1 | | We need several different types of HUDs. One for the FPS mode (which must be changeable for different types of multiplayer matches), one for the space ships (different ships may use different HUDs). |
| 1 | == Introduction == |
| 2 | |
| 3 | [[Image(hud.jpg, width=270, border=1, nolink, right)]] |
| 4 | We need several different types of HUDs. |
| 5 | |
| 6 | == Goal == |
| 7 | |
| 8 | One for the FPS mode (which must be changeable for different types of multiplayer matches), one for the space ships (different ships may use different HUDs). |
| 9 | |
| 10 | == Implementation == |