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@10552
|
18 years |
patrick |
trail removed
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|
|
@10550
|
18 years |
patrick |
mounting points now read also weapons
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|
|
@10549
|
18 years |
patrick |
more on mounting weapons
|
|
|
@10546
|
18 years |
patrick |
debug, and better slot pos
|
|
|
@10545
|
18 years |
marcscha |
pirate explosion fix
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|
|
@10542
|
18 years |
patrick |
slightly less debug. fixed segfault and better slot setting
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|
|
@10540
|
18 years |
patrick |
mounting point rewritten partially, for weapon slots
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|
|
@10539
|
18 years |
marcscha |
Fixes for weapon systems
|
|
|
@10531
|
18 years |
bknecht |
explosions and such
|
|
|
@10512
|
18 years |
bknecht |
some changes so the vertical scroller will work better
|
|
|
@10511
|
18 years |
snellen |
corrected typo in worldentity → setVisibiliy to setVisibility
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|
|
@10501
|
18 years |
snellen |
added method hide and unhide as scriptable to npc, small patch by …
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|
|
@10499
|
18 years |
patrick |
enable ai and weapon stuff
|
|
|
@10498
|
18 years |
bknecht |
use pauseCamera in scripts to pause the track of the camera. this …
|
|
|
@10459
|
18 years |
snellen |
npc: fire is scriptable
|
|
|
@10449
|
18 years |
patrick |
drawing track is now loadable, merge from branche playability
|
|
|
@10448
|
18 years |
snellen |
npc now go along with the track
|
|
|
@10447
|
18 years |
snellen |
debugdraw track in npc
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|
|
@10444
|
18 years |
snellen |
…
|
|
|
@10443
|
18 years |
patrick |
weapon now added to the main model
|
|
|
@10440
|
18 years |
patrick |
making weapons loadable
|
|
|
@10439
|
18 years |
snellen |
npc is now trackable
|
|
|
@10406
|
18 years |
snellen |
NPC is now scriptabel, added method atachCurrCameraToWorldEntity to …
|
|
|
@10387
|
18 years |
patrick |
removed the segfault for npcs, adding clouds to planets
|
|
|
@10376
|
18 years |
patrick |
merged branche ai to trunk
|
|
|
@9869
|
18 years |
bensch |
orxonox/trunk: merged the new_class_id branche back to the trunk. …
|
|
|
@9235
|
18 years |
bensch |
merged the presentation back
|
|
|
@9003
|
18 years |
bensch |
orxonox/trunk: merged the single_player_map branche back
merged with …
|
|
|
@8894
|
18 years |
patrick |
merged the branche single_player_map with the trunk
|
|
|
@8724
|
19 years |
bensch |
merged the bsp-model-stuff back here
|
|
|
@7076
|
19 years |
bensch |
weaponAdjustment
|
|
|
@6341
|
19 years |
bensch |
orxonox/trunk: merged the network branche back to the trunk, so we do …
|
|
|
@6222
|
19 years |
bensch |
orxonox/trunk: merged the christmas branche to the trunk
merged with …
|
|
|
@6142
|
19 years |
bensch |
orxonox/trunk: merge the ObjectManager to the trunk
merged with …
|
|
|
@6054
|
19 years |
bensch |
orxonox/trunk: multiple new Reparenting modes in PNode.
Testing the …
|
|
|
@6004
|
19 years |
bensch |
orxonox/trunk: new algorithm to rotate entities for drawing works …
|
|
|
@5750
|
19 years |
bensch |
orxonox/trunk: merged the WorldEntities into the Trunk.
Merged with …
|
|
copied from branches/world_entities/src/world_entities/npcs/npc.cc:
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|
|
@5685
|
19 years |
bensch |
orxonox/world_entities: world_entities are in a seperate Directory now
|