Opened 17 years ago
Last modified 16 years ago
#250 closed enhancement
Improve CEGUI support — at Version 3
Reported by: | bknecht, rgrieder | Owned by: | nobody |
---|---|---|---|
Priority: | major | Milestone: | Version 0.3 Codename: Castor |
Component: | Menu | Version: | 0.2.0 |
Keywords: | Cc: | ||
Referenced By: | References: |
Description (last modified by rgrieder)
Outline
What is a menu? How and when does it appear? What kind of options should be available to choose from?
Current Status
We use CEGUI to display a GUI. You can either use version 0.6 or 0.5 and you don't have to worry about the scripting plugin, we've dealt with that internally.
At the moment, the menu doesn't do much: A camera as well as an empty SceneManager is created (Ogre can't render without). There is also a configured interface to the lua scripting engine.
To be done
Clean up some code, add new functions that are needed. And we especially need the input system to be able to use non exclusive input mode if required.
Change History (4)
Changed 17 years ago by bknecht
comment:1 Changed 17 years ago by bknecht
- Description modified (diff)
comment:2 Changed 16 years ago by rgrieder
- Priority changed from critical to major
comment:3 Changed 16 years ago by rgrieder
- Description modified (diff)
- Reporter changed from bknecht to bknecht, rgrieder
- Summary changed from Concept of a Menu to Improve CEGUI support
- Type changed from task to enhancement
A basic GUI implementation has been done with lua scripting interface.