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Changes between Version 3 and Version 4 of Ticket #281


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Timestamp:
Dec 16, 2012, 4:15:33 PM (12 years ago)
Author:
jo
Comment:

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  • Ticket #281 – Description

    v3 v4  
    33[[Image(race.jpg)]]
    44A first version has already been implemented, but there are still some open tasks:
    5  * Multi player support.
    6  * Make the checkpoints easier to handle in xml, by implementing a waypoint manager in C++.
    7  * Until now a space race level is linear. One should be able to create bifurcations in a race.
    8  * Create AI for spaceraces.
    9  * The race starts immediately after entering the level. A count down after entering the level would be more user friendly. (note that the player's engine should be turned off as long as the countdown hasn't finished.)
     5 * Test if the multi player support works properly.
     6 * Make the checkpoints easier to handle in xml, by adding a XML-Template (for the model and the collisionshapes).
     7 * Improve AI for spaceraces. Teach them how to boost, how to use force fields, space gates and pickups and how to attack enemies.
     8 * Add a count down before the race starts and synchronize it with the "ReadyGo" sound. (note that the player's engine should be turned off as long as the countdown hasn't finished.)
    109