|
|
@7078
|
19 years |
patrick |
trunk: player group handling
|
|
|
@7077
|
19 years |
bensch |
health
|
|
|
@7076
|
19 years |
bensch |
weaponAdjustment
|
|
|
@7075
|
19 years |
patrick |
trunk: the test entities are now killable with the specific animation
|
|
|
@7074
|
19 years |
patrick |
trunk: the network players are spawned at the right places
|
|
|
@7073
|
19 years |
bensch |
bar gets rendered correctly
|
|
|
@7072
|
19 years |
bensch |
collision stuff
|
|
|
@7071
|
19 years |
patrick |
patches: network load level and md2 death
|
|
|
@7070
|
19 years |
bensch |
fix targettingturret
|
|
|
@7069
|
19 years |
patrick |
trunk: md2 models now collide also
|
|
|
@7068
|
19 years |
patrick |
trunk: the modelinfo of md2 models is now written too
|
|
|
@7067
|
19 years |
bensch |
small fixes
|
|
|
@7066
|
19 years |
bensch |
powerup respawn sound
|
|
|
@7065
|
19 years |
bensch |
powerups sounds when pickup
|
|
|
@7064
|
19 years |
bensch |
hud work
|
|
|
@7063
|
19 years |
bensch |
orxonox/trunk: better MenuSelector
|
|
|
@7062
|
19 years |
bensch |
hud
|
|
|
@7059
|
19 years |
bensch |
md2 model resource managed
|
|
|
@7058
|
19 years |
patrick |
trunk: md2 model size patch
|
|
|
@7057
|
19 years |
bensch |
Textures can now be set the glBlendFunc, and Creature-Target-Fix
|
|
|
@7056
|
19 years |
bensch |
fixed the direction loading of spaceship
|
|
|
@7055
|
19 years |
patrick |
trunk: md2 scaling patch
|
|
|
@7054
|
19 years |
bensch |
orxonox/trunk: ogg-player should not fail anymore
|
|
|
@7053
|
19 years |
bensch |
trunk: CreatureGetsHiddenIfNoPlayerIsInsideHACK
|
|
|
@7052
|
19 years |
bensch |
less debug
|
|
|
@7049
|
19 years |
bensch |
trunk: merged the avi-play branche back
|
|
|
@7048
|
19 years |
bensch |
orxonox/trunk: modelEntity should now also be able to load momentum …
|
|
|
@7047
|
19 years |
bensch |
trunk: added class Explosion
|
|
|
@7046
|
19 years |
patrick |
trunk: heightmap modified
|
|
|
@7045
|
19 years |
bensch |
orxonox/trunk: some samples
|
|
|
@7044
|
19 years |
patrick |
trunk: death screen now works
|
|
|
@7043
|
19 years |
bensch |
trunk: water reflects again
|
|
|
@7042
|
19 years |
bensch |
orxonox/trunk: water renders again
|
|
|
@7041
|
19 years |
bensch |
trunk: added new worldEntity Building
|
|
|
@7040
|
19 years |
patrick |
trunk: game rules definitions added
|
|
|
@7039
|
19 years |
patrick |
trunk: game rules definitions added
|
|
|
@7037
|
19 years |
patrick |
trunk: game rules definitions added
|
|
|
@7036
|
19 years |
patrick |
trunk: the game rules are now loadable
|
|
|
@7035
|
19 years |
patrick |
trunk: game rules loading problems
|
|
|
@7034
|
19 years |
patrick |
trunk: started working on the game rules and specificlay on the …
|
|
|
@7033
|
19 years |
bensch |
trunk: better make structure
|
|
|
@7032
|
19 years |
bensch |
testing
|
|
|
@7031
|
19 years |
bensch |
softed stuff
|
|
|
@7030
|
19 years |
bensch |
minor
|
|
|
@7029
|
19 years |
bensch |
orxonox/trunk: element2d's should be cleanly deleted at the end now
|
|
|
@7028
|
19 years |
bensch |
orxonox/trunk: added missing files to Makefiles.am's
|
|
|
@7027
|
19 years |
bensch |
orxonox/trunk: saver and faster emitter
|
|
|
@7026
|
19 years |
bensch |
orxonox/trunk: added missing file
|
|
|
@7022
|
19 years |
bensch |
merge
|
|
|
@7021
|
19 years |
bensch |
trunk: fix centered text and usefull names
|
|
|
@7020
|
19 years |
patrick |
trunk: added the game rules
|
|
|
@7019
|
19 years |
bensch |
orxonox/trunk: Using TextEngine in the Menu
|
|
|
@7017
|
19 years |
patrick |
