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@5471
|
19 years |
bensch |
orxonox/trunk: nicer rendering of the rockets particles
|
|
|
@5465
|
19 years |
bensch |
orxonox/trunk: vegetation rendering in the terrain (trees are now …
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|
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@5462
|
19 years |
bensch |
orxonox/trunk: random distribution of the Lasers
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|
|
@5459
|
19 years |
bensch |
orxonox/trunk: EmissionPoint positioned
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|
|
@5458
|
19 years |
bensch |
orxonox/trunk: a second power-up (lasers)
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|
|
@5457
|
19 years |
bensch |
orxonox/trunk: optimized Lasers
|
|
|
@5456
|
19 years |
bensch |
orxonox/trunk: added Lasers and Rockets Class as TestBullet is not the …
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@5453
|
19 years |
bensch |
orxonox/trunk: news revisited
|
|
|
@5451
|
19 years |
bensch |
orxonox/trunk: NPC's die, and emmit a power-UP
|
|
|
@5449
|
19 years |
bensch |
orxonox/trunk: Jacobi-reloaded
|
|
|
@5448
|
19 years |
bensch |
orxonox/trunk: more usefull performance
|
|
|
@5447
|
19 years |
bensch |
orxonox/trunk: Explosions on Collision (—HACK—)
also made the …
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|
|
@5446
|
19 years |
bensch |
orxonox/trunk: removed debug-stuff
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|
|
@5445
|
19 years |
bensch |
orxonox/trunk: Connection-Removing in the Particle-Class
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|
|
@5444
|
19 years |
bensch |
orxonox/trunk: sync
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|
|
@5443
|
19 years |
bensch |
orxonox/trunk: heavy ParticleEmission from the Bullets
@patrick: i …
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|
|
@5441
|
19 years |
bensch |
orxonox/trunk: Weapons update, Now one can really assign …
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|
|
@5440
|
19 years |
bensch |
orxonox/trunk: Weapons update, Now one can really assign …
|
|
|
@5435
|
19 years |
bensch |
orxonox/trunk: power-ups implemented (simple-mode)
|
|
|
@5414
|
19 years |
bensch |
orxonox/trunk: new functionality in PNode and Element2D
they now …
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|
|
@5405
|
19 years |
bensch |
orxonox/trunk: renamed definition to the right term declaration…
|
|
|
@5398
|
19 years |
bensch |
orxonox/trunk: fixed a bug in the allocation of Element2D
|
|
|
@5396
|
19 years |
bensch |
orxonox/trunk: fixed a in the Element2D-class preventing the …
|
|
|
@5382
|
19 years |
bensch |
orxonox/trunk: fixed a reparenting bug
made the naming more compliant
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|
|
@5378
|
19 years |
bensch |
orxonox/trunk: crosshair now more compliant with Element2D
Element2D …
|
|
|
@5357
|
19 years |
bensch |
orxonox/trunk: some minor cleanup, of the mess i made with AutoMake-sh
|
|
|
@5356
|
19 years |
bensch |
orxonox/trunk: saver Weapon-Projectile-generation and Stuff
|
|
|
@5355
|
19 years |
bensch |
orxonox/trunk: some build-efficiency-issues
|
|
|
@5302
|
19 years |
bensch |
orxonox/trunk: fixed bug in SkyShphere, doubly deleted Model
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|
|
@5280
|
19 years |
bensch |
orxonox/trunk: remove unused stuff
|
|
|
@5257
|
19 years |
bensch |
orxonox/trunk: bouncy effect with physically based animations… or …
|
|
|
@5219
|
19 years |
bensch |
orxonox/trunk: warlord-fix
|
|
|
@5216
|
19 years |
bensch |
orxonox/trunk: more fixes due to valgrind
|
|
|
@5212
|
19 years |
bensch |
orxonox/trunk: some little errors corrected via Valgrind
|
|
|
@5208
|
19 years |
bensch |
orxonox/trunk: first fruits of valgrind…. delete[] are fine now
|
|
|
@5143
|
19 years |
bensch |
orxonox/trunk: minor cleanup
|
|
|
@5070
|
19 years |
bensch |
reporx: moved orxonox out of orxonox directory, because it is the only …
|
|
copied from orxonox/trunk/src/world_entities/weapons:
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|
|
@5064
|
19 years |
bensch |
orxonox/trunk: shooting-star
|