#214 closed task (fixed)
Button
Reported by: | snellen | Owned by: | snellen |
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Priority: | minor | Milestone: | Old Orxonox tickets orx-v0 |
Component: | misc | Version: | |
Keywords: | Cc: | ||
Referenced By: | References: |
Description
Introduction
In the world of orxonox (the future) everything is automated (doors, lifts, spaceships,…). The player has to be able to interact with theses machines.
Goal
The goal of this ticket is to implement some kind of button mechanism. The player should be able to press a button to trigger a customizeable reaction. For example a door gets unlocked, or an elevator is called.
Implementation
It would be reasonable to implement the button as a new kind of ScriptTrigger. The trigger should have a target (the WorldEntity which is able to trigger the button) and a radius (How close the WorldEntity has to be to be able to trigger the action).
If the target entity is in range and the action key has been pressed then a scriptfunction has to be executed.
Change History (4)
comment:1 Changed 18 years ago by snellen
- Type changed from defect to task
comment:2 Changed 18 years ago by snellen
- Status changed from new to assigned
comment:3 Changed 18 years ago by snellen
- Resolution set to fixed
- Status changed from assigned to closed
comment:4 Changed 17 years ago by bknecht
- Milestone changed from 0.5.0_basic_single_player to Old Orxonox tickets
Milestone 0.5.0_basic_single_player deleted