trunk: adding game rules structure
|
|
|
@7016
|
19 years |
bensch |
moved ImageEntity
|
|
|
@7015
|
19 years |
bensch |
orxonox/trunk: flare work
|
|
|
@7014
|
19 years |
bensch |
trunk: new algorithm for the Camera-Distance
|
|
|
@7013
|
19 years |
bensch |
trunk: better interface to CameraDistance
|
|
|
@7010
|
19 years |
bensch |
orxonox/trunk: merged avi_play back here
|
|
|
@7009
|
19 years |
patrick |
trunk: camera frustum culling plane added
|
|
|
@7008
|
19 years |
bensch |
trunk: saved pnode again
|
|
|
@7004
|
19 years |
bensch |
orxonox/trunk: togglePNodeVisibility as it can be …. cool
|
|
|
@7003
|
19 years |
bensch |
orxonox/trunk: fixed a nasty PNode bug …
@patrick: you were right …
|
|
|
@7002
|
19 years |
bensch |
orxonox/trunk: forgot to commit these two
|
|
|
@7001
|
19 years |
bensch |
TurbineHover is cool now
|
|
|
@7000
|
19 years |
bensch |
orxonox/trunk: added turbine Hover
|
|
|
@6999
|
19 years |
bensch |
orxonox/trunk: Hover should be Time Independant
|
|
|
@6998
|
19 years |
bensch |
trunk: more button definitions
|
|
|
@6997
|
19 years |
bensch |
trunk: UP is FORWARD, DOWN is BACKWARD
|
|
|
@6994
|
19 years |
bensch |
orxonox/trunk: merged the Network branche back here
|
|
|
@6993
|
19 years |
bensch |
orxonox/trunk: level's LoadImage is loadable within the level instead …
|
|
|
@6992
|
19 years |
bensch |
orxonox/trunk: now the StoryEntity stores the path it was loaded with, …
|
|
|
@6991
|
19 years |
bensch |
orxonox/trunk: fixed the Bug with the Menu loosing its frames
|
|
|
@6990
|
19 years |
bensch |
orxonox/trunk: better mouse capture now
|
|
|
@6989
|
19 years |
bensch |
trunk: story entity work.
|
|
|
@6988
|
19 years |
bensch |
orxonox/trunk: soundEngine works again
|
|
|
@6987
|
19 years |
bensch |
trunk: some minor fixes
|
|
|
@6986
|
19 years |
bensch |
trunk: brainfuck: interface to Playable much bea now
|
|
|
@6985
|
19 years |
bensch |
trunk: rename of setControllable
|
|
|
@6984
|
19 years |
bensch |
orxonox/trunk: delete music as it should
|
|
|
@6982
|
19 years |
bensch |
trunk: delete stuff
|
|
|
@6981
|
19 years |
bensch |
trunk: some virtuals
|
|
|
@6980
|
19 years |
patrick |
trunk: lenseflares loadable
|
|
|
@6979
|
19 years |
bensch |
orxonox/trunk: GraphicsEffects are BaseObject Lists now
|
|
|
@6978
|
19 years |
bensch |
orxonox/trunk: loads the stuff
|
|
|
@6977
|
19 years |
patrick |
trunk: fog-effect should be loadable but isn't
|
|
|
@6976
|
19 years |
patrick |
trunk: the graphicsengine is now loadable
|
|
|
@6973
|
19 years |
bensch |
orxonox/trunk: added powerups
|
|
|
@6972
|
19 years |
bensch |
trunk: better functionality in the ammo-container functionality
|
|
|
@6970
|
19 years |
bensch |
orxonox/trunk: compiles again
|
|
|
@6969
|
19 years |
bensch |
orxonox/trunk: new ModelEntity (renamed)
|
|
|
@6968
|
19 years |
bensch |
orxonox/trunk: new entity
|
|
|
@6967
|
19 years |
patrick |
no more lenses
|
|
|
@6966
|
19 years |
patrick |
trunk: deactivated the lenseflare temp
|
|
|
@6965
|
19 years |
bensch |
light is ok again
|
|
|
@6959
|
19 years |
patrick |
trunk: merged network branche into trunk
|
|
|
@6956
|
19 years |
bensch |
orxonox/trunk: merged the HeightMapBranche back to the trunk
|
|
|
@6947
|
19 years |
bensch |
orxonox/trunk: merged the controll back
|
|
|
@6931
|
19 years |
bensch |
orxonox/trunk: implemented addWeapon
|
|
|
@6920
|
19 years |
bensch |
orxonox/trunk: default target for turret and other weapons, that …
|
|
|
@6918
|
19 years |
bensch |
orxonox/trunk: weapons do disengage if they are empty.
|
|
|