Opened 16 years ago
Last modified 16 years ago
#262 closed task
Physics Engine — at Version 4
Reported by: | scheusso | Owned by: | nobody |
---|---|---|---|
Priority: | minor | Milestone: | Version 0.2 Codename: Bellatrix |
Component: | Physics/ODE | Version: | |
Keywords: | Cc: | ||
Referenced By: | References: |
Description (last modified by rgrieder)
Every game needs a physics engine, so do we. The goal of this Ticket is either to embedd an already existing or to develop our own physics engine.
A former evaluation has shown, that ODE is probably the best candidate for this job.
EDIT: We decided to switch to Bullet: http://www.bulletphysics.com
Change History (4)
comment:1 Changed 16 years ago by scheusso
- Component changed from AI to Physics/ODE
comment:2 Changed 16 years ago by scheusso
- Description modified (diff)
- Milestone set to Future Engine Features
comment:3 Changed 16 years ago by rgrieder
- Keywords PPS removed
comment:4 Changed 16 years ago by rgrieder
- Description modified (diff)
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Basic physical concepts with Bullet physics engine working now.
Scaling is still missing (see other tickets).