Opened 17 years ago
Closed 15 years ago
#250 closed enhancement (fixed)
Improve the GUI concept
Reported by: | bknecht, rgrieder | Owned by: | |
---|---|---|---|
Priority: | major | Milestone: | Version 0.3 Codename: Castor |
Component: | Menu | Version: | 0.2.0 |
Keywords: | Cc: | ||
Referenced By: | References: |
Description (last modified by rgrieder)
Outline
Orxonox needs a concept for the menu. This concerns all kinds of ways how we might want to use elements from CEGUI.
Current Status
We use CEGUI to display a GUI. You can either use version 0.6 or 0.5 and you don't have to worry about the scripting plugin, we've dealt with that internally.
At the moment, the menu doesn't do much: A camera as well as an empty SceneManager are created (Ogre can't render without). There is also a configured interface to the lua scripting engine.
To be done
Clean up some code and add new functions that are needed. This mostly concerns C++ code. The actual GUI code (in lua) is found in this ticket.
And we especially need the input system to be able to use non exclusive input mode if required. That means the mouse cursor can move over a non full screen window without being bounded to the orxonox window.
There's also some work to be done with the GameStates, but that's in another ticket.
Attachments (1)
Change History (11)
Changed 17 years ago by bknecht
comment:1 Changed 17 years ago by bknecht
- Description modified (diff)
comment:2 Changed 16 years ago by rgrieder
- Priority changed from critical to major
comment:3 Changed 16 years ago by rgrieder
- Description modified (diff)
- Reporter changed from bknecht to bknecht, rgrieder
- Summary changed from Concept of a Menu to Improve CEGUI support
- Type changed from task to enhancement
comment:4 Changed 16 years ago by rgrieder
- Owner changed from nobody to rgrieder
- Status changed from new to assigned
comment:5 Changed 16 years ago by rgrieder
comment:6 Changed 16 years ago by rgrieder
- Owner rgrieder deleted
- Status changed from assigned to new
comment:7 Changed 16 years ago by rgrieder
- Description modified (diff)
- Summary changed from Improve CEGUI support to Improve the GUI concept
Updated the text and merged with ticket #251
comment:8 Changed 16 years ago by rgrieder
- Milestone changed from Version 0.2 Codename: Bellatrix to Version 0.3 Codename: Castor
- Version changed from 0.1.1 to 0.2.0
Comment: There was no merge with ticket #251
comment:9 Changed 16 years ago by rgrieder
GameState concerning work has been done. Also, the GUIManager now has nothing to do with a specific GUI, it's to be used generally.
comment:10 Changed 15 years ago by rgrieder
- Resolution set to fixed
- Status changed from new to closed
For the moment, we have quite a solid basis (GUIManager). It doesn't provide much, but that's the idea. And there is already Lua code that manages GUI sheets. I'm therefore closing this ticket. We can open up new ones as replacement but with preciser tasks.
A basic GUI implementation has been done with lua scripting interface.