk using command: svn merge …
(edit) @6100   19 years bensch orxonox/trunk: copied the heightMap to the trunk, and adapted to …
(edit) @6073   19 years bensch trunk: sync
(edit) @6072   19 years bensch orxonox/trunk: valgrind sweep
(edit) @6038   19 years bensch orxonox/trunk: small optimisation
(edit) @6037   19 years bensch orxonox/trunk: triangle Stripper
(edit) @6033   19 years bensch orxonox/trunk: model now also implements a Draw function, based on …
(edit) @6031   19 years bensch orxonox/trunk: cleanup in the StaticModel class, as my idea changed
(edit) @6022   19 years bensch orxonox/trunk: merged the NewModel branche back to the trunk. merged …
(edit) @6012   19 years bensch orxonox/trunk: vertex_array_model is way better now :)
(edit) @6010   19 years bensch orxonox/trunk: vertex_array_model implemented
(edit) @6009   19 years bensch orxonox/trunk: abstract model implementation in .cc @patrick: do you …
(edit) @6008   19 years bensch orxonox/trunk: some more functionality in the abstractModel class
(edit) @5885   19 years bensch orxonox/trunk: classList: returns const lists
(edit) @5866   19 years bensch orxonox/trunk: multi-texture work perfectly, try building …
(edit) @5865   19 years bensch orxonox/trunk: sequence test
(edit) @5863   19 years bensch orxonox/trunk: TextureSequence finished for testing
(edit) @5861   19 years bensch trunk: renaming to TextureSequence
(edit) @5860   19 years bensch orxonox/trunk: some initial work at MultiFrameTexture.cc
(edit) @5859   19 years bensch orxonox/trunk: small changes in the Texture interface
(edit) @5858   19 years bensch orxonox/trunk: introducing multiframe-texture
(edit) @5857   19 years bensch orxonox/trunk: enableTexture now a property of Texture and not …
(edit) @5856   19 years bensch orxonox/trunk: TextureToGL is now more modular
(edit) @5790   19 years bensch orxonox/trunk: rescale of the screen-size should reload Models too on …
(edit) @5774   19 years bensch orxonox/trunk: stl in Model
(edit) @5769   19 years bensch orxonox/trunk: sync
(edit) @5768   19 years bensch orxonox/trunk: font is a Texture now (this is a procedural texture)
(edit) @5755   19 years bensch orxonox/trunk: textures are rebuild on resize of the winodow (on winodws)
(edit) @5754   19 years bensch orxonox/trunk: Texture even better :)
(edit) @5753   19 years bensch orxonox/trunk: cleaner Texture Loading
(edit) @5701   19 years bensch orxonox/trunk: removed ALL Makefile.in's
(edit) @5676   19 years patrick orxonox/trunk: model now makes better debug output
(edit) @5674   19 years bensch orxonox/trunk: collision-detection with new Matrix-class
(edit) @5672   19 years patrick orxonox/trunk: removed the modelinfo from the includes of vector.h
(edit) @5479   19 years bensch orxonox/trunk: updated to new autoconf, moved resourcemanager to …
(edit) @5475   19 years bensch default of shoot is now on Button-left
(edit) @5465   19 years bensch orxonox/trunk: vegetation rendering in the terrain (trees are now …
(edit) @5463   19 years bensch orxonox/trunk: removed LIBTOOL again
(edit) @5452   19 years bensch orxonox/trunk: libtoolize
(edit) @5450   19 years bensch orxonox/trunk: building with LIBTOOL again, this time for real Since …
(edit) @5437   19 years bensch orxonox/trunk: Sphers Rendered around the Turret-Power-Up (this looks …
(edit) @5435   19 years bensch orxonox/trunk: power-ups implemented (simple-mode)
(edit) @5430   19 years bensch orxonox/trunk: static definitions
(edit) @5427   19 years bensch orxonox/trunk: some minor include stuff
(edit) @5413   19 years bensch orxonox/trunk: reverted to old revision 5409, removing the …
(edit) @5412   19 years bensch orxonox/trunk: subprojects compile again (but with many segfaults)
(edit) @5411   19 years bensch orxonox/trunk: utils are also LTLIBRARY now
(edit) @5410   19 years bensch orxonox/trunk: building with LIBTOOL now, all Shared Libs
(edit) @5405   19 years bensch orxonox/trunk: renamed definition to the right term declaration…
(edit) @5390   19 years bensch orxonox/trunk: renamed Array to tArray
(edit) @5374   19 years bensch orxonox/trunk: cool shell-commands for loading images and setting colors
(edit) @5373   19 years bensch orxonox/trunk: now the Shell's background-render pathc is in the Material
(edit) @5351   19 years bensch orxonox/trunk: building world_etities as a lib in …
(edit) @5349   19 years bensch orxonox/trunk: build everything in src/lib as a libORXlibs.a
(edit) @5348   19 years bensch orxonox/trunk: fixed the subProjects… again
(edit) @5321   19 years bensch orxonox/trunk: more error-catchin in the shader
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