Opened 16 years ago
Closed 16 years ago
#279 closed task (fixed)
Planets
Reported by: | FelixSchulthess | Owned by: | runom |
---|---|---|---|
Priority: | minor | Milestone: | Version 0.2 Codename: Bellatrix |
Component: | GameContent | Version: | |
Keywords: | PPS | Cc: | |
Referenced By: | References: |
Description
We need planets in Orxonox. The planets will have a realistic size, that means we will have to deal with extremely large meshes. The developer accepting this task will have to think about:
- How to create textures easily for many planets?
- What role will gravity play?
- How can levels of detail be implemented in a efficient way?
Change History (7)
comment:1 Changed 16 years ago by rgrieder
- Type changed from defect to task
comment:2 Changed 16 years ago by bknecht
comment:3 Changed 16 years ago by bknecht
- Milestone changed from Future Engine Features to Version 0.3 Codename: Castor
comment:4 Changed 16 years ago by rgrieder
- Priority changed from major to minor
comment:5 Changed 16 years ago by rgrieder
- Milestone changed from Version 0.3 Codename: Castor to Version 0.2 Codename: Bellatrix
comment:6 Changed 16 years ago by landauf
- Owner changed from nobody to runom
comment:7 Changed 16 years ago by landauf
- Resolution set to fixed
- Status changed from new to closed
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