Opened 16 years ago
Closed 16 years ago
#262 closed task (fixed)
Physics Engine
Reported by: | scheusso | Owned by: | |
---|---|---|---|
Priority: | minor | Milestone: | Version 0.2 Codename: Bellatrix |
Component: | Physics/ODE | Version: | |
Keywords: | Cc: | ||
Referenced By: | References: |
Description (last modified by rgrieder)
Every game needs a physics engine, so do we. The goal of this Ticket is either to embedd an already existing or to develop our own physics engine.
A former evaluation has shown, that ODE is probably the best candidate for this job.
EDIT: We decided to switch to Bullet: http://www.bulletphysics.com
Change History (9)
comment:1 Changed 16 years ago by scheusso
- Component changed from AI to Physics/ODE
comment:2 Changed 16 years ago by scheusso
- Description modified (diff)
- Milestone set to Future Engine Features
comment:3 Changed 16 years ago by rgrieder
- Keywords PPS removed
comment:4 Changed 16 years ago by rgrieder
- Description modified (diff)
comment:5 Changed 16 years ago by rgrieder
- Milestone changed from Future Engine Features to Version 0.2 Codename: Bellatrix
comment:6 Changed 16 years ago by landauf
- Owner changed from nobody to rgrieder, martisty
comment:7 Changed 16 years ago by rgrieder
- Owner changed from rgrieder, martisty to rgrieder
- Status changed from new to assigned
comment:8 Changed 16 years ago by rgrieder
- Owner rgrieder deleted
- Status changed from assigned to new
For my part, physics is done so far.
As mentioned above, scaling is a problem.
comment:9 Changed 16 years ago by rgrieder
- Resolution set to fixed
- Status changed from new to closed
- Type changed from enhancement to task
Closing this ticket: The remaining task will be issued in new tickets. The only major parts missing are scaling and constraints. The latter however is much more important when doing some serious physics stuff, which we don't.
Basic physical concepts with Bullet physics engine working now.
Scaling is still missing (see other tickets